mirror of
				https://github.com/luanti-org/luanti.git
				synced 2025-10-30 23:15:32 +01:00 
			
		
		
		
	
		
			
				
	
	
		
			399 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
			
		
		
	
	
			399 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
| --Minetest
 | |
| --Copyright (C) 2014 sapier
 | |
| --
 | |
| --This program is free software; you can redistribute it and/or modify
 | |
| --it under the terms of the GNU Lesser General Public License as published by
 | |
| --the Free Software Foundation; either version 2.1 of the License, or
 | |
| --(at your option) any later version.
 | |
| --
 | |
| --This program is distributed in the hope that it will be useful,
 | |
| --but WITHOUT ANY WARRANTY; without even the implied warranty of
 | |
| --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | |
| --GNU Lesser General Public License for more details.
 | |
| --
 | |
| --You should have received a copy of the GNU Lesser General Public License along
 | |
| --with this program; if not, write to the Free Software Foundation, Inc.,
 | |
| --51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 | |
| 
 | |
| local function get_sorted_servers()
 | |
| 	local servers = {
 | |
| 		fav = {},
 | |
| 		public = {},
 | |
| 		incompatible = {}
 | |
| 	}
 | |
| 
 | |
| 	local favs = serverlistmgr.get_favorites()
 | |
| 	local taken_favs = {}
 | |
| 	local result = menudata.search_result or serverlistmgr.servers
 | |
| 	for _, server in ipairs(result) do
 | |
| 		server.is_favorite = false
 | |
| 		for index, fav in ipairs(favs) do
 | |
| 			if server.address == fav.address and server.port == fav.port then
 | |
| 				taken_favs[index] = true
 | |
| 				server.is_favorite = true
 | |
| 				break
 | |
| 			end
 | |
| 		end
 | |
| 		server.is_compatible = is_server_protocol_compat(server.proto_min, server.proto_max)
 | |
| 		if server.is_favorite then
 | |
| 			table.insert(servers.fav, server)
 | |
| 		elseif server.is_compatible then
 | |
| 			table.insert(servers.public, server)
 | |
| 		else
 | |
| 			table.insert(servers.incompatible, server)
 | |
| 		end
 | |
| 	end
 | |
| 
 | |
| 	if not menudata.search_result then
 | |
| 		for index, fav in ipairs(favs) do
 | |
| 			if not taken_favs[index] then
 | |
| 				table.insert(servers.fav, fav)
 | |
| 			end
 | |
| 		end
 | |
| 	end
 | |
| 
 | |
| 	return servers
 | |
| end
 | |
| 
 | |
| local function get_formspec(tabview, name, tabdata)
 | |
| 	-- Update the cached supported proto info,
 | |
| 	-- it may have changed after a change by the settings menu.
 | |
| 	common_update_cached_supp_proto()
 | |
| 
 | |
| 	if not tabdata.search_for then
 | |
| 		tabdata.search_for = ""
 | |
| 	end
 | |
| 
 | |
| 	local retval =
 | |
| 		-- Search
 | |
| 		"field[0.25,0.25;7,0.75;te_search;;" .. core.formspec_escape(tabdata.search_for) .. "]" ..
 | |
| 		"container[7.25,0.25]" ..
 | |
| 		"image_button[0,0;0.75,0.75;" .. core.formspec_escape(defaulttexturedir .. "search.png") .. ";btn_mp_search;]" ..
 | |
| 		"image_button[0.75,0;0.75,0.75;" .. core.formspec_escape(defaulttexturedir .. "clear.png") .. ";btn_mp_clear;]" ..
 | |
| 		"image_button[1.5,0;0.75,0.75;" .. core.formspec_escape(defaulttexturedir .. "refresh.png") .. ";btn_mp_refresh;]" ..
 | |
| 		"tooltip[btn_mp_clear;" .. fgettext("Clear") .. "]" ..
 | |
| 		"tooltip[btn_mp_search;" .. fgettext("Search") .. "]" ..
 | |
| 		"tooltip[btn_mp_refresh;" .. fgettext("Refresh") .. "]" ..
 | |
| 		"container_end[]" ..
 | |
| 
 | |
| 		"container[9.75,0]" ..
 | |
| 		"box[0,0;5.75,7;#666666]" ..
 | |
| 
 | |
| 		-- Address / Port
 | |
| 		"label[0.25,0.35;" .. fgettext("Address") .. "]" ..
 | |
| 		"label[4.25,0.35;" .. fgettext("Port") .. "]" ..
