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mirror of https://github.com/luanti-org/luanti.git synced 2025-10-17 18:35:20 +02:00

Fix and clean up skeletal animation (#15722)

* Fix attachments lagging behind their parents (#14818)
* Fix animation blending (#14817)
* Bring back cool guy as another .x smoke test
* Add .x mesh loader unittest
* Do bounding box & matrix calculation at proper point in time
* Remove obsolete `SAnimatedMesh`
This commit is contained in:
Lars Müller
2025-06-01 23:21:35 +02:00
committed by GitHub
parent 0bb87eb1ff
commit fde6384a09
40 changed files with 856 additions and 1388 deletions

View File

@@ -916,12 +916,7 @@ struct Node {
std::optional<std::size_t> skin;
std::optional<std::vector<double>> weights;
Node(const Json::Value &o)
: transform(Matrix {
1, 0, 0, 0,
0, 1, 0, 0,
0, 0, 1, 0,
0, 0, 0, 1
})
: transform(TRS{})
{
check(o.isObject());
if (o.isMember("camera")) {