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101 lines
2.9 KiB
C++
101 lines
2.9 KiB
C++
// Luanti
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// SPDX-License-Identifier: LGPL-2.1-or-later
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// Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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// Copyright (C) 2013-2020 Minetest core developers & community
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#pragma once
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#include "unit_sao.h"
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#include "util/guid.h"
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class LuaEntitySAO : public UnitSAO
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{
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public:
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LuaEntitySAO() = delete;
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// Used by the environment to load SAO
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LuaEntitySAO(ServerEnvironment *env, v3f pos, const std::string &data);
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// Used by the Lua API
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LuaEntitySAO(ServerEnvironment *env, v3f pos, const std::string &name,
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const std::string &state);
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~LuaEntitySAO();
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ActiveObjectType getType() const { return ACTIVEOBJECT_TYPE_LUAENTITY; }
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ActiveObjectType getSendType() const { return ACTIVEOBJECT_TYPE_GENERIC; }
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virtual void addedToEnvironment(u32 dtime_s);
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void step(float dtime, bool send_recommended);
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std::string getClientInitializationData(u16 protocol_version);
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bool isStaticAllowed() const { return m_prop.static_save; }
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bool shouldUnload() const { return true; }
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void getStaticData(std::string *result) const;
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u32 punch(v3f dir, const ToolCapabilities *toolcap = nullptr,
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ServerActiveObject *puncher = nullptr,
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float time_from_last_punch = 1000000.0f,
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u16 initial_wear = 0);
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void rightClick(ServerActiveObject *clicker);
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void setPos(const v3f &pos);
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void moveTo(v3f pos, bool continuous);
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float getMinimumSavedMovement();
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std::string getDescription();
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void setHP(s32 hp, const PlayerHPChangeReason &reason);
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u16 getHP() const;
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std::string getGUID() const;
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/* LuaEntitySAO-specific */
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void setVelocity(v3f velocity);
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void addVelocity(v3f velocity) { m_velocity += velocity; }
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v3f getVelocity();
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void setAcceleration(v3f acceleration);
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v3f getAcceleration();
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void setTextureMod(const std::string &mod);
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std::string getTextureMod() const;
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void setSprite(v2s16 p, int num_frames, float framelength,
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bool select_horiz_by_yawpitch);
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std::string getName();
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bool getCollisionBox(aabb3f *toset) const;
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bool getSelectionBox(aabb3f *toset) const;
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bool collideWithObjects() const;
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protected:
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void dispatchScriptDeactivate(bool removal);
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virtual void onMarkedForDeactivation() {
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UnitSAO::onMarkedForDeactivation();
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dispatchScriptDeactivate(false);
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}
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virtual void onMarkedForRemoval() {
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UnitSAO::onMarkedForRemoval();
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dispatchScriptDeactivate(true);
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}
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private:
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std::string getPropertyPacket();
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void sendPosition(bool do_interpolate, bool is_movement_end);
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std::string generateSetTextureModCommand() const;
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static std::string generateSetSpriteCommand(v2s16 p, u16 num_frames,
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f32 framelength, bool select_horiz_by_yawpitch);
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std::string m_init_name;
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std::string m_init_state;
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bool m_registered = false;
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MyGUID m_guid;
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v3f m_velocity;
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v3f m_acceleration;
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v3f m_last_sent_position;
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v3f m_last_sent_velocity;
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v3f m_last_sent_rotation;
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float m_last_sent_position_timer = 0.0f;
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float m_last_sent_move_precision = 0.0f;
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std::string m_texture_modifier;
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bool m_texture_modifier_sent = false;
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};
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