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			551 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			551 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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| Minetest
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| Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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| OpenAL support based on work by:
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| Copyright (C) 2011 Sebastian 'Bahamada' Rühl
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| Copyright (C) 2011 Cyriaque 'Cisoun' Skrapits <cysoun@gmail.com>
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| Copyright (C) 2011 Giuseppe Bilotta <giuseppe.bilotta@gmail.com>
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| 
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| This program is free software; you can redistribute it and/or modify
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| it under the terms of the GNU Lesser General Public License as published by
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| the Free Software Foundation; either version 2.1 of the License, or
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| (at your option) any later version.
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| 
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| This program is distributed in the hope that it will be useful,
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| but WITHOUT ANY WARRANTY; without even the implied warranty of
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| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| GNU Lesser General Public License for more details.
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| 
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| You should have received a copy of the GNU Lesser General Public License along
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| with this program; ifnot, write to the Free Software Foundation, Inc.,
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| 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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| */
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| 
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| #include "sound_openal.h"
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| 
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| #if defined(_WIN32)
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| 	#include <al.h>
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| 	#include <alc.h>
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| 	//#include <alext.h>
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| #elif defined(__APPLE__)
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| 	#include <OpenAL/al.h>
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| 	#include <OpenAL/alc.h>
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| 	//#include <OpenAL/alext.h>
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| #else
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| 	#include <AL/al.h>
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| 	#include <AL/alc.h>
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| 	#include <AL/alext.h>
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| #endif
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| #include <vorbis/vorbisfile.h>
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| #include "log.h"
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| #include "filesys.h"
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| #include "util/numeric.h" // myrand()
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| #include "debug.h" // assert()
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| #include "porting.h"
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| #include <map>
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| #include <vector>
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| #include <fstream>
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| 
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| #define BUFFER_SIZE 30000
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| 
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| static const char *alcErrorString(ALCenum err)
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| {
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| 	switch (err) {
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| 	case ALC_NO_ERROR:
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| 		return "no error";
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| 	case ALC_INVALID_DEVICE:
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| 		return "invalid device";
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| 	case ALC_INVALID_CONTEXT:
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| 		return "invalid context";
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| 	case ALC_INVALID_ENUM:
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| 		return "invalid enum";
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| 	case ALC_INVALID_VALUE:
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| 		return "invalid value";
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| 	case ALC_OUT_OF_MEMORY:
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| 		return "out of memory";
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| 	default:
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| 		return "<unknown OpenAL error>";
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| 	}
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| }
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| 
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| static const char *alErrorString(ALenum err)
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| {
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| 	switch (err) {
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| 	case AL_NO_ERROR:
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| 		return "no error";
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| 	case AL_INVALID_NAME:
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| 		return "invalid name";
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| 	case AL_INVALID_ENUM:
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| 		return "invalid enum";
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| 	case AL_INVALID_VALUE:
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| 		return "invalid value";
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| 	case AL_INVALID_OPERATION:
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| 		return "invalid operation";
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| 	case AL_OUT_OF_MEMORY:
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| 		return "out of memory";
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| 	default:
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| 		return "<unknown OpenAL error>";
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| 	}
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| }
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| 
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| static ALenum warn_if_error(ALenum err, const char *desc)
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| {
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| 	if(err == AL_NO_ERROR)
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| 		return err;
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| 	errorstream<<"WARNING: "<<desc<<": "<<alErrorString(err)<<std::endl;
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| 	return err;
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| }
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| 
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| void f3_set(ALfloat *f3, v3f v)
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| {
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| 	f3[0] = v.X;
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| 	f3[1] = v.Y;
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| 	f3[2] = v.Z;
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| }
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| 
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| struct SoundBuffer
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| {
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| 	ALenum format;
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| 	ALsizei freq;
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| 	ALuint buffer_id;
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| 	std::vector<char> buffer;
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| };
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| 
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| SoundBuffer* loadOggFile(const std::string &filepath)
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| {
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| 	int endian = 0; // 0 for Little-Endian, 1 for Big-Endian
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| 	int bitStream;
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| 	long bytes;
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| 	char array[BUFFER_SIZE]; // Local fixed size array
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| 	vorbis_info *pInfo;
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| 	OggVorbis_File oggFile;
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| 	
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| 	// Do a dumb-ass static string copy for old versions of ov_fopen
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| 	// because they expect a non-const char*
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| 	char nonconst[10000];
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| 	snprintf(nonconst, 10000, "%s", filepath.c_str());
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| 	// Try opening the given file
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| 	//if(ov_fopen(filepath.c_str(), &oggFile) != 0)
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| 	if(ov_fopen(nonconst, &oggFile) != 0)
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| 	{
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| 		infostream<<"Audio: Error opening "<<filepath<<" for decoding"<<std::endl;
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| 		return NULL;
