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luanti/src/gui/modalMenu.cpp
Gregor Parzefall 3b346fd3c9 Fix touch input on Linux
The code relied on touch IDs being consecutive. This is true on Android, but not on Linux.
Therefore, touch input on Linux was broken since 53886dcdb5.
2023-12-20 21:22:15 +01:00

346 lines
9.4 KiB
C++

/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
Copyright (C) 2018 stujones11, Stuart Jones <stujones111@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include <cstdlib>
#include "client/renderingengine.h"
#include "modalMenu.h"
#include "gettext.h"
#include "porting.h"
#include "settings.h"
#ifdef HAVE_TOUCHSCREENGUI
#include "touchscreengui.h"
#endif
GUIModalMenu::GUIModalMenu(gui::IGUIEnvironment* env, gui::IGUIElement* parent,
s32 id, IMenuManager *menumgr, bool remap_dbl_click) :
IGUIElement(gui::EGUIET_ELEMENT, env, parent, id,
core::rect<s32>(0, 0, 100, 100)),
#ifdef __ANDROID__
m_jni_field_name(""),
#endif
m_menumgr(menumgr),
m_remap_dbl_click(remap_dbl_click)
{
m_gui_scale = std::max(g_settings->getFloat("gui_scaling"), 0.5f);
const float screen_dpi_scale = RenderingEngine::getDisplayDensity();
#ifdef HAVE_TOUCHSCREENGUI
m_gui_scale *= 1.1f - 0.3f * screen_dpi_scale + 0.2f * screen_dpi_scale * screen_dpi_scale;
#else
m_gui_scale *= screen_dpi_scale;
#endif
setVisible(true);
m_menumgr->createdMenu(this);
m_doubleclickdetect[0].time = 0;
m_doubleclickdetect[1].time = 0;
m_doubleclickdetect[0].pos = v2s32(0, 0);
m_doubleclickdetect[1].pos = v2s32(0, 0);
}
GUIModalMenu::~GUIModalMenu()
{
m_menumgr->deletingMenu(this);
}
void GUIModalMenu::allowFocusRemoval(bool allow)
{
m_allow_focus_removal = allow;
}
bool GUIModalMenu::canTakeFocus(gui::IGUIElement *e)
{
return (e && (e == this || isMyChild(e))) || m_allow_focus_removal;
}
void GUIModalMenu::draw()
{
if (!IsVisible)
return;
video::IVideoDriver *driver = Environment->getVideoDriver();
v2u32 screensize = driver->getScreenSize();
if (screensize != m_screensize_old) {
m_screensize_old = screensize;
regenerateGui(screensize);
}
drawMenu();
}
/*
This should be called when the menu wants to quit.
WARNING: THIS DEALLOCATES THE MENU FROM MEMORY. Return
immediately if you call this from the menu itself.
(More precisely, this decrements the reference count.)
*/
void GUIModalMenu::quitMenu()
{
allowFocusRemoval(true);
// This removes Environment's grab on us
Environment->removeFocus(this);
m_menumgr->deletingMenu(this);
this->remove();
#ifdef HAVE_TOUCHSCREENGUI
if (g_touchscreengui && m_touchscreen_visible)
g_touchscreengui->show();
#endif
}
bool GUIModalMenu::DoubleClickDetection(const SEvent &event)
{
/* The following code is for capturing double-clicks of the mouse button
* and translating the double-click into an EET_KEY_INPUT_EVENT event
* -- which closes the form -- under some circumstances.
*
* There have been many github issues reporting this as a bug even though it
* was an intended feature. For this reason, remapping the double-click as
* an ESC must be explicitly set when creating this class via the
* /p remap_dbl_click parameter of the constructor.
*/
if (!m_remap_dbl_click)
return false;
if (event.MouseInput.Event == EMIE_LMOUSE_PRESSED_DOWN) {
m_doubleclickdetect[0].pos = m_doubleclickdetect[1].pos;
m_doubleclickdetect[0].time = m_doubleclickdetect[1].time;
m_doubleclickdetect[1].pos = m_pointer;
m_doubleclickdetect[1].time = porting::getTimeMs();
} else if (event.MouseInput.Event == EMIE_LMOUSE_LEFT_UP) {
u64 delta = porting::getDeltaMs(
m_doubleclickdetect[0].time, porting::getTimeMs());
if (delta > 400)
return false;
double squaredistance = m_doubleclickdetect[0].pos.
