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			139 lines
		
	
	
		
			3.9 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
			
		
		
	
	
			139 lines
		
	
	
		
			3.9 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
local S = minetest.get_translator("testnodes")
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-- Nodebox examples and tests.
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-- An simple example nodebox with one centered box
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minetest.register_node("testnodes:nodebox_fixed", {
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	description = S("Fixed Nodebox Test Node").."\n"..
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		S("Nodebox is always the same"),
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	tiles = {"testnodes_nodebox.png"},
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	drawtype = "nodebox",
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	paramtype = "light",
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	node_box = {
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		type = "fixed",
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		fixed = {-0.25, -0.25, -0.25, 0.25, 0.25, 0.25},
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	},
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	groups = {dig_immediate=3},
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})
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-- 50% higher than a regular node
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minetest.register_node("testnodes:nodebox_overhigh", {
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	description = S("+50% high Nodebox Test Node"),
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	tiles = {"testnodes_nodebox.png"},
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	drawtype = "nodebox",
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	paramtype = "light",
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	node_box = {
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		type = "fixed",
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		fixed = {-0.5, -0.5, -0.5, 0.5, 1, 0.5},
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	},
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	groups = {dig_immediate=3},
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})
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-- 95% higher than a regular node
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minetest.register_node("testnodes:nodebox_overhigh2", {
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	description = S("+95% high Nodebox Test Node"),
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	tiles = {"testnodes_nodebox.png"},
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	drawtype = "nodebox",
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	paramtype = "light",
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	node_box = {
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		type = "fixed",
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		-- Y max: more is possible, but glitchy
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		fixed = {-0.5, -0.5, -0.5, 0.5, 1.45, 0.5},
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	},
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	groups = {dig_immediate=3},
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})
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-- Height of nodebox changes with its param2 value
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minetest.register_node("testnodes:nodebox_leveled", {
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	description = S("Leveled Nodebox Test Node").."\n"..
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		S("param2 = height (0..127)"),
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	tiles = {"testnodes_nodebox.png^[colorize:#0F0:32"},
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	drawtype = "nodebox",
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	paramtype = "light",
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	paramtype2 = "leveled",
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	node_box = {
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		type = "leveled",
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		fixed = {-0.5, 0.0, -0.5, 0.5, -0.499, 0.5},
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	},
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	groups = {dig_immediate=3},
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})
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local nodebox_wall = {
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	type = "connected",
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	fixed = {-0.125, -0.500, -0.125, 0.125, 0.500, 0.125},
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	connect_front = {-0.125, -0.500, -0.500, 0.125, 0.400, -0.125},
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	connect_back = {-0.125, -0.500, 0.125, 0.125, 0.400, 0.500},
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	connect_left = {-0.500, -0.500, -0.125, -0.125, 0.400, 0.125},
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	connect_right = {0.125, -0.500, -0.125, 0.500, 0.400, 0.125},
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}
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local nodebox_wall_thick = {
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	type = "connected",
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	fixed = {-0.25, -0.500, -0.25, 0.25, 0.500, 0.25},
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	connect_front = {-0.25, -0.500, -0.500, 0.25, 0.400, -0.25},
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	connect_back = {-0.25, -0.500, 0.25, 0.25, 0.400, 0.500},
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	connect_left = {-0.500, -0.500, -0.25, -0.25, 0.400, 0.25},
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	connect_right = {0.25, -0.500, -0.25, 0.500, 0.400, 0.25},
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}
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-- Wall-like nodebox that connects to neighbors
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minetest.register_node("testnodes:nodebox_connected", {
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	description = S("Connected Nodebox Test Node").."\n"..
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		S("Connects to neighbors"),
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	tiles = {"testnodes_nodebox.png^[colorize:#F00:32"},
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	groups = {connected_nodebox=1, dig_immediate=3},
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	drawtype = "nodebox",
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	paramtype = "light",
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	connects_to = {"group:connected_nodebox"},
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	connect_sides = {"front", "back", "left", "right"},
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	node_box = nodebox_wall,
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})
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minetest.register_node("testnodes:nodebox_connected_facedir", {
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	description = S("Facedir Connected Nodebox Test Node").."\n"..
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		S("Connects to neighbors").."\n"..
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		S("param2 = facedir rotation of textures (not of the nodebox!)"),
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	tiles = {
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		"testnodes_1.png",
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		"testnodes_2.png",
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		"testnodes_3.png",
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		"testnodes_4.png",
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		"testnodes_5.png",
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		"testnodes_6.png",
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	},
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	groups = {connected_nodebox=1, dig_immediate=3},
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	drawtype = "nodebox",
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	paramtype = "light",
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	paramtype2 = "facedir",
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	connects_to = {"group:connected_nodebox"},
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	connect_sides = {"front", "back", "left", "right"},
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	node_box = nodebox_wall_thick,
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})
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minetest.register_node("testnodes:nodebox_connected_4dir", {
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	description = S("4Dir Connected Nodebox Test Node").."\n"..
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		S("Connects to neighbors").."\n"..
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		S("param2 = 4dir rotation of textures (not of the nodebox!)"),
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	tiles = {
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		"testnodes_1f.png",
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		"testnodes_2f.png",
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		"testnodes_3f.png",
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		"testnodes_4f.png",
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		"testnodes_5f.png",
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		"testnodes_6f.png",
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	},
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	groups = {connected_nodebox=1, dig_immediate=3},
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	drawtype = "nodebox",
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	paramtype = "light",
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	paramtype2 = "4dir",
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	connects_to = {"group:connected_nodebox"},
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	connect_sides = {"front", "back", "left", "right"},
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	node_box = nodebox_wall_thick,
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})
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