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| 	}
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| 
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| 	SoundBuffer *snd = new SoundBuffer;
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| 
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| 	// Get some information about the OGG file
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| 	pInfo = ov_info(&oggFile, -1);
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| 
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| 	// Check the number of channels... always use 16-bit samples
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| 	if(pInfo->channels == 1)
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| 		snd->format = AL_FORMAT_MONO16;
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| 	else
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| 		snd->format = AL_FORMAT_STEREO16;
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| 
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| 	// The frequency of the sampling rate
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| 	snd->freq = pInfo->rate;
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| 
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| 	// Keep reading until all is read
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| 	do
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| 	{
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| 		// Read up to a buffer's worth of decoded sound data
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| 		bytes = ov_read(&oggFile, array, BUFFER_SIZE, endian, 2, 1, &bitStream);
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| 
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| 		if(bytes < 0)
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| 		{
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| 			ov_clear(&oggFile);
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| 			infostream<<"Audio: Error decoding "<<filepath<<std::endl;
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| 			return NULL;
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| 		}
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| 
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| 		// Append to end of buffer
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| 		snd->buffer.insert(snd->buffer.end(), array, array + bytes);
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| 	} while (bytes > 0);
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| 
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| 	alGenBuffers(1, &snd->buffer_id);
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| 	alBufferData(snd->buffer_id, snd->format,
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| 			&(snd->buffer[0]), snd->buffer.size(),
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| 			snd->freq);
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| 
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| 	ALenum error = alGetError();
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| 
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| 	if(error != AL_NO_ERROR){
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| 		infostream<<"Audio: OpenAL error: "<<alErrorString(error)
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| 				<<"preparing sound buffer"<<std::endl;
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| 	}
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| 
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| 	infostream<<"Audio file "<<filepath<<" loaded"<<std::endl;
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| 
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| 	// Clean up!
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| 	ov_clear(&oggFile);
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| 
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| 	return snd;
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| }
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| 
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| struct PlayingSound
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| {
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| 	ALuint source_id;
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| 	bool loop;
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| };
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| 
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| class OpenALSoundManager: public ISoundManager
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| {
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| private:
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| 	OnDemandSoundFetcher *m_fetcher;
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| 	ALCdevice *m_device;
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| 	ALCcontext *m_context;
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| 	bool m_can_vorbis;
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| 	int m_next_id;
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| 	std::map<std::string, std::vector<SoundBuffer*> > m_buffers;
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| 	std::map<int, PlayingSound*> m_sounds_playing;
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| 	v3f m_listener_pos;
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| public:
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| 	bool m_is_initialized;
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| 	OpenALSoundManager(OnDemandSoundFetcher *fetcher):
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| 		m_fetcher(fetcher),
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| 		m_device(NULL),
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| 		m_context(NULL),
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| 		m_can_vorbis(false),
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| 		m_next_id(1),
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| 		m_is_initialized(false)
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| 	{
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| 		ALCenum error = ALC_NO_ERROR;
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| 		
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| 		infostream<<"Audio: Initializing..."<<std::endl;
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| 
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| 		m_device = alcOpenDevice(NULL);
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| 		if(!m_device){
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| 			infostream<<"Audio: No audio device available, audio system "
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| 				<<"not initialized"<<std::endl;
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| 			return;
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| 		}
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| 
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| 		if(alcIsExtensionPresent(m_device, "EXT_vorbis")){
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| 			infostream<<"Audio: Vorbis extension present"<<std::endl;
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| 			m_can_vorbis = true;
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| 		} else{
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| 			infostream<<"Audio: Vorbis extension NOT present"<<std::endl;
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| 			m_can_vorbis = false;
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| 		}
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| 
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| 		m_context = alcCreateContext(m_device, NULL);
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| 		if(!m_context){
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| 			error = alcGetError(m_device);
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| 			infostream<<"Audio: Unable to initialize audio context, "
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| 					<<"aborting audio initialization ("<<alcErrorString(error)
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| 					<<")"<<std::endl;
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| 			alcCloseDevice(m_device);
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| 			m_device = NULL;
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| 			return;
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| 		}
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| 
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| 		if(!alcMakeContextCurrent(m_context) ||
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| 				(error = alcGetError(m_device) != ALC_NO_ERROR))
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| 		{
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| 			infostream<<"Audio: Error setting audio context, aborting audio "
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| 					<<"initialization ("<<alcErrorString(error)<<")"<<std::endl;
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| 			alcDestroyContext(m_context);
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| 			m_context = NULL;
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| 			alcCloseDevice(m_device);
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| 			m_device = NULL;
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| 			return;
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| 		}
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| 
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| 		alDistanceModel(AL_EXPONENT_DISTANCE);
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| 
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| 		infostream<<"Audio: Initialized: OpenAL "<<alGetString(AL_VERSION)
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| 				<<", using "<<alcGetString(m_device, ALC_DEVICE_SPECIFIER)
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| 				<<std::endl;
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| 
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| 		m_is_initialized = true;
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| 	}
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| 
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| 	~OpenALSoundManager()
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| 	{
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| 		infostream<<"Audio: Deinitializing..."<<std::endl;
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| 		// KABOOM!
