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Irrlicht: Get rid of obsolete setDebugName (#15541)
Co-authored-by: sfan5 <sfan5@live.de>
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@@ -22,9 +22,6 @@ struct SSkinMeshBuffer final : public IMeshBuffer
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VertexType(vt), PrimitiveType(EPT_TRIANGLES),
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BoundingBoxNeedsRecalculated(true)
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{
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#ifdef _DEBUG
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setDebugName("SSkinMeshBuffer");
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#endif
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Vertices_Tangents = new SVertexBufferTangents();
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Vertices_2TCoords = new SVertexBufferLightMap();
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Vertices_Standard = new SVertexBuffer();
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