mirror of
https://github.com/luanti-org/luanti.git
synced 2025-10-12 16:15:20 +02:00
Implement rendering pipeline and post-processing (#12465)
Co-authored-by: Lars Mueller <appgurulars@gmx.de> Co-authored-by: sfan5 <sfan5@live.de> Co-authored-by: lhofhansl <lhofhansl@yahoo.com>
This commit is contained in:
@@ -8,5 +8,5 @@ void main(void)
|
||||
vec2 uv = varTexCoord.st;
|
||||
vec4 color = texture2D(baseTexture, uv);
|
||||
color.rgb *= varColor.rgb;
|
||||
gl_FragColor = color;
|
||||
gl_FragData[0] = color;
|
||||
}
|
||||
|
Reference in New Issue
Block a user