 | |
| 		"field[0.25,0.5;4,0.75;te_address;;" ..
 | |
| 			core.formspec_escape(core.settings:get("address")) .. "]" ..
 | |
| 		"field[4.25,0.5;1.25,0.75;te_port;;" ..
 | |
| 			core.formspec_escape(core.settings:get("remote_port")) .. "]" ..
 | |
| 
 | |
| 		-- Name / Password
 | |
| 		"label[0.25,1.55;" .. fgettext("Name") .. "]" ..
 | |
| 		"label[3,1.55;" .. fgettext("Password") .. "]" ..
 | |
| 		"field[0.25,1.75;2.75,0.75;te_name;;" ..
 | |
| 			core.formspec_escape(core.settings:get("name")) .. "]" ..
 | |
| 		"pwdfield[3,1.75;2.5,0.75;te_pwd;]" ..
 | |
| 
 | |
| 		-- Description Background
 | |
| 		"label[0.25,2.75;" .. fgettext("Server Description") .. "]" ..
 | |
| 		"box[0.25,3;5.25,2.75;#999999]"..
 | |
| 
 | |
| 		-- Connect
 | |
| 		"button[3,6;2.5,0.75;btn_mp_connect;" .. fgettext("Connect") .. "]"
 | |
| 
 | |
| 	if tabdata.selected then
 | |
| 		if gamedata.fav then
 | |
| 			retval = retval .. "button[0.25,6;2.5,0.75;btn_delete_favorite;" ..
 | |
| 				fgettext("Del. Favorite") .. "]"
 | |
| 		end
 | |
| 		if gamedata.serverdescription then
 | |
| 			retval = retval .. "textarea[0.25,3;5.25,2.75;;;" ..
 | |
| 				core.formspec_escape(gamedata.serverdescription) .. "]"
 | |
| 		end
 | |
| 	end
 | |
| 
 | |
| 	retval = retval .. "container_end[]"
 | |
| 
 | |
| 	-- Table
 | |
| 	retval = retval .. "tablecolumns[" ..
 | |
| 		"image,tooltip=" .. fgettext("Ping") .. "," ..
 | |
| 		"0=" .. core.formspec_escape(defaulttexturedir .. "blank.png") .. "," ..
 | |
| 		"1=" .. core.formspec_escape(defaulttexturedir .. "server_ping_4.png") .. "," ..
 | |
| 		"2=" .. core.formspec_escape(defaulttexturedir .. "server_ping_3.png") .. "," ..
 | |
| 		"3=" .. core.formspec_escape(defaulttexturedir .. "server_ping_2.png") .. "," ..
 | |
| 		"4=" .. core.formspec_escape(defaulttexturedir .. "server_ping_1.png") .. "," ..
 | |
| 		"5=" .. core.formspec_escape(defaulttexturedir .. "server_favorite.png") .. "," ..
 | |
| 		"6=" .. core.formspec_escape(defaulttexturedir .. "server_public.png") .. "," ..
 | |
| 		"7=" .. core.formspec_escape(defaulttexturedir .. "server_incompatible.png") .. ";" ..
 | |
| 		"color,span=1;" ..
 | |
| 		"text,align=inline;"..
 | |
| 		"color,span=1;" ..
 | |
| 		"text,align=inline,width=4.25;" ..
 | |
| 		"image,tooltip=" .. fgettext("Creative mode") .. "," ..
 | |
| 		"0=" .. core.formspec_escape(defaulttexturedir .. "blank.png") .. "," ..
 | |
| 		"1=" .. core.formspec_escape(defaulttexturedir .. "server_flags_creative.png") .. "," ..
 | |
| 		"align=inline,padding=0.25,width=1.5;" ..
 | |
| 		--~ PvP = Player versus Player
 | |
| 		"image,tooltip=" .. fgettext("Damage / PvP") .. "," ..
 | |
| 		"0=" .. core.formspec_escape(defaulttexturedir .. "blank.png") .. "," ..
 | |
| 		"1=" .. core.formspec_escape(defaulttexturedir .. "server_flags_damage.png") .. "," ..
 | |
| 		"2=" .. core.formspec_escape(defaulttexturedir .. "server_flags_pvp.png") .. "," ..
 | |
| 		"align=inline,padding=0.25,width=1.5;" ..
 | |
| 		"color,align=inline,span=1;" ..
 | |
| 		"text,align=inline,padding=1]" ..
 | |
| 		"table[0.25,1;9.25,5.75;servers;"
 | |
| 
 | |
| 	local servers = get_sorted_servers()
 | |
| 
 | |
| 	local dividers = {
 | |
| 		fav = "5,#ffff00," .. fgettext("Favorites") .. ",,,0,0,,",
 | |
| 		public = "6,#4bdd42," .. fgettext("Public Servers") .. ",,,0,0,,",
 | |
| 		incompatible = "7,"..mt_color_grey.."," .. fgettext("Incompatible Servers") .. ",,,0,0,,"
 | |
| 	}
 | |
| 	local order = {"fav", "public", "incompatible"}
 | |
| 
 | |
| 	tabdata.lookup = {} -- maps row number to server
 | |
| 	local rows = {}
 | |
| 	for _, section in ipairs(order) do
 | |
| 		local section_servers = servers[section]
