This website requires JavaScript.
Explore
Help
Sign In
luanti-org
/
luanti
Watch
1
Star
0
Fork
0
You've already forked luanti
mirror of
https://github.com/luanti-org/luanti.git
synced
2025-10-15 17:35:37 +02:00
Code
Activity
Files
3993093f51544d4eb44efb57c973e29107ea2f7a
luanti
/
src
/
script
History
kwolekr
3993093f51
Add support for the PCG32 PRNG algo (and associated script APIs)
2015-03-22 00:48:08 -04:00
..
common
Don't use luaL_checkstring to read node names, it's only for arguments
2015-03-07 20:04:01 -05:00
cpp_api
For usages of assert() that are meant to persist in Release builds (when NDEBUG is defined), replace those usages with persistent alternatives
2015-03-07 22:41:47 +10:00
lua_api
Add support for the PCG32 PRNG algo (and associated script APIs)
2015-03-22 00:48:08 -04:00
CMakeLists.txt
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
scripting_game.cpp
Add support for the PCG32 PRNG algo (and associated script APIs)
2015-03-22 00:48:08 -04:00
scripting_game.h
Add proper lua api deprecated handling
2014-04-29 22:49:04 +02:00
scripting_mainmenu.cpp
Use "core" namespace internally
2014-05-08 13:02:04 -04:00
scripting_mainmenu.h
Fix code style of async API
2014-04-27 16:15:53 -04:00