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Irrlicht: Get rid of obsolete setDebugName (#15541)
Co-authored-by: sfan5 <sfan5@live.de>
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@@ -29,11 +29,7 @@ namespace scene
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CB3DMeshFileLoader::CB3DMeshFileLoader(scene::ISceneManager *smgr) :
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AnimatedMesh(0), B3DFile(0), VerticesStart(0), NormalsInFile(false),
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HasVertexColors(false), ShowWarning(true)
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{
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#ifdef _DEBUG
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setDebugName("CB3DMeshFileLoader");
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#endif
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}
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{}
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//! returns true if the file maybe is able to be loaded by this class
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//! based on the file extension (e.g. ".bsp")
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