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	* Add translator comments for "special" strings * Add translator comments for some "tricky" strings
		
			
				
	
	
		
			361 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
			
		
		
	
	
			361 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
| --Minetest
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| --Copyright (C) 2014 sapier
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| --
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| --This program is free software; you can redistribute it and/or modify
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| --it under the terms of the GNU Lesser General Public License as published by
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| --the Free Software Foundation; either version 2.1 of the License, or
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| --(at your option) any later version.
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| --
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| --This program is distributed in the hope that it will be useful,
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| --but WITHOUT ANY WARRANTY; without even the implied warranty of
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| --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| --GNU Lesser General Public License for more details.
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| --
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| --You should have received a copy of the GNU Lesser General Public License along
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| --with this program; if not, write to the Free Software Foundation, Inc.,
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| --51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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| 
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| --------------------------------------------------------------------------------
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| local function get_formspec(tabview, name, tabdata)
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| 	-- Update the cached supported proto info,
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| 	-- it may have changed after a change by the settings menu.
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| 	common_update_cached_supp_proto()
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| 	local fav_selected
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| 	if menudata.search_result then
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| 		fav_selected = menudata.search_result[tabdata.fav_selected]
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| 	else
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| 		fav_selected = menudata.favorites[tabdata.fav_selected]
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| 	end
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| 
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| 	if not tabdata.search_for then
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| 		tabdata.search_for = ""
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| 	end
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| 
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| 	local retval =
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| 		-- Search
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| 		"field[0.15,0.075;5.91,1;te_search;;" .. core.formspec_escape(tabdata.search_for) .. "]" ..
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| 		"button[5.62,-0.25;1.5,1;btn_mp_search;" .. fgettext("Search") .. "]" ..
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| 		"image_button[6.97,-.165;.83,.83;" .. core.formspec_escape(defaulttexturedir .. "refresh.png")
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| 			.. ";btn_mp_refresh;]" ..
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| 
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| 		-- Address / Port
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| 		"label[7.75,-0.25;" .. fgettext("Address / Port") .. "]" ..
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| 		"field[8,0.65;3.25,0.5;te_address;;" ..
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| 			core.formspec_escape(core.settings:get("address")) .. "]" ..
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| 		"field[11.1,0.65;1.4,0.5;te_port;;" ..
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| 			core.formspec_escape(core.settings:get("remote_port")) .. "]" ..
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| 
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| 		-- Name / Password
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| 		"label[7.75,0.95;" .. fgettext("Name / Password") .. "]" ..
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| 		"field[8,1.85;2.9,0.5;te_name;;" ..
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| 			core.formspec_escape(core.settings:get("name")) .. "]" ..
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| 		"pwdfield[10.73,1.85;1.77,0.5;te_pwd;]" ..
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| 
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| 		-- Description Background
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| 		"box[7.73,2.25;4.25,2.6;#999999]"..
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| 
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| 		-- Connect
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| 		"button[9.88,4.9;2.3,1;btn_mp_connect;" .. fgettext("Connect") .. "]"
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| 
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| 	if tabdata.fav_selected and fav_selected then
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| 		if gamedata.fav then
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| 			retval = retval .. "button[7.73,4.9;2.3,1;btn_delete_favorite;" ..
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| 				fgettext("Del. Favorite") .. "]"
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| 		end
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| 		if fav_selected.description then
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| 			retval = retval .. "textarea[8.1,2.3;4.23,2.9;;;" ..
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| 				core.formspec_escape((gamedata.serverdescription or ""), true) .. "]"
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| 		end
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| 	end
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| 
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| 	--favourites
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| 	retval = retval .. "tablecolumns[" ..
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| 		image_column(fgettext("Favorite"), "favorite") .. ";" ..
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| 		image_column(fgettext("Ping")) .. ",padding=0.25;" ..
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| 		"color,span=3;" ..
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| 		"text,align=right;" ..                -- clients
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| 		"text,align=center,padding=0.25;" ..  -- "/"
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| 		"text,align=right,padding=0.25;" ..   -- clients_max
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| 		image_column(fgettext("Creative mode"), "creative") .. ",padding=1;" ..
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| 		image_column(fgettext("Damage enabled"), "damage") .. ",padding=0.25;" ..
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| 		--~ PvP = Player versus Player
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| 		image_column(fgettext("PvP enabled"), "pvp") .. ",padding=0.25;" ..
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| 		"color,span=1;" ..
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| 		"text,padding=1]" ..
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| 		"table[-0.15,0.6;7.75,5.15;favourites;"
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| 
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| 	if menudata.search_result then
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| 		for i = 1, #menudata.search_result do
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| 			local favs = core.get_favorites("local")
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| 			local server = menudata.search_result[i]
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| 
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| 			for fav_id = 1, #favs do
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| 				if server.address == favs[fav_id].address and
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| 						server.port == favs[fav_id].port then
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| 					server.is_favorite = true
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| 				end
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| 			end
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| 
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| 			if i ~= 1 then
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| 				retval = retval .. ","
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| 			end
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| 
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| 			retval = retval .. render_serverlist_row(server, server.is_favorite)
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| 		end
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| 	elseif #menudata.favorites > 0 then
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| 		local favs = core.get_favorites("local")
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| 		if #favs > 0 then
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| 			for i = 1, #favs do
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| 			for j = 1, #menudata.favorites do
