minetest.register_chatcommand("test_bulk_set_node", { params = "", description = "Test: Bulk-set 9×9×9 stone nodes", func = function(name, param) local player = minetest.get_player_by_name(name) if not player then return false, "No player." end local pos_list = {} local ppos = player:get_pos() local i = 1 for x=2,10 do for y=2,10 do for z=2,10 do pos_list[i] = {x=ppos.x + x,y = ppos.y + y,z = ppos.z + z} i = i + 1 end end end minetest.bulk_set_node(pos_list, {name = "mapgen_stone"}) return true, "Done." end, })