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| 		// TODO: Clear SoundBuffers
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| 		alcMakeContextCurrent(NULL);
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| 		alcDestroyContext(m_context);
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| 		m_context = NULL;
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| 		alcCloseDevice(m_device);
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| 		m_device = NULL;
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| 
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| 		for (std::map<std::string, std::vector<SoundBuffer*> >::iterator i = m_buffers.begin();
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| 				i != m_buffers.end(); i++) {
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| 			for (std::vector<SoundBuffer*>::iterator iter = (*i).second.begin();
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| 					iter != (*i).second.end(); iter++) {
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| 				delete *iter;
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| 			}
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| 			(*i).second.clear();
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| 		}
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| 		m_buffers.clear();
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| 		infostream<<"Audio: Deinitialized."<<std::endl;
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| 	}
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| 	
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| 	void addBuffer(const std::string &name, SoundBuffer *buf)
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| 	{
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| 		std::map<std::string, std::vector<SoundBuffer*> >::iterator i =
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| 				m_buffers.find(name);
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| 		if(i != m_buffers.end()){
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| 			i->second.push_back(buf);
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| 			return;
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| 		}
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| 		std::vector<SoundBuffer*> bufs;
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| 		bufs.push_back(buf);
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| 		m_buffers[name] = bufs;
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| 		return;
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| 	}
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| 
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| 	SoundBuffer* getBuffer(const std::string &name)
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| 	{
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| 		std::map<std::string, std::vector<SoundBuffer*> >::iterator i =
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| 				m_buffers.find(name);
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| 		if(i == m_buffers.end())
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| 			return NULL;
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| 		std::vector<SoundBuffer*> &bufs = i->second;
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| 		int j = myrand() % bufs.size();
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| 		return bufs[j];
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| 	}
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| 
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| 	PlayingSound* createPlayingSound(SoundBuffer *buf, bool loop,
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| 			float volume)
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| 	{
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| 		infostream<<"OpenALSoundManager: Creating playing sound"<<std::endl;
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| 		assert(buf);
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| 		PlayingSound *sound = new PlayingSound;
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| 		assert(sound);
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| 		warn_if_error(alGetError(), "before createPlayingSound");
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| 		alGenSources(1, &sound->source_id);
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| 		alSourcei(sound->source_id, AL_BUFFER, buf->buffer_id);
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| 		alSourcei(sound->source_id, AL_SOURCE_RELATIVE, true);
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| 		alSource3f(sound->source_id, AL_POSITION, 0, 0, 0);
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| 		alSource3f(sound->source_id, AL_VELOCITY, 0, 0, 0);
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| 		alSourcei(sound->source_id, AL_LOOPING, loop ? AL_TRUE : AL_FALSE);
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| 		volume = MYMAX(0.0, volume);
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| 		alSourcef(sound->source_id, AL_GAIN, volume);
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| 		alSourcePlay(sound->source_id);
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| 		warn_if_error(alGetError(), "createPlayingSound");
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| 		return sound;
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| 	}
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| 
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| 	PlayingSound* createPlayingSoundAt(SoundBuffer *buf, bool loop,
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| 			float volume, v3f pos)
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| 	{
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| 		infostream<<"OpenALSoundManager: Creating positional playing sound"
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| 				<<std::endl;
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| 		assert(buf);
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| 		PlayingSound *sound = new PlayingSound;