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| 				if menudata.favorites[j].address == favs[i].address and
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| 						menudata.favorites[j].port == favs[i].port then
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| 					table.insert(menudata.favorites, i, table.remove(menudata.favorites, j))
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| 				end
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| 			end
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| 				if favs[i].address ~= menudata.favorites[i].address then
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| 					table.insert(menudata.favorites, i, favs[i])
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| 				end
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| 			end
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| 		end
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| 		retval = retval .. render_serverlist_row(menudata.favorites[1], (#favs > 0))
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| 		for i = 2, #menudata.favorites do
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| 			retval = retval .. "," .. render_serverlist_row(menudata.favorites[i], (i <= #favs))
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| 		end
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| 	end
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| 
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| 	if tabdata.fav_selected then
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| 		retval = retval .. ";" .. tabdata.fav_selected .. "]"
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| 	else
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| 		retval = retval .. ";0]"
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| 	end
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| 
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| 	return retval
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| end
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| 
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| --------------------------------------------------------------------------------
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| local function main_button_handler(tabview, fields, name, tabdata)
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| 	local serverlist = menudata.search_result or menudata.favorites
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| 
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| 	if fields.te_name then
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| 		gamedata.playername = fields.te_name
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| 		core.settings:set("name", fields.te_name)
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| 	end
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| 
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| 	if fields.favourites then
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| 		local event = core.explode_table_event(fields.favourites)
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| 		local fav = serverlist[event.row]
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| 
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| 		if event.type == "DCL" then
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| 			if event.row <= #serverlist then
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| 				if menudata.favorites_is_public and
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| 						not is_server_protocol_compat_or_error(
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| 							fav.proto_min, fav.proto_max) then
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| 					return true
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| 				end
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| 
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| 				gamedata.address    = fav.address
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| 				gamedata.port       = fav.port
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| 				gamedata.playername = fields.te_name
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| 				gamedata.selected_world = 0
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| 
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| 				if fields.te_pwd then
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| 					gamedata.password = fields.te_pwd
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| 				end
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| 
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| 				gamedata.servername        = fav.name
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| 				gamedata.serverdescription = fav.description
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| 
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| 				if gamedata.address and gamedata.port then
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| 					core.settings:set("address", gamedata.address)
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| 					core.settings:set("remote_port", gamedata.port)
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| 					core.start()
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| 				end
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| 			end
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| 			return true
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| 		end
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| 
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| 		if event.type == "CHG" then
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| 			if event.row <= #serverlist then
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| 				gamedata.fav = false
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| 				local favs = core.get_favorites("local")
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| 				local address = fav.address
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| 				local port    = fav.port
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| 				gamedata.serverdescription = fav.description
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| 
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| 				for i = 1, #favs do
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| 					if fav.address == favs[i].address and
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| 							fav.port == favs[i].port then
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| 						gamedata.fav = true
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| 					end
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| 				end
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| 
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| 				if address and port then
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| 					core.settings:set("address", address)
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| 					core.settings:set("remote_port", port)
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| 				end
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| 				tabdata.fav_selected = event.row
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| 			end
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| 			return true
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| 		end
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| 	end
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| 
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| 	if fields.key_up or fields.key_down then
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| 		local fav_idx = core.get_table_index("favourites")
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| 		local fav = serverlist[fav_idx]
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| 
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| 		if fav_idx then
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| 			if fields.key_up and fav_idx > 1 then
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| 				fav_idx = fav_idx - 1
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| 			elseif fields.key_down and fav_idx < #menudata.favorites then
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| 				fav_idx = fav_idx + 1
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| 			end
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| 		else
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| 			fav_idx = 1
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| 		end
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| 
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| 		if not menudata.favorites or not fav then
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| 			tabdata.fav_selected = 0
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| 			return true
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| 		end
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| 
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| 		local address = fav.address
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| 		local port    = fav.port
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| 		gamedata.serverdescription = fav.description
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| 		if address and port then
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| 			core.settings:set("address", address)
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| 			core.settings:set("remote_port", port)
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| 		end
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| 
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| 		tabdata.fav_selected = fav_idx
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| 		return true
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| 	end
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| 
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| 	if fields.btn_delete_favorite then
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| 		local current_favourite = core.get_table_index("favourites")
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| 		if not current_favourite then return end
