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Fix and clean up skeletal animation (#15722)
* Fix attachments lagging behind their parents (#14818) * Fix animation blending (#14817) * Bring back cool guy as another .x smoke test * Add .x mesh loader unittest * Do bounding box & matrix calculation at proper point in time * Remove obsolete `SAnimatedMesh`
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@@ -59,6 +59,8 @@ set (UNITTEST_CLIENT_SRCS
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${CMAKE_CURRENT_SOURCE_DIR}/test_eventmanager.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_gameui.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_irr_gltf_mesh_loader.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_irr_x_mesh_loader.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_irr_matrix4.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_mesh_compare.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_keycode.cpp
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PARENT_SCOPE)
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