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			48 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			48 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright (C) 2002-2012 Nikolaus Gebhardt
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// This file is part of the "Irrlicht Engine".
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// For conditions of distribution and use, see copyright notice in irrlicht.h
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#pragma once
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#include "IGUIElement.h"
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namespace irr
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{
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namespace gui
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{
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//! GUI Check box interface.
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/** \par This element can create the following events of type EGUI_EVENT_TYPE:
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\li EGET_CHECKBOX_CHANGED
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*/
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class IGUICheckBox : public IGUIElement
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{
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public:
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	//! constructor
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	IGUICheckBox(IGUIEnvironment *environment, IGUIElement *parent, s32 id, core::rect<s32> rectangle) :
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			IGUIElement(EGUIET_CHECK_BOX, environment, parent, id, rectangle) {}
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	//! Set if box is checked.
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	virtual void setChecked(bool checked) = 0;
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	//! Returns true if box is checked.
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	virtual bool isChecked() const = 0;
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	//! Sets whether to draw the background
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	virtual void setDrawBackground(bool draw) = 0;
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	//! Checks if background drawing is enabled
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	/** \return true if background drawing is enabled, false otherwise */
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	virtual bool isDrawBackgroundEnabled() const = 0;
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	//! Sets whether to draw the border
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	virtual void setDrawBorder(bool draw) = 0;
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	//! Checks if border drawing is enabled
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	/** \return true if border drawing is enabled, false otherwise */
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	virtual bool isDrawBorderEnabled() const = 0;
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};
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} // end namespace gui
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} // end namespace irr
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