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| 
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| 		core.delete_favorite(current_favourite)
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| 		asyncOnlineFavourites()
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| 		tabdata.fav_selected = nil
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| 
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| 		core.settings:set("address", "")
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| 		core.settings:set("remote_port", "30000")
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| 		return true
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| 	end
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| 
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| 	if fields.btn_mp_search or fields.key_enter_field == "te_search" then
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| 		tabdata.fav_selected = 1
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| 		local input = fields.te_search:lower()
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| 		tabdata.search_for = fields.te_search
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| 
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| 		if #menudata.favorites < 2 then
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| 			return true
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| 		end
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| 
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| 		menudata.search_result = {}
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| 
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| 		-- setup the keyword list
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| 		local keywords = {}
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| 		for word in input:gmatch("%S+") do
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| 			word = word:gsub("(%W)", "%%%1")
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| 			table.insert(keywords, word)
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| 		end
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| 
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| 		if #keywords == 0 then
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| 			menudata.search_result = nil
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| 			return true
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| 		end
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| 
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| 		-- Search the serverlist
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| 		local search_result = {}
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| 		for i = 1, #menudata.favorites do
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| 			local server = menudata.favorites[i]
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| 			local found = 0
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| 			for k = 1, #keywords do
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| 				local keyword = keywords[k]
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| 				if server.name then
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| 					local sername = server.name:lower()
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| 					local _, count = sername:gsub(keyword, keyword)
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| 					found = found + count * 4
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| 				end
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| 
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| 				if server.description then
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| 					local desc = server.description:lower()
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| 					local _, count = desc:gsub(keyword, keyword)
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| 					found = found + count * 2
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| 				end
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| 			end
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| 			if found > 0 then
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| 				local points = (#menudata.favorites - i) / 5 + found
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| 				server.points = points
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| 				table.insert(search_result, server)
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| 			end
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| 		end
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| 		if #search_result > 0 then
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| 			table.sort(search_result, function(a, b)
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| 				return a.points > b.points
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| 			end)
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| 			menudata.search_result = search_result
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| 			local first_server = search_result[1]
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| 			core.settings:set("address",     first_server.address)
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| 			core.settings:set("remote_port", first_server.port)
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| 			gamedata.serverdescription = first_server.description
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| 		end
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| 		return true
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| 	end
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| 
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| 	if fields.btn_mp_refresh then
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| 		asyncOnlineFavourites()
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| 		return true
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| 	end
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| 
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| 	if (fields.btn_mp_connect or fields.key_enter)
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| 			and fields.te_address ~= "" and fields.te_port then
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| 		gamedata.playername = fields.te_name
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| 		gamedata.password   = fields.te_pwd
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| 		gamedata.address    = fields.te_address
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| 		gamedata.port       = fields.te_port
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| 		gamedata.selected_world = 0
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| 		local fav_idx = core.get_table_index("favourites")
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| 		local fav = serverlist[fav_idx]
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| 
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| 		if fav_idx and fav_idx <= #serverlist and
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| 				fav.address == fields.te_address and
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| 				fav.port    == fields.te_port then
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| 
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| 			gamedata.servername        = fav.name
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| 			gamedata.serverdescription = fav.description
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| 
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| 			if menudata.favorites_is_public and
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| 					not is_server_protocol_compat_or_error(
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| 						fav.proto_min, fav.proto_max) then
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| 				return true
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| 			end
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| 		else
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| 			gamedata.servername        = ""
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| 			gamedata.serverdescription = ""
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| 		end
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| 
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| 		core.settings:set("address",     fields.te_address)
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| 		core.settings:set("remote_port", fields.te_port)
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| 
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| 		core.start()
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| 		return true
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| 	end
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| 	return false
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| end
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| 
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| local function on_change(type, old_tab, new_tab)
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| 	if type == "LEAVE" then return end
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| 	asyncOnlineFavourites()
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| end
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| 
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| --------------------------------------------------------------------------------
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| return {
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| 	name = "online",
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| 	caption = fgettext("Join Game"),
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| 	cbf_formspec = get_formspec,
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| 	cbf_button_handler = main_button_handler,
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| 	on_change = on_change
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| }
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