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			89 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
			
		
		
	
	
			89 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
| local modname = core.get_current_modname() or "??"
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| 
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| -- This is an example function to ensure it's working properly, should be removed before merge
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| core.register_on_shutdown(function()
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| 	print("[PREVIEW] shutdown client")
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| end)
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| 
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| -- This is an example function to ensure it's working properly, should be removed before merge
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| core.register_on_receiving_chat_messages(function(message)
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| 	print("[PREVIEW] Received message " .. message)
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| 	return false
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| end)
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| 
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| -- This is an example function to ensure it's working properly, should be removed before merge
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| core.register_on_sending_chat_messages(function(message)
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| 	print("[PREVIEW] Sending message " .. message)
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| 	return false
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| end)
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| 
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| -- This is an example function to ensure it's working properly, should be removed before merge
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| core.register_on_hp_modification(function(hp)
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| 	print("[PREVIEW] HP modified " .. hp)
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| end)
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| 
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| -- This is an example function to ensure it's working properly, should be removed before merge
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| core.register_on_damage_taken(function(hp)
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| 	print("[PREVIEW] Damage taken " .. hp)
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| end)
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| 
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| -- This is an example function to ensure it's working properly, should be removed before merge
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| core.register_globalstep(function(dtime)
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| 	-- print("[PREVIEW] globalstep " .. dtime)
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| end)
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| 
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| -- This is an example function to ensure it's working properly, should be removed before merge
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| core.register_chatcommand("dump", {
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| 	func = function(param)
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| 		return true, dump(_G)
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| 	end,
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| })
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| 
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| core.register_chatcommand("test_node", {
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| 	func = function(param)
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| 		core.display_chat_message(dump(core.get_node({x=0, y=0, z=0})))
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| 		core.display_chat_message(dump(core.get_node_or_nil({x=0, y=0, z=0})))
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| 	end,
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| })
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| 
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| 
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| core.after(2, function()
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| 	print("[PREVIEW] loaded " .. modname .. " mod")
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| end)
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| 
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| core.register_on_dignode(function(pos, node)
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| 	print("The local player dug a node!")
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| 	print("pos:" .. dump(pos))
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| 	print("node:" .. dump(node))
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| 	return false
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| end)
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| 
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| core.register_on_punchnode(function(pos, node)
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| 	print("The local player punched a node!")
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| 	local itemstack = core.get_wielded_item()
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| 	--[[
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| 	-- getters
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| 	print(dump(itemstack:is_empty()))
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| 	print(dump(itemstack:get_name()))
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| 	print(dump(itemstack:get_count()))
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| 	print(dump(itemstack:get_wear()))
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| 	print(dump(itemstack:get_meta()))
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| 	print(dump(itemstack:get_metadata()))
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| 	print(dump(itemstack:is_known()))
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| 	--print(dump(itemstack:get_definition()))
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| 	print(dump(itemstack:get_tool_capabilities()))
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| 	print(dump(itemstack:to_string()))
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| 	print(dump(itemstack:to_table()))
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| 	-- setters
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| 	print(dump(itemstack:set_name("default:dirt")))
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| 	print(dump(itemstack:set_count("95")))
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| 	print(dump(itemstack:set_wear(934)))
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| 	print(dump(itemstack:get_meta()))
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| 	print(dump(itemstack:get_metadata()))
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| 	--]]
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| 	print(dump(itemstack:to_table()))
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| 	print("pos:" .. dump(pos))
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| 	print("node:" .. dump(node))
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| 	return false
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| end)
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