 | |
| 		if next(section_servers) ~= nil then
 | |
| 			rows[#rows + 1] = dividers[section]
 | |
| 			for _, server in ipairs(section_servers) do
 | |
| 				tabdata.lookup[#rows + 1] = server
 | |
| 				rows[#rows + 1] = render_serverlist_row(server)
 | |
| 			end
 | |
| 		end
 | |
| 	end
 | |
| 
 | |
| 	retval = retval .. table.concat(rows, ",")
 | |
| 
 | |
| 	if tabdata.selected then
 | |
| 		retval = retval .. ";" .. tabdata.selected .. "]"
 | |
| 	else
 | |
| 		retval = retval .. ";0]"
 | |
| 	end
 | |
| 
 | |
| 	return retval, "size[15.5,7,false]real_coordinates[true]"
 | |
| end
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| 
 | |
| local function search_server_list(input)
 | |
| 	menudata.search_result = nil
 | |
| 	if #serverlistmgr.servers < 2 then
 | |
| 		return
 | |
| 	end
 | |
| 
 | |
| 	-- setup the keyword list
 | |
| 	local keywords = {}
 | |
| 	for word in input:gmatch("%S+") do
 | |
| 		word = word:gsub("(%W)", "%%%1")
 | |
| 		table.insert(keywords, word)
 | |
| 	end
 | |
| 
 | |
| 	if #keywords == 0 then
 | |
| 		return
 | |
| 	end
 | |
| 
 | |
| 	menudata.search_result = {}
 | |
| 
 | |
| 	-- Search the serverlist
 | |
| 	local search_result = {}
 | |
| 	for i = 1, #serverlistmgr.servers do
 | |
| 		local server = serverlistmgr.servers[i]
 | |
| 		local found = 0
 | |
| 		for k = 1, #keywords do
 | |
| 			local keyword = keywords[k]
 | |
| 			if server.name then
 | |
| 				local sername = server.name:lower()
 | |
| 				local _, count = sername:gsub(keyword, keyword)
 | |
| 				found = found + count * 4
 | |
| 			end
 | |
| 
 | |
| 			if server.description then
 | |
| 				local desc = server.description:lower()
 | |
| 				local _, count = desc:gsub(keyword, keyword)
 | |
| 				found = found + count * 2
 | |
| 			end
 | |
| 		end
 | |
| 		if found > 0 then
 | |
| 			local points = (#serverlistmgr.servers - i) / 5 + found
 | |
| 			server.points = points
 | |
| 			table.insert(search_result, server)
 | |
| 		end
 | |
| 	end
 | |
| 
 | |
| 	if #search_result == 0 then
 | |
| 		return
 | |
| 	end
 | |
| 
 | |
| 	table.sort(search_result, function(a, b)
 | |
| 		return a.points > b.points
 | |
| 	end)
 | |
| 	menudata.search_result = search_result
 | |
| end
 | |
| 
 | |
| local function set_selected_server(tabdata, idx, server)
 | |
| 	-- reset selection
 | |
| 	if idx == nil or server == nil then
 | |
| 		tabdata.selected = nil
 | |
| 
 | |
| 		core.settings:set("address", "")
 | |
| 		core.settings:set("remote_port", "30000")
 | |
| 		return
 | |
| 	end
 | |
| 
 | |
| 	local address = server.address
 | |
| 	local port    = server.port
 | |
| 	gamedata.serverdescription = server.description
 | |
| 
 | |
| 	gamedata.fav = false
 | |
| 	for _, fav in ipairs(serverlistmgr.get_favorites()) do
 | |
| 		if address == fav.address and port == fav.port then
 | |
| 			gamedata.fav = true
 | |
| 			break
 | |
| 		end
 | |
| 	end
 | |
| 
 | |
| 	if address and port then
 | |
| 		core.settings:set("address", address)
 | |
| 		core.settings:set("remote_port", port)
 | |
| 	end
 | |
| 	tabdata.selected = idx
 | |
| end
 | |
| 
 | |
| local function main_button_handler(tabview, fields, name, tabdata)
 | |
| 	if fields.te_name then
 | |
| 		gamedata.playername = fields.te_name
 | |
| 		core.settings:set("name", fields.te_name)
 | |
| 	end
 | |
| 
 | |
| 	if fields.servers then
 | |
| 		local event = core.explode_table_event(fields.servers)
 | |
| 		local server = tabdata.lookup[event.row]
 | |
| 
 | |
| 		if server then
 | |
| 			if event.type == "DCL" then
 | |
| 				if not is_server_protocol_compat_or_error(
 | |
| 							server.proto_min, server.proto_max) then
 | |
| 					return true
 | |
| 				end
 | |
| 
 | |
