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Irrlicht: Get rid of obsolete setDebugName (#15541)

Co-authored-by: sfan5 <sfan5@live.de>
This commit is contained in:
Lars Müller
2024-12-14 17:03:08 +01:00
committed by GitHub
parent 23e502fa0e
commit fef28aced9
68 changed files with 20 additions and 322 deletions

View File

@@ -22,10 +22,6 @@ COpenGL3Renderer2D::COpenGL3Renderer2D(const c8 *vertexShaderProgram, const c8 *
COpenGL3MaterialRenderer(driver, 0, EMT_SOLID),
WithTexture(withTexture)
{
#ifdef _DEBUG
setDebugName("Renderer2D");
#endif
int Temp = 0;
init(Temp, vertexShaderProgram, pixelShaderProgram, false);