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	Since local servers and local favorites have no ping value (these are only provided by the server) we shouldn't load a broken image filename. Fixes #5238
		
			
				
	
	
		
			337 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
			
		
		
	
	
			337 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
| --Minetest
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| --Copyright (C) 2014 sapier
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| --
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| --This program is free software; you can redistribute it and/or modify
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| --it under the terms of the GNU Lesser General Public License as published by
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| --the Free Software Foundation; either version 2.1 of the License, or
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| --(at your option) any later version.
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| --
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| --This program is distributed in the hope that it will be useful,
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| --but WITHOUT ANY WARRANTY; without even the implied warranty of
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| --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| --GNU Lesser General Public License for more details.
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| --
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| --You should have received a copy of the GNU Lesser General Public License along
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| --with this program; if not, write to the Free Software Foundation, Inc.,
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| --51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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| --------------------------------------------------------------------------------
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| -- Global menu data
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| --------------------------------------------------------------------------------
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| menudata = {}
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| 
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| --------------------------------------------------------------------------------
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| -- Local cached values
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| --------------------------------------------------------------------------------
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| local min_supp_proto, max_supp_proto
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| 
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| function common_update_cached_supp_proto()
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| 	min_supp_proto = core.get_min_supp_proto()
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| 	max_supp_proto = core.get_max_supp_proto()
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| end
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| common_update_cached_supp_proto()
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| --------------------------------------------------------------------------------
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| -- Menu helper functions
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| --------------------------------------------------------------------------------
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| 
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| --------------------------------------------------------------------------------
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| local function render_client_count(n)
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| 	if     n > 99 then return '99+'
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| 	elseif n >= 0 then return tostring(n)
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| 	else return '?' end
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| end
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| 
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| local function configure_selected_world_params(idx)
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| 	local worldconfig = modmgr.get_worldconfig(menudata.worldlist:get_list()[idx].path)
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| 	if worldconfig.creative_mode then
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| 		core.setting_set("creative_mode", worldconfig.creative_mode)
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| 	end
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| 	if worldconfig.enable_damage then
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| 		core.setting_set("enable_damage", worldconfig.enable_damage)
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| 	end
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| end
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| 
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| --------------------------------------------------------------------------------
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| function image_column(tooltip, flagname)
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| 	return "image,tooltip=" .. core.formspec_escape(tooltip) .. "," ..
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| 		"0=" .. core.formspec_escape(defaulttexturedir .. "blank.png") .. "," ..
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| 		"1=" .. core.formspec_escape(defaulttexturedir ..
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| 			(flagname and "server_flags_" .. flagname .. ".png" or "blank.png")) .. "," ..
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| 		"2=" .. core.formspec_escape(defaulttexturedir .. "server_ping_4.png") .. "," ..
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| 		"3=" .. core.formspec_escape(defaulttexturedir .. "server_ping_3.png") .. "," ..
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| 		"4=" .. core.formspec_escape(defaulttexturedir .. "server_ping_2.png") .. "," ..
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| 		"5=" .. core.formspec_escape(defaulttexturedir .. "server_ping_1.png")
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| end
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| 
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| --------------------------------------------------------------------------------
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| function order_favorite_list(list)
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| 	local res = {}
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| 	--orders the favorite list after support
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| 	for i = 1, #list do
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| 		local fav = list[i]
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| 		if is_server_protocol_compat(fav.proto_min, fav.proto_max) then
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| 			res[#res + 1] = fav
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| 		end
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| 	end
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| 	for i = 1, #list do
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| 		local fav = list[i]
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| 		if not is_server_protocol_compat(fav.proto_min, fav.proto_max) then
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| 			res[#res + 1] = fav
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| 		end
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| 	end
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| 	return res
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| end
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| 
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| --------------------------------------------------------------------------------
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| function render_serverlist_row(spec, is_favorite)
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| 	local text = ""
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| 	if spec.name then
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| 		text = text .. core.formspec_escape(spec.name:trim())
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| 	elseif spec.address then
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| 		text = text .. spec.address:trim()
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| 		if spec.port then
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| 			text = text .. ":" .. spec.port
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| 		end
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| 	end
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| 
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| 	local details = ""
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| 	local grey_out = not is_server_protocol_compat(spec.proto_min, spec.proto_max)
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| 
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| 	if is_favorite then
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| 		details = "1,"
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| 	else
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| 		details = "0,"
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| 	end
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| 
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| 	if spec.ping then
