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Formspec: Show a player inventory using core.show_formspec (#15963)
'core.show_formspec' now shows and updates the inventory formspec as if it was opened using the hotkey on client-side.
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@@ -902,6 +902,7 @@ void Client::handleCommand_InventoryFormSpec(NetworkPacket* pkt)
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// Store formspec in LocalPlayer
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player->inventory_formspec = pkt->readLongString();
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player->inventory_formspec_override.clear();
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}
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void Client::handleCommand_DetachedInventory(NetworkPacket* pkt)
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@@ -178,6 +178,7 @@ const ClientCommandFactory clientCommandFactoryTable[TOCLIENT_NUM_MSG_TYPES] =
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{ "TOCLIENT_STOP_SOUND", 0, true }, // 0x40
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{ "TOCLIENT_PRIVILEGES", 0, true }, // 0x41
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{ "TOCLIENT_INVENTORY_FORMSPEC", 0, true }, // 0x42
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// ^ `channel` MUST be the same as TOCLIENT_SHOW_FORMSPEC
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{ "TOCLIENT_DETACHED_INVENTORY", 0, true }, // 0x43
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{ "TOCLIENT_SHOW_FORMSPEC", 0, true }, // 0x44
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{ "TOCLIENT_MOVEMENT", 0, true }, // 0x45
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