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Add minimap feature
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@@ -194,6 +194,7 @@ struct ContentFeatures
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std::string mesh;
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#ifndef SERVER
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scene::IMesh *mesh_ptr[24];
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video::SColor minimap_color;
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#endif
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float visual_scale; // Misc. scale parameter
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TileDef tiledef[6];
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@@ -202,6 +203,7 @@ struct ContentFeatures
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// Post effect color, drawn when the camera is inside the node.
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video::SColor post_effect_color;
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// Type of MapNode::param1
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ContentParamType param_type;
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// Type of MapNode::param2
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