| 				gamedata.address    = server.address
 | |
| 				gamedata.port       = server.port
 | |
| 				gamedata.playername = fields.te_name
 | |
| 				gamedata.selected_world = 0
 | |
| 
 | |
| 				if fields.te_pwd then
 | |
| 					gamedata.password = fields.te_pwd
 | |
| 				end
 | |
| 
 | |
| 				gamedata.servername        = server.name
 | |
| 				gamedata.serverdescription = server.description
 | |
| 
 | |
| 				if gamedata.address and gamedata.port then
 | |
| 					core.settings:set("address", gamedata.address)
 | |
| 					core.settings:set("remote_port", gamedata.port)
 | |
| 					core.start()
 | |
| 				end
 | |
| 				return true
 | |
| 			end
 | |
| 			if event.type == "CHG" then
 | |
| 				set_selected_server(tabdata, event.row, server)
 | |
| 				return true
 | |
| 			end
 | |
| 		end
 | |
| 	end
 | |
| 
 | |
| 	if fields.btn_delete_favorite then
 | |
| 		local idx = core.get_table_index("servers")
 | |
| 		if not idx then return end
 | |
| 		local server = tabdata.lookup[idx]
 | |
| 		if not server then return end
 | |
| 
 | |
| 		serverlistmgr.delete_favorite(server)
 | |
| 		-- the server at [idx+1] will be at idx once list is refreshed
 | |
| 		set_selected_server(tabdata, idx, tabdata.lookup[idx+1])
 | |
| 		return true
 | |
| 	end
 | |
| 
 | |
| 	if fields.btn_mp_clear then
 | |
| 		tabdata.search_for = ""
 | |
| 		menudata.search_result = nil
 | |
| 		return true
 | |
| 	end
 | |
| 
 | |
| 	if fields.btn_mp_search or fields.key_enter_field == "te_search" then
 | |
| 		tabdata.search_for = fields.te_search
 | |
| 		search_server_list(fields.te_search:lower())
 | |
| 		if menudata.search_result then
 | |
| 			-- first server in row 2 due to header
 | |
| 			set_selected_server(tabdata, 2, menudata.search_result[1])
 | |
| 		end
 | |
| 
 | |
| 		return true
 | |
| 	end
 | |
| 
 | |
| 	if fields.btn_mp_refresh then
 | |
| 		serverlistmgr.sync()
 | |
| 		return true
 | |
| 	end
 | |
| 
 | |
| 	if (fields.btn_mp_connect or fields.key_enter)
 | |
| 			and fields.te_address ~= "" and fields.te_port then
 | |
| 		gamedata.playername = fields.te_name
 | |
| 		gamedata.password   = fields.te_pwd
 | |
| 		gamedata.address    = fields.te_address
 | |
| 		gamedata.port       = tonumber(fields.te_port)
 | |
| 		gamedata.selected_world = 0
 | |
| 
 | |
| 		local idx = core.get_table_index("servers")
 | |
| 		local server = idx and tabdata.lookup[idx]
 | |
| 
 | |
| 		set_selected_server(tabdata)
 | |
| 
 | |
| 		if server and server.address == gamedata.address and
 | |
| 				server.port == gamedata.port then
 | |
| 
 | |
| 			serverlistmgr.add_favorite(server)
 | |
| 
 | |
| 			gamedata.servername        = server.name
 | |
| 			gamedata.serverdescription = server.description
 | |
| 
 | |
| 			if not is_server_protocol_compat_or_error(
 | |
| 						server.proto_min, server.proto_max) then
 | |
| 				return true
 | |
| 			end
 | |
| 		else
 | |
| 			gamedata.servername        = ""
 | |
| 			gamedata.serverdescription = ""
 | |
| 
 | |
| 			serverlistmgr.add_favorite({
 | |
| 				address = gamedata.address,
 | |
| 				port = gamedata.port,
 | |
| 			})
 | |
| 		end
 | |
| 
 | |
| 		core.settings:set("address",     gamedata.address)
 | |
| 		core.settings:set("remote_port", gamedata.port)
 | |
| 
 | |
| 		core.start()
 | |
| 		return true
 | |
| 	end
 | |
| 
 | |
| 	return false
 | |
| end
 | |
| 
 | |
| local function on_change(type, old_tab, new_tab)
 | |
| 	if type == "LEAVE" then return end
 | |
| 	serverlistmgr.sync()
 | |
| end
 | |
| 
 | |
| return {
 | |
| 	name = "online",
 | |
| 	caption = fgettext("Join Game"),
 | |
| 	cbf_formspec = get_formspec,
 | |
| 	cbf_button_handler = main_button_handler,
 | |
| 	on_change = on_change
 | |
| }
 |