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mirror of https://github.com/luanti-org/luanti.git synced 2025-10-21 20:05:45 +02:00

Fix various code & correctness issues (#11815)

This commit is contained in:
sfan5
2021-12-05 14:40:30 +01:00
committed by GitHub
parent 7a043b3ebb
commit ff934d538c
8 changed files with 30 additions and 37 deletions

View File

@@ -850,7 +850,7 @@ void GenericCAO::addToScene(ITextureSource *tsrc, scene::ISceneManager *smgr)
logOnce(oss, warningstream);
video::ITexture *last = m_animated_meshnode->getMaterial(0).TextureLayer[0].Texture;
for (s32 i = 1; i < mat_count; i++) {
for (u32 i = 1; i < mat_count; i++) {
auto &layer = m_animated_meshnode->getMaterial(i).TextureLayer[0];
if (!layer.Texture)
layer.Texture = last;

View File

@@ -1383,7 +1383,7 @@ bool Game::createClient(const GameStartData &start_data)
str += L" [";
str += text;
str += L"]";
delete text;
delete[] text;
}
str += L" [";
str += driver->getName();