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| 		local ping = spec.ping * 1000
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| 		if ping <= 50 then
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| 			details = details .. "2,"
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| 		elseif ping <= 100 then
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| 			details = details .. "3,"
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| 		elseif ping <= 250 then
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| 			details = details .. "4,"
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| 		else
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| 			details = details .. "5,"
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| 		end
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| 	else
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| 		details = details .. "0,"
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| 	end
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| 
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| 	if spec.clients and spec.clients_max then
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| 		local clients_color = ''
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| 		local clients_percent = 100 * spec.clients / spec.clients_max
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| 
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| 		-- Choose a color depending on how many clients are connected
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| 		-- (relatively to clients_max)
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| 		if     grey_out		      then clients_color = '#aaaaaa'
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| 		elseif spec.clients == 0      then clients_color = ''        -- 0 players: default/white
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| 		elseif clients_percent <= 60  then clients_color = '#a1e587' -- 0-60%: green
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| 		elseif clients_percent <= 90  then clients_color = '#ffdc97' -- 60-90%: yellow
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| 		elseif clients_percent == 100 then clients_color = '#dd5b5b' -- full server: red (darker)
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| 		else				   clients_color = '#ffba97' -- 90-100%: orange
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| 		end
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| 
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| 		details = details .. clients_color .. ',' ..
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| 			render_client_count(spec.clients) .. ',/,' ..
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| 			render_client_count(spec.clients_max) .. ','
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| 
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| 	elseif grey_out then
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| 		details = details .. '#aaaaaa,?,/,?,'
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| 	else
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| 		details = details .. ',?,/,?,'
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| 	end
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| 
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| 	if spec.creative then
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| 		details = details .. "1,"
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| 	else
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| 		details = details .. "0,"
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| 	end
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| 
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| 	if spec.damage then
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| 		details = details .. "1,"
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| 	else
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| 		details = details .. "0,"
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| 	end
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| 
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| 	if spec.pvp then
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| 		details = details .. "1,"
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| 	else
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| 		details = details .. "0,"
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| 	end
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| 
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| 	return details .. (grey_out and '#aaaaaa,' or ',') .. text
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| end
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| 
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| --------------------------------------------------------------------------------
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| os.tempfolder = function()
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| 	if core.setting_get("TMPFolder") then
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| 		return core.setting_get("TMPFolder") .. DIR_DELIM .. "MT_" .. math.random(0,10000)
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| 	end
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| 
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| 	local filetocheck = os.tmpname()
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| 	os.remove(filetocheck)
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| 
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| 	local randname = "MTTempModFolder_" .. math.random(0,10000)
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| 	if DIR_DELIM == "\\" then
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| 		local tempfolder = os.getenv("TEMP")
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| 		return tempfolder .. filetocheck
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| 	else
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| 		local backstring = filetocheck:reverse()
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| 		return filetocheck:sub(0,filetocheck:len()-backstring:find(DIR_DELIM)+1) ..randname
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| 	end
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| 
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| end
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| 
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| --------------------------------------------------------------------------------
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| function menu_render_worldlist()
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| 	local retval = ""
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| 	local current_worldlist = menudata.worldlist:get_list()
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| 
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| 	for i, v in ipairs(current_worldlist) do
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| 		if retval ~= "" then retval = retval .. "," end
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| 		retval = retval .. core.formspec_escape(v.name) ..
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| 				" \\[" .. core.formspec_escape(v.gameid) .. "\\]"
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| 	end
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| 
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| 	return retval
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| end
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| 
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| --------------------------------------------------------------------------------
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| function menu_handle_key_up_down(fields, textlist, settingname)
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| 	local oldidx, newidx = core.get_textlist_index(textlist), 1
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| 	if fields.key_up or fields.key_down then
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| 		if fields.key_up and oldidx and oldidx > 1 then
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| 			newidx = oldidx - 1
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| 		elseif fields.key_down and oldidx and
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| 				oldidx < menudata.worldlist:size() then
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| 			newidx = oldidx + 1
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| 		end
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| 		core.setting_set(settingname, menudata.worldlist:get_raw_index(newidx))
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| 		configure_selected_world_params(newidx)
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| 		return true
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| 	end
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| 	return false
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| end
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| 
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| --------------------------------------------------------------------------------
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| function asyncOnlineFavourites()
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| 	if not menudata.public_known then
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| 		menudata.public_known = {{
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| 			name = fgettext("Loading..."),
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| 			description = fgettext_ne("Try reenabling public serverlist and check your internet connection.")
