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			5 lines
		
	
	
		
			70 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
			
		
		
	
	
			5 lines
		
	
	
		
			70 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
| void main(void)
 | |
| {
 | |
| 	gl_Position = mWorldViewProj * inVertexPosition;
 | |
| }
 |