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| 		assert(sound);
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| 		warn_if_error(alGetError(), "before createPlayingSoundAt");
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| 		alGenSources(1, &sound->source_id);
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| 		alSourcei(sound->source_id, AL_BUFFER, buf->buffer_id);
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| 		alSourcei(sound->source_id, AL_SOURCE_RELATIVE, false);
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| 		alSource3f(sound->source_id, AL_POSITION, pos.X, pos.Y, pos.Z);
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| 		alSource3f(sound->source_id, AL_VELOCITY, 0, 0, 0);
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| 		//alSourcef(sound->source_id, AL_ROLLOFF_FACTOR, 0.7);
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| 		alSourcef(sound->source_id, AL_REFERENCE_DISTANCE, 30.0);
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| 		alSourcei(sound->source_id, AL_LOOPING, loop ? AL_TRUE : AL_FALSE);
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| 		volume = MYMAX(0.0, volume);
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| 		alSourcef(sound->source_id, AL_GAIN, volume);
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| 		alSourcePlay(sound->source_id);
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| 		warn_if_error(alGetError(), "createPlayingSoundAt");
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| 		return sound;
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| 	}
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| 
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| 	int playSoundRaw(SoundBuffer *buf, bool loop, float volume)
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| 	{
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| 		assert(buf);
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| 		PlayingSound *sound = createPlayingSound(buf, loop, volume);
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| 		if(!sound)
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| 			return -1;
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| 		int id = m_next_id++;
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| 		m_sounds_playing[id] = sound;
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| 		return id;
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| 	}
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| 
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| 	int playSoundRawAt(SoundBuffer *buf, bool loop, float volume, v3f pos)
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| 	{
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| 		assert(buf);
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| 		PlayingSound *sound = createPlayingSoundAt(buf, loop, volume, pos);
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| 		if(!sound)
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| 			return -1;
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| 		int id = m_next_id++;
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| 		m_sounds_playing[id] = sound;
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| 		return id;
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| 	}
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| 	
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| 	void deleteSound(int id)
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| 	{
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| 		std::map<int, PlayingSound*>::iterator i =
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| 				m_sounds_playing.find(id);
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| 		if(i == m_sounds_playing.end())
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| 			return;
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| 		PlayingSound *sound = i->second;
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| 		
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| 		alDeleteSources(1, &sound->source_id);
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| 
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| 		delete sound;
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| 		m_sounds_playing.erase(id);
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| 	}
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| 
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| 	/* If buffer does not exist, consult the fetcher */
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| 	SoundBuffer* getFetchBuffer(const std::string &name)
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| 	{
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| 		SoundBuffer *buf = getBuffer(name);
 | |
| 		if(buf)
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| 			return buf;
 | |
| 		if(!m_fetcher)
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| 			return NULL;
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| 		std::set<std::string> paths;
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| 		std::set<std::string> datas;
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| 		m_fetcher->fetchSounds(name, paths, datas);
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| 		for(std::set<std::string>::iterator i = paths.begin();
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| 				i != paths.end(); i++){
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| 			loadSoundFile(name, *i);
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| 		}
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| 		for(std::set<std::string>::iterator i = datas.begin();
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| 				i != datas.end(); i++){
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| 			loadSoundData(name, *i);
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| 		}
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| 		return getBuffer(name);
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| 	}
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| 	
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| 	// Remove stopped sounds