getDistanceFromSQ(m_doubleclickdetect[1].pos);
if (squaredistance > (30 * 30)) {
return false;
}
SEvent translated{};
// translate doubleclick to escape
translated.EventType = EET_KEY_INPUT_EVENT;
translated.KeyInput.Key = KEY_ESCAPE;
translated.KeyInput.Control = false;
translated.KeyInput.Shift = false;
translated.KeyInput.PressedDown = true;
translated.KeyInput.Char = 0;
OnEvent(translated);
return true;
}
return false;
}
static bool isChild(gui::IGUIElement *tocheck, gui::IGUIElement *parent)
{
while (tocheck) {
if (tocheck == parent) {
return true;
}
tocheck = tocheck->getParent();
}
return false;
}
#ifdef HAVE_TOUCHSCREENGUI
bool GUIModalMenu::simulateMouseEvent(
gui::IGUIElement *target, ETOUCH_INPUT_EVENT touch_event)
{
SEvent mouse_event{}; // value-initialized, not unitialized
mouse_event.EventType = EET_MOUSE_INPUT_EVENT;
mouse_event.MouseInput.X = m_pointer.X;
mouse_event.MouseInput.Y = m_pointer.Y;
switch (touch_event) {
case ETIE_PRESSED_DOWN:
mouse_event.MouseInput.Event = EMIE_LMOUSE_PRESSED_DOWN;
mouse_event.MouseInput.ButtonStates = EMBSM_LEFT;
break;
case ETIE_MOVED:
mouse_event.MouseInput.Event = EMIE_MOUSE_MOVED;
mouse_event.MouseInput.ButtonStates = EMBSM_LEFT;
break;
case ETIE_LEFT_UP:
mouse_event.MouseInput.Event = EMIE_LMOUSE_LEFT_UP;
mouse_event.MouseInput.ButtonStates = 0;
break;
default:
return false;
}
if (preprocessEvent(mouse_event))
return true;
if (!target)
return false;
return target->OnEvent(mouse_event);
}
void GUIModalMenu::enter(gui::IGUIElement *hovered)
{
if (!hovered)
return;
sanity_check(!m_hovered);
m_hovered.grab(hovered);
SEvent gui_event{};
gui_event.EventType = EET_GUI_EVENT;
gui_event.GUIEvent.Caller = m_hovered.get();
gui_event.GUIEvent.EventType = EGET_ELEMENT_HOVERED;
gui_event.GUIEvent.Element = gui_event.GUIEvent.Caller;
m_hovered->OnEvent(gui_event);
}
void GUIModalMenu::leave()
{
if (!m_hovered)
return;
SEvent gui_event{};
gui_event.EventType = EET_GUI_EVENT;
gui_event.GUIEvent.Caller = m_hovered.get();
gui_event.GUIEvent.EventType = EGET_ELEMENT_LEFT;
m_hovered->OnEvent(gui_event);
m_hovered.reset();
}
#endif
bool GUIModalMenu::preprocessEvent(const SEvent &event)
{
#ifdef __ANDROID__
// display software keyboard when clicking edit boxes
if (event.EventType == EET_MOUSE_INPUT_EVENT &&
event.MouseInput.Event == EMIE_LMOUSE_PRESSED_DOWN) {
gui::IGUIElement *hovered =
Environment->getRootGUIElement()->getElementFromPoint(
core::position2d<s32>(event.MouseInput.X, event.MouseInput.Y));
if ((hovered) && (hovered->getType() == irr::gui::EGUIET_EDIT_BOX)) {
bool retval = hovered->OnEvent(event);
if (retval)
Environment->setFocus(hovered);
std::string field_name = getNameByID(hovered->getID());
// read-only field
if (field_name.empty())
return retval;
m_jni_field_name = field_name;
// single line text input
int type = 2;
// multi line text input
if (((gui::IGUIEditBox *)hovered)->isMultiLineEnabled())
type = 1;
// passwords are always single line
if (((gui::IGUIEditBox *)hovered)->isPasswordBox())
type = 3;
porting::showInputDialog(gettext("OK"), "",
wide_to_utf8(((gui::IGUIEditBox *)hovered)->getText()), type);
return retval;
}
}
#endif
#ifdef HAVE_TOUCHSCREENGUI
if (event.EventType == EET_TOUCH_INPUT_EVENT) {
irr_ptr<GUIModalMenu> holder;
holder.grab(this); // keep this alive until return (it might be dropped downstream [?])
if (event.TouchInput.touchedCount == 1) {
if (event.TouchInput.Event == ETIE_PRESSED_DOWN || event.TouchInput.Event == ETIE_MOVED)
m_pointer = v2s32(event.TouchInput.X, event.TouchInput.Y);
gui::IGUIElement *hovered = Environment->getRootGUIElement()->getElementFromPoint(core::position2d<s32>(m_pointer));
if (event.TouchInput.Event == ETIE_PRESSED_DOWN)
Environment->setFocus(hovered);
if (m_hovered != hovered) {
leave();
enter(hovered);
}
gui::IGUIElement *focused = Environment->getFocus();
bool ret = simulateMouseEvent(focused, event.TouchInput.Event);
if (!ret && m_hovered != focused)
ret = simulateMouseEvent(m_hovered.get(), event.TouchInput.Event);
if (event.TouchInput.Event == ETIE_LEFT_UP)
leave();
return ret;
} else if (event.TouchInput.touchedCount == 2) {
if (event.TouchInput.Event != ETIE_LEFT_UP)
return true; // ignore
auto focused = Environment->getFocus();
if (!focused)
return true;
// The second-touch event is propagated as is (not converted).
m_second_touch = true;
focused->OnEvent(event);
m_second_touch = false;
return true;
} else {
// Any other touch after the second touch is ignored.
return true;
}
}
#endif
if (event.EventType == EET_MOUSE_INPUT_EVENT) {
s32 x = event.MouseInput.X;
s32 y = event.MouseInput.Y;
gui::IGUIElement *hovered =
Environment->getRootGUIElement()->getElementFromPoint(
core::position2d<s32>(x, y));
if (!isChild(hovered, this)) {
if (DoubleClickDetection(event)) {
return true;
}
}
}
return false;
}
#ifdef __ANDROID__
bool GUIModalMenu::hasAndroidUIInput()
{
// no dialog shown
if (m_jni_field_name.empty())
return false;
// still waiting
if (porting::getInputDialogState() == -1)
return true;
// no value abort dialog processing
if (porting::getInputDialogState() != 0) {
m_jni_field_name.clear();
return false;
}
return true;
}
#endif