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			113 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			CMake
		
	
	
	
	
	
			
		
		
	
	
			113 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			CMake
		
	
	
	
	
	
#-------------------------------------------------------------------
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# This file is stolen from part of the CMake build system for OGRE (Object-oriented Graphics Rendering Engine) http://www.ogre3d.org/
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#
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# The contents of this file are placed in the public domain. Feel
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# free to make use of it in any way you like.
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#-------------------------------------------------------------------
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# - Try to find OpenGLES and EGL
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# Once done this will define
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#
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#  OPENGLES2_FOUND        - system has OpenGLES
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#  OPENGLES2_INCLUDE_DIR  - the GL include directory
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#  OPENGLES2_LIBRARIES    - Link these to use OpenGLES
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#
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#  EGL_FOUND        - system has EGL
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#  EGL_INCLUDE_DIR  - the EGL include directory
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#  EGL_LIBRARIES    - Link these to use EGL
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# Win32, Apple, and Android are not tested!
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# Linux tested and works
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if(WIN32)
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	if(CYGWIN)
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		find_path(OPENGLES2_INCLUDE_DIR GLES2/gl2.h)
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		find_library(OPENGLES2_LIBRARY libGLESv2)
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	else()
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		if(BORLAND)
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			set(OPENGLES2_LIBRARY import32 CACHE STRING "OpenGL ES 2.x library for Win32")
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		else()
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			# TODO
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			# set(OPENGLES_LIBRARY ${SOURCE_DIR}/Dependencies/lib/release/libGLESv2.lib CACHE STRING "OpenGL ES 2.x library for win32"
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		endif()
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	endif()
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elseif(APPLE)
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	create_search_paths(/Developer/Platforms)
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	findpkg_framework(OpenGLES2)
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	set(OPENGLES2_LIBRARY "-framework OpenGLES")
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else()
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	find_path(OPENGLES2_INCLUDE_DIR GLES2/gl2.h
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		PATHS /usr/openwin/share/include
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			/opt/graphics/OpenGL/include
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			/usr/X11R6/include
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			/usr/include
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	)
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	find_library(OPENGLES2_LIBRARY
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		NAMES GLESv2
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		PATHS /opt/graphics/OpenGL/lib
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			/usr/openwin/lib
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			/usr/shlib /usr/X11R6/lib
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			/usr/lib
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	)
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	if(NOT BUILD_ANDROID)
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		find_path(EGL_INCLUDE_DIR EGL/egl.h
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			PATHS /usr/openwin/share/include
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				/opt/graphics/OpenGL/include
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				/usr/X11R6/include
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				/usr/include
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		)
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		find_library(EGL_LIBRARY
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			NAMES EGL
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			PATHS /opt/graphics/OpenGL/lib
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				/usr/openwin/lib
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				/usr/shlib
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				/usr/X11R6/lib
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				/usr/lib
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		)
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		# On Unix OpenGL usually requires X11.
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		# It doesn't require X11 on OSX.
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		if(OPENGLES2_LIBRARY)
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			if(NOT X11_FOUND)
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				include(FindX11)
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			endif()
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			if(X11_FOUND)
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				set(OPENGLES2_LIBRARIES ${X11_LIBRARIES})
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			endif()
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		endif()
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	endif()
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endif()
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set(OPENGLES2_LIBRARIES ${OPENGLES2_LIBRARIES} ${OPENGLES2_LIBRARY})
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if(BUILD_ANDROID)
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	if(OPENGLES2_LIBRARY)
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		set(EGL_LIBRARIES)
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		set(OPENGLES2_FOUND TRUE)
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	endif()
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else()
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	if(OPENGLES2_LIBRARY AND EGL_LIBRARY)
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		set(OPENGLES2_LIBRARIES ${OPENGLES2_LIBRARY} ${OPENGLES2_LIBRARIES})
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		set(EGL_LIBRARIES ${EGL_LIBRARY} ${EGL_LIBRARIES})
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		set(OPENGLES2_FOUND TRUE)
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	endif()
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endif()
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mark_as_advanced(
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	OPENGLES2_INCLUDE_DIR
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	OPENGLES2_LIBRARY
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	EGL_INCLUDE_DIR
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	EGL_LIBRARY
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)
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if(OPENGLES2_FOUND)
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	message(STATUS "Found system OpenGL ES 2 library: ${OPENGLES2_LIBRARIES}")
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else()
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	set(OPENGLES2_LIBRARIES "")
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endif()
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