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| 	void maintain()
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| 	{
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| 		verbosestream<<"OpenALSoundManager::maintain(): "
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| 				<<m_sounds_playing.size()<<" playing sounds, "
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| 				<<m_buffers.size()<<" sound names loaded"<<std::endl;
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| 		std::set<int> del_list;
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| 		for(std::map<int, PlayingSound*>::iterator
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| 				i = m_sounds_playing.begin();
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| 				i != m_sounds_playing.end(); i++)
 | |
| 		{
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| 			int id = i->first;
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| 			PlayingSound *sound = i->second;
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| 			// If not playing, remove it
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| 			{
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| 				ALint state;
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| 				alGetSourcei(sound->source_id, AL_SOURCE_STATE, &state);
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| 				if(state != AL_PLAYING){
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| 					del_list.insert(id);
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| 				}
 | |
| 			}
 | |
| 		}
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| 		if(!del_list.empty())
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| 			verbosestream<<"OpenALSoundManager::maintain(): deleting "
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| 					<<del_list.size()<<" playing sounds"<<std::endl;
 | |
| 		for(std::set<int>::iterator i = del_list.begin();
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| 				i != del_list.end(); i++)
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| 		{
 | |
| 			deleteSound(*i);
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	/* Interface */
 | |
| 
 | |
| 	bool loadSoundFile(const std::string &name,
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| 			const std::string &filepath)
 | |
| 	{
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| 		SoundBuffer *buf = loadOggFile(filepath);
 | |
| 		if(buf)
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| 			addBuffer(name, buf);
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| 		return false;
 | |
| 	}
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| 	bool loadSoundData(const std::string &name,
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| 			const std::string &filedata)
 | |
| 	{
 | |
| 		// The vorbis API sucks; just write it to a file and use vorbisfile
 | |
| 		// TODO: Actually load it directly from memory
 | |
| 		std::string basepath = porting::path_user + DIR_DELIM + "cache" +
 | |
| 				DIR_DELIM + "tmp";
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| 		std::string path = basepath + DIR_DELIM + "tmp.ogg";
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| 		verbosestream<<"OpenALSoundManager::loadSoundData(): Writing "
 | |
| 				<<"temporary file to ["<<path<<"]"<<std::endl;
 | |
| 		fs::CreateAllDirs(basepath);
 | |
| 		std::ofstream of(path.c_str(), std::ios::binary);
 | |
| 		of.write(filedata.c_str(), filedata.size());
 | |
| 		of.close();
 | |
| 		return loadSoundFile(name, path);
 | |
| 	}
 | |
| 
 | |
| 	void updateListener(v3f pos, v3f vel, v3f at, v3f up)
 | |
| 	{
 | |
| 		m_listener_pos = pos;
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| 		alListener3f(AL_POSITION, pos.X, pos.Y, pos.Z);
 | |
| 		alListener3f(AL_VELOCITY, vel.X, vel.Y, vel.Z);
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| 		ALfloat f[6];
 | |
| 		f3_set(f, at);
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| 		f3_set(f+3, -up);
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| 		alListenerfv(AL_ORIENTATION, f);
 | |
| 		warn_if_error(alGetError(), "updateListener");
 | |
| 	}
 | |
| 	
 | |
| 	void setListenerGain(float gain)
 | |
| 	{
 | |
| 		alListenerf(AL_GAIN, gain);
 | |
| 	}
 | |
| 
 | |
| 	int playSound(const std::string &name, bool loop, float volume)
 | |
| 	{
 | |
| 		maintain();
 | |
| 		if(name == "")
 | |
| 			return 0;
 | |
| 		SoundBuffer *buf = getFetchBuffer(name);
 | |
| 		if(!buf){
 | |
| 			infostream<<"OpenALSoundManager: \""<<name<<"\" not found."
 | |
| 					<<std::endl;
 | |
| 			return -1;
 | |
| 		}
 | |
| 		return playSoundRaw(buf, loop, volume);
 | |
| 	}
 | |
| 	int playSoundAt(const std::string &name, bool loop, float volume, v3f pos)
 | |
| 	{
 | |
| 		maintain();
 | |
| 		if(name == "")
 | |
| 			return 0;
 | |
| 		SoundBuffer *buf = getFetchBuffer(name);
 | |
| 		if(!buf){
 | |
| 			infostream<<"OpenALSoundManager: \""<<name<<"\" not found."
 | |
| 					<<std::endl;
 | |
| 			return -1;
 | |
| 		}
 | |
| 		return playSoundRawAt(buf, loop, volume, pos);
 | |
| 	}
 | |
| 	void stopSound(int sound)
 | |
| 	{
 | |
| 		maintain();
 | |
| 		deleteSound(sound);
 | |
| 	}
 | |
| 	bool soundExists(int sound)
 | |
| 	{
 | |
| 		maintain();
 | |
| 		return (m_sounds_playing.count(sound) != 0);
 | |
| 	}
 | |
| 	void updateSoundPosition(int id, v3f pos)
 | |
| 	{
 | |
| 		std::map<int, PlayingSound*>::iterator i =
 | |
| 				m_sounds_playing.find(id);
 | |
| 		if(i == m_sounds_playing.end())
 | |
| 			return;
 | |
| 		PlayingSound *sound = i->second;
 | |
| 
 | |
| 		alSourcei(sound->source_id, AL_SOURCE_RELATIVE, false);
 | |
| 		alSource3f(sound->source_id, AL_POSITION, pos.X, pos.Y, pos.Z);
 | |
| 		alSource3f(sound->source_id, AL_VELOCITY, 0, 0, 0);
 | |
| 		alSourcef(sound->source_id, AL_REFERENCE_DISTANCE, 30.0);
 | |
| 	}
 | |
| };
 | |
| 
 | |
| ISoundManager *createOpenALSoundManager(OnDemandSoundFetcher *fetcher)
 | |
| {
 | |
| 	OpenALSoundManager *m = new OpenALSoundManager(fetcher);
 | |
| 	if(m->m_is_initialized)
 | |
| 		return m;
 | |
| 	delete m;
 | |
| 	return NULL;
 | |
| };
 | |
| 
 |