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	Add 'core.LIGHT_MAX = 14' to builtin/game/constants.lua with the intention to replace misplaced 'default.LIGHT_MAX = 14' in Minetest Game. Add comment in light.h requiring the constant be changed in both places. Add lighting bug warning to note in lua_api.txt. There are hundreds of mod uses of 15 which causes a lighting bug.
		
			
				
	
	
		
			28 lines
		
	
	
		
			607 B
		
	
	
	
		
			Lua
		
	
	
	
	
	
			
		
		
	
	
			28 lines
		
	
	
		
			607 B
		
	
	
	
		
			Lua
		
	
	
	
	
	
| -- Minetest: builtin/constants.lua
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| 
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| --
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| -- Constants values for use with the Lua API
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| --
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| 
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| -- mapnode.h
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| -- Built-in Content IDs (for use with VoxelManip API)
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| core.CONTENT_UNKNOWN = 125
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| core.CONTENT_AIR     = 126
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| core.CONTENT_IGNORE  = 127
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| 
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| -- emerge.h
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| -- Block emerge status constants (for use with core.emerge_area)
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| core.EMERGE_CANCELLED   = 0
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| core.EMERGE_ERRORED     = 1
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| core.EMERGE_FROM_MEMORY = 2
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| core.EMERGE_FROM_DISK   = 3
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| core.EMERGE_GENERATED   = 4
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| 
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| -- constants.h
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| -- Size of mapblocks in nodes
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| core.MAP_BLOCKSIZE = 16
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| 
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| -- light.h
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| -- Maximum value for node 'light_source' parameter
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| core.LIGHT_MAX = 14
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