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Consistent HP and damage types (#8167)
Remove deprecated HUDs and chat message handling. Remove unused m_damage variable (compat break). HP: s32 for setter/calculations, u16 for getter.
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@@ -27,7 +27,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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struct ObjectProperties
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{
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s16 hp_max = 1;
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u16 hp_max = 1;
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u16 breath_max = 0;
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bool physical = false;
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bool collideWithObjects = true;
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