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Irrlicht: Get rid of obsolete setDebugName (#15541)
Co-authored-by: sfan5 <sfan5@live.de>
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@@ -32,11 +32,7 @@ namespace scene
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CXMeshFileLoader::CXMeshFileLoader(scene::ISceneManager *smgr) :
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AnimatedMesh(0), Buffer(0), P(0), End(0), BinaryNumCount(0), Line(0), ErrorState(false),
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CurFrame(0), MajorVersion(0), MinorVersion(0), BinaryFormat(false), FloatSize(0)
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{
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#ifdef _DEBUG
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setDebugName("CXMeshFileLoader");
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#endif
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}
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{}
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//! returns true if the file maybe is able to be loaded by this class
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//! based on the file extension (e.g. ".bsp")
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