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			113 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			CMake
		
	
	
	
	
	
			
		
		
	
	
			113 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			CMake
		
	
	
	
	
	
| #-------------------------------------------------------------------
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| # This file is stolen from part of the CMake build system for OGRE (Object-oriented Graphics Rendering Engine) http://www.ogre3d.org/
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| #
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| # The contents of this file are placed in the public domain. Feel
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| # free to make use of it in any way you like.
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| #-------------------------------------------------------------------
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| 
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| # - Try to find OpenGLES and EGL
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| # Once done this will define
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| #
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| #  OPENGLES2_FOUND        - system has OpenGLES
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| #  OPENGLES2_INCLUDE_DIR  - the GL include directory
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| #  OPENGLES2_LIBRARIES    - Link these to use OpenGLES
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| #
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| #  EGL_FOUND        - system has EGL
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| #  EGL_INCLUDE_DIR  - the EGL include directory
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| #  EGL_LIBRARIES    - Link these to use EGL
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| 
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| # Win32, Apple, and Android are not tested!
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| # Linux tested and works
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| 
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| if(WIN32)
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| 	if(CYGWIN)
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| 		find_path(OPENGLES2_INCLUDE_DIR GLES2/gl2.h)
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| 		find_library(OPENGLES2_LIBRARY libGLESv2)
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| 	else()
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| 		if(BORLAND)
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| 			set(OPENGLES2_LIBRARY import32 CACHE STRING "OpenGL ES 2.x library for Win32")
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| 		else()
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| 			# TODO
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| 			# set(OPENGLES_LIBRARY ${SOURCE_DIR}/Dependencies/lib/release/libGLESv2.lib CACHE STRING "OpenGL ES 2.x library for win32"
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| 		endif()
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| 	endif()
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| elseif(APPLE)
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| 	create_search_paths(/Developer/Platforms)
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| 	findpkg_framework(OpenGLES2)
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| 	set(OPENGLES2_LIBRARY "-framework OpenGLES")
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| else()
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| 	find_path(OPENGLES2_INCLUDE_DIR GLES2/gl2.h
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| 		PATHS /usr/openwin/share/include
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| 			/opt/graphics/OpenGL/include
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| 			/usr/X11R6/include
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| 			/usr/include
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| 	)
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| 
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| 	find_library(OPENGLES2_LIBRARY
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| 		NAMES GLESv2
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| 		PATHS /opt/graphics/OpenGL/lib
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| 			/usr/openwin/lib
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| 			/usr/shlib /usr/X11R6/lib
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| 			/usr/lib
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| 	)
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| 
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| 	if(NOT BUILD_ANDROID)
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| 		find_path(EGL_INCLUDE_DIR EGL/egl.h
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| 			PATHS /usr/openwin/share/include
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| 				/opt/graphics/OpenGL/include
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| 				/usr/X11R6/include
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| 				/usr/include
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| 		)
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| 
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| 		find_library(EGL_LIBRARY
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| 			NAMES EGL
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| 			PATHS /opt/graphics/OpenGL/lib
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| 				/usr/openwin/lib
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| 				/usr/shlib
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| 				/usr/X11R6/lib
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| 				/usr/lib
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| 		)
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| 
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| 		# On Unix OpenGL usually requires X11.
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| 		# It doesn't require X11 on OSX.
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| 
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| 		if(OPENGLES2_LIBRARY)
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| 			if(NOT X11_FOUND)
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| 				include(FindX11)
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| 			endif()
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| 			if(X11_FOUND)
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| 				set(OPENGLES2_LIBRARIES ${X11_LIBRARIES})
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| 			endif()
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| 		endif()
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| 	endif()
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| endif()
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| 
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| set(OPENGLES2_LIBRARIES ${OPENGLES2_LIBRARIES} ${OPENGLES2_LIBRARY})
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| 
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| if(BUILD_ANDROID)
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| 	if(OPENGLES2_LIBRARY)
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| 		set(EGL_LIBRARIES)
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| 		set(OPENGLES2_FOUND TRUE)
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| 	endif()
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| else()
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| 	if(OPENGLES2_LIBRARY AND EGL_LIBRARY)
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| 		set(OPENGLES2_LIBRARIES ${OPENGLES2_LIBRARY} ${OPENGLES2_LIBRARIES})
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| 		set(EGL_LIBRARIES ${EGL_LIBRARY} ${EGL_LIBRARIES})
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| 		set(OPENGLES2_FOUND TRUE)
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| 	endif()
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| endif()
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| 
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| mark_as_advanced(
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| 	OPENGLES2_INCLUDE_DIR
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| 	OPENGLES2_LIBRARY
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| 	EGL_INCLUDE_DIR
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| 	EGL_LIBRARY
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| )
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| 
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| if(OPENGLES2_FOUND)
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| 	message(STATUS "Found system OpenGL ES 2 library: ${OPENGLES2_LIBRARIES}")
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| else()
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| 	set(OPENGLES2_LIBRARIES "")
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| endif()
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| 
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