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v2d & aabbox3d<f32> & sky cleanups

* Sky: rename Box => m_box and inline getBoundingBox
* Uniformize aabbox3d<f32> to aabb3f
This commit is contained in:
nerzhul
2016-02-11 15:21:21 +01:00
committed by est31
parent 24b312cc08
commit fefa148d69
21 changed files with 39 additions and 44 deletions

View File

@@ -25,8 +25,8 @@ Sky::Sky(scene::ISceneNode* parent, scene::ISceneManager* mgr, s32 id,
m_cloudcolor_bright_f(1,1,1,1)
{
setAutomaticCulling(scene::EAC_OFF);
Box.MaxEdge.set(0,0,0);
Box.MinEdge.set(0,0,0);
m_box.MaxEdge.set(0,0,0);
m_box.MinEdge.set(0,0,0);
// create material
@@ -94,11 +94,6 @@ void Sky::OnRegisterSceneNode()
scene::ISceneNode::OnRegisterSceneNode();
}
const core::aabbox3d<f32>& Sky::getBoundingBox() const
{
return Box;
}
//! renders the node.
void Sky::render()
{