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| 		}}
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| 	end
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| 	menudata.favorites = menudata.public_known
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| 	menudata.favorites_is_public = true
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| 
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| 	if not menudata.public_downloading then
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| 		menudata.public_downloading = true
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| 	else
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| 		return
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| 	end
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| 
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| 	core.handle_async(
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| 		function(param)
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| 			return core.get_favorites("online")
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| 		end,
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| 		nil,
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| 		function(result)
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| 			menudata.public_downloading = nil
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| 			local favs = order_favorite_list(result)
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| 			if favs[1] then
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| 				menudata.public_known = favs
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| 				menudata.favorites = menudata.public_known
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| 				menudata.favorites_is_public = true
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| 			end
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| 			core.event_handler("Refresh")
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| 		end
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| 	)
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| end
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| 
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| --------------------------------------------------------------------------------
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| function text2textlist(xpos, ypos, width, height, tl_name, textlen, text, transparency)
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| 	local textlines = core.splittext(text, textlen)
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| 	local retval = "textlist[" .. xpos .. "," .. ypos .. ";" .. width ..
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| 			"," .. height .. ";" .. tl_name .. ";"
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| 
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| 	for i = 1, #textlines do
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| 		textlines[i] = textlines[i]:gsub("\r", "")
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| 		retval = retval .. core.formspec_escape(textlines[i]) .. ","
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| 	end
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| 
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| 	retval = retval .. ";0;"
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| 	if transparency then retval = retval .. "true" end
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| 	retval = retval .. "]"
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| 
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| 	return retval
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| end
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| 
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| --------------------------------------------------------------------------------
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| function is_server_protocol_compat(server_proto_min, server_proto_max)
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| 	if (not server_proto_min) or (not server_proto_max) then
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| 		-- There is no info. Assume the best and act as if we would be compatible.
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| 		return true
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| 	end
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| 	return min_supp_proto <= server_proto_max and max_supp_proto >= server_proto_min
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| end
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| --------------------------------------------------------------------------------
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| function is_server_protocol_compat_or_error(server_proto_min, server_proto_max)
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| 	if not is_server_protocol_compat(server_proto_min, server_proto_max) then
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| 		local server_prot_ver_info, client_prot_ver_info
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| 		local s_p_min = server_proto_min
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| 		local s_p_max = server_proto_max
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| 
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| 		if s_p_min ~= s_p_max then
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| 			server_prot_ver_info = fgettext_ne("Server supports protocol versions between $1 and $2. ",
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| 				s_p_min, s_p_max)
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| 		else
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| 			server_prot_ver_info = fgettext_ne("Server enforces protocol version $1. ",
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| 				s_p_min)
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| 		end
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| 		if min_supp_proto ~= max_supp_proto then
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| 			client_prot_ver_info= fgettext_ne("We support protocol versions between version $1 and $2.",
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| 				min_supp_proto, max_supp_proto)
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| 		else
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| 			client_prot_ver_info = fgettext_ne("We only support protocol version $1.", min_supp_proto)
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| 		end
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| 		gamedata.errormessage = fgettext_ne("Protocol version mismatch. ")
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| 			.. server_prot_ver_info
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| 			.. client_prot_ver_info
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| 		return false
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| 	end
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| 
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| 	return true
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| end
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| --------------------------------------------------------------------------------
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| function menu_worldmt(selected, setting, value)
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| 	local world = menudata.worldlist:get_list()[selected]
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| 	if world then
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| 		local filename = world.path .. DIR_DELIM .. "world.mt"
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| 		local world_conf = Settings(filename)
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| 
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| 		if value then
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| 			if not world_conf:write() then
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| 				core.log("error", "Failed to write world config file")
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| 			end
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| 			world_conf:set(setting, value)
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| 			world_conf:write()
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| 		else
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| 			return world_conf:get(setting)
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| 		end
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| 	else
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| 		return nil
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| 	end
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| end
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| 
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| function menu_worldmt_legacy(selected)
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| 	local modes_names = {"creative_mode", "enable_damage", "server_announce"}
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| 	for _, mode_name in pairs(modes_names) do
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| 		local mode_val = menu_worldmt(selected, mode_name)
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| 		if mode_val then
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| 			core.setting_set(mode_name, mode_val)
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| 		else
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| 			menu_worldmt(selected, mode_name, core.setting_get(mode_name))
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| 		end
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| 	end
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| end
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