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Irrlicht: Get rid of obsolete setDebugName
(#15541)
Co-authored-by: sfan5 <sfan5@live.de>
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@@ -253,10 +253,6 @@ CIrrDeviceSDL::CIrrDeviceSDL(const SIrrlichtCreationParameters ¶m) :
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Resizable(param.WindowResizable == 1 ? true : false), CurrentTouchCount(0),
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IsInBackground(false)
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{
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#ifdef _DEBUG
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setDebugName("CIrrDeviceSDL");
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#endif
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if (++SDLDeviceInstances == 1) {
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#ifdef __ANDROID__
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// Blocking on pause causes problems with multiplayer.
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