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ObjectRef:get_entity_name() and fixing of comments in default/init.lua
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@@ -218,6 +218,7 @@ public:
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void setTextureMod(const std::string &mod);
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void setSprite(v2s16 p, int num_frames, float framelength,
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bool select_horiz_by_yawpitch);
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std::string getName();
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private:
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void sendPosition(bool do_interpolate, bool is_movement_end);
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