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			24 lines
		
	
	
		
			791 B
		
	
	
	
		
			Lua
		
	
	
	
	
	
			
		
		
	
	
			24 lines
		
	
	
		
			791 B
		
	
	
	
		
			Lua
		
	
	
	
	
	
| -- Minetest: builtin/static_spawn.lua
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| 
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| local static_spawnpoint_string = core.settings:get("static_spawnpoint")
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| if static_spawnpoint_string and
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| 		static_spawnpoint_string ~= "" and
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| 		not core.setting_get_pos("static_spawnpoint") then
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| 	error('The static_spawnpoint setting is invalid: "' ..
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| 			static_spawnpoint_string .. '"')
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| end
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| 
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| local function put_player_in_spawn(player_obj)
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| 	local static_spawnpoint = core.setting_get_pos("static_spawnpoint")
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| 	if not static_spawnpoint then
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| 		return false
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| 	end
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| 	core.log("action", "Moving " .. player_obj:get_player_name() ..
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| 		" to static spawnpoint at " .. core.pos_to_string(static_spawnpoint))
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| 	player_obj:set_pos(static_spawnpoint)
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| 	return true
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| end
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| 
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| core.register_on_newplayer(put_player_in_spawn)
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| core.register_on_respawnplayer(put_player_in_spawn)
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