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Formspec: Show a player inventory using core.show_formspec (#15963)

'core.show_formspec' now shows and updates the inventory formspec as if
it was opened using the hotkey on client-side.
This commit is contained in:
SmallJoker
2025-06-22 22:06:47 +02:00
committed by GitHub
parent d41de3da79
commit fdc149f316
10 changed files with 59 additions and 23 deletions

View File

@@ -34,7 +34,9 @@ struct GameFormSpec
// Currently only used for the in-game settings menu.
void showPauseMenuFormSpec(const std::string &formspec, const std::string &formname);
void showNodeFormspec(const std::string &formspec, const v3s16 &nodepos);
void showPlayerInventory();
/// If `!fs_override`: Uses `player->inventory_formspec`.
/// If ` fs_override`: Uses a temporary formspec until an update is received.
void showPlayerInventory(const std::string *fs_override);
void showDeathFormspecLegacy();
// Shows the hardcoded "main" pause menu.
void showPauseMenu();