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	This unifies the settings APIs. This also unifies the sync and async registration APIs, since the async registration API did not support adding non-functions to the API table.
		
			
				
	
	
		
			166 lines
		
	
	
		
			3.6 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
			
		
		
	
	
			166 lines
		
	
	
		
			3.6 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
| -- cache setting
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| local enable_damage = core.settings:get_bool("enable_damage")
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| 
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| local health_bar_definition =
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| {
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| 	hud_elem_type = "statbar",
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| 	position = { x=0.5, y=1 },
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| 	text = "heart.png",
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| 	number = 20,
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| 	direction = 0,
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| 	size = { x=24, y=24 },
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| 	offset = { x=(-10*24)-25, y=-(48+24+16)},
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| }
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| 
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| local breath_bar_definition =
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| {
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| 	hud_elem_type = "statbar",
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| 	position = { x=0.5, y=1 },
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| 	text = "bubble.png",
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| 	number = 20,
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| 	direction = 0,
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| 	size = { x=24, y=24 },
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| 	offset = {x=25,y=-(48+24+16)},
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| }
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| 
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| local hud_ids = {}
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| 
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| local function initialize_builtin_statbars(player)
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| 
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| 	if not player:is_player() then
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| 		return
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| 	end
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| 
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| 	local name = player:get_player_name()
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| 
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| 	if name == "" then
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| 		return
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| 	end
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| 
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| 	if (hud_ids[name] == nil) then
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| 		hud_ids[name] = {}
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| 		-- flags are not transmitted to client on connect, we need to make sure
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| 		-- our current flags are transmitted by sending them actively
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| 		player:hud_set_flags(player:hud_get_flags())
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| 	end
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| 
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| 	if player:hud_get_flags().healthbar and enable_damage then
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|  		if hud_ids[name].id_healthbar == nil then
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| 			health_bar_definition.number = player:get_hp()
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| 			hud_ids[name].id_healthbar  = player:hud_add(health_bar_definition)
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| 		end
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| 	else
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| 		if hud_ids[name].id_healthbar ~= nil then
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| 			player:hud_remove(hud_ids[name].id_healthbar)
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| 			hud_ids[name].id_healthbar = nil
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| 		end
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| 	end
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| 
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| 	if (player:get_breath() < 11) then
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| 		if player:hud_get_flags().breathbar and enable_damage then
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| 			if hud_ids[name].id_breathbar == nil then
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| 				hud_ids[name].id_breathbar = player:hud_add(breath_bar_definition)
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| 			end
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| 		else
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| 			if hud_ids[name].id_breathbar ~= nil then
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| 				player:hud_remove(hud_ids[name].id_breathbar)
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| 				hud_ids[name].id_breathbar = nil
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| 			end
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| 		end
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| 	elseif hud_ids[name].id_breathbar ~= nil then
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| 		player:hud_remove(hud_ids[name].id_breathbar)
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| 		hud_ids[name].id_breathbar = nil
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| 	end
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| end
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| 
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| local function cleanup_builtin_statbars(player)
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| 
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| 	if not player:is_player() then
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| 		return
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| 	end
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| 
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| 	local name = player:get_player_name()
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| 
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| 	if name == "" then
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| 		return
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| 	end
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| 
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| 	hud_ids[name] = nil
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| end
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| 
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| local function player_event_handler(player,eventname)
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| 	assert(player:is_player())
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| 
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| 	local name = player:get_player_name()
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| 
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| 	if name == "" then
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| 		return
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| 	end
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| 
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| 	if eventname == "health_changed" then
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| 		initialize_builtin_statbars(player)
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| 
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| 		if hud_ids[name].id_healthbar ~= nil then
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| 			player:hud_change(hud_ids[name].id_healthbar,"number",player:get_hp())
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| 			return true
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| 		end
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| 	end
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| 
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| 	if eventname == "breath_changed" then
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| 		initialize_builtin_statbars(player)
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| 
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| 		if hud_ids[name].id_breathbar ~= nil then
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| 			player:hud_change(hud_ids[name].id_breathbar,"number",player:get_breath()*2)
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| 			return true
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| 		end
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| 	end
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| 
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| 	if eventname == "hud_changed" then
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| 		initialize_builtin_statbars(player)
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| 		return true
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| 	end
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| 
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| 	return false
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| end
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| 
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| function core.hud_replace_builtin(name, definition)
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| 
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| 	if definition == nil or
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| 		type(definition) ~= "table" or
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| 		definition.hud_elem_type ~= "statbar" then
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| 		return false
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| 	end
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| 
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| 	if name == "health" then
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| 		health_bar_definition = definition
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| 
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| 		for name,ids in pairs(hud_ids) do
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| 			local player = core.get_player_by_name(name)
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| 			if  player and hud_ids[name].id_healthbar then
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| 				player:hud_remove(hud_ids[name].id_healthbar)
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| 				initialize_builtin_statbars(player)
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| 			end
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| 		end
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| 		return true
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| 	end
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| 
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| 	if name == "breath" then
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| 		breath_bar_definition = definition
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| 
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| 		for name,ids in pairs(hud_ids) do
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| 			local player = core.get_player_by_name(name)
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| 			if  player and hud_ids[name].id_breathbar then
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| 				player:hud_remove(hud_ids[name].id_breathbar)
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| 				initialize_builtin_statbars(player)
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| 			end
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| 		end
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| 		return true
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| 	end
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| 
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| 	return false
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| end
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| 
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| core.register_on_joinplayer(initialize_builtin_statbars)
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| core.register_on_leaveplayer(cleanup_builtin_statbars)
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| core.register_playerevent(player_event_handler)
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