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Code
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2b2f2dee201bef2e89c54fa54df507f0835d0295
luanti
/
src
/
client
/
shadows
History
grorp
70e169f165
Drop fixed pipeline lighting stuff (
#15165
)
2024-09-18 12:18:28 +02:00
..
dynamicshadows.cpp
Debloat IVideoDriver and IrrlichtDevice includes (
#15080
)
2024-08-31 11:44:30 +02:00
dynamicshadows.h
Avoid shadow flicker at certain angles (
#12961
)
2022-11-20 21:28:01 +01:00
dynamicshadowsrender.cpp
Debloat IVideoDriver and IrrlichtDevice includes (
#15080
)
2024-08-31 11:44:30 +02:00
dynamicshadowsrender.h
Debloat IVideoDriver and IrrlichtDevice includes (
#15080
)
2024-08-31 11:44:30 +02:00
shadowsScreenQuad.cpp
Drop fixed pipeline lighting stuff (
#15165
)
2024-09-18 12:18:28 +02:00
shadowsScreenQuad.h
Code style: Use non-static member initialisation instead of member initialiser lists for shader uniform names
2024-01-11 20:04:42 +01:00
shadowsshadercallbacks.cpp
Improve ergonomics of CachedShaderSetting
2024-02-29 17:20:49 +01:00
shadowsshadercallbacks.h
Factor shadow constants out of MainShaderConstantSetter
2024-02-29 17:20:49 +01:00