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Irrlicht: Get rid of obsolete setDebugName (#15541)
Co-authored-by: sfan5 <sfan5@live.de>
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@@ -23,10 +23,6 @@ CMeshSceneNode::CMeshSceneNode(IMesh *mesh, ISceneNode *parent, ISceneManager *m
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Mesh(0),
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PassCount(0), ReadOnlyMaterials(false)
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{
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#ifdef _DEBUG
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setDebugName("CMeshSceneNode");
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#endif
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setMesh(mesh);
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}
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