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			85 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
			
		
		
	
	
			85 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
| -- Minimal test entities to test visuals
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| 
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| minetest.register_entity("testentities:sprite", {
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| 	initial_properties = {
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| 		visual = "sprite",
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| 		textures = { "testentities_sprite.png" },
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| 	},
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| })
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| 
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| minetest.register_entity("testentities:upright_sprite", {
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| 	initial_properties = {
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| 		visual = "upright_sprite",
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| 		textures = {
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| 			"testentities_upright_sprite1.png",
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| 			"testentities_upright_sprite2.png",
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| 		},
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| 	},
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| })
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| 
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| minetest.register_entity("testentities:cube", {
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| 	initial_properties = {
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| 		visual = "cube",
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| 		textures = {
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| 			"testentities_cube1.png",
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| 			"testentities_cube2.png",
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| 			"testentities_cube3.png",
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| 			"testentities_cube4.png",
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| 			"testentities_cube5.png",
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| 			"testentities_cube6.png",
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| 		},
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| 	},
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| })
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| 
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| minetest.register_entity("testentities:item", {
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| 	initial_properties = {
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| 		visual = "item",
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| 		wield_item = "testnodes:normal",
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| 	},
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| })
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| 
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| minetest.register_entity("testentities:wielditem", {
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| 	initial_properties = {
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| 		visual = "wielditem",
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| 		wield_item = "testnodes:normal",
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| 	},
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| })
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| 
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| minetest.register_entity("testentities:mesh", {
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| 	initial_properties = {
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| 		visual = "mesh",
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| 		mesh = "testnodes_pyramid.obj",
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| 		textures = {
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| 			"testnodes_mesh_stripes2.png"
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| 		},
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| 	},
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| })
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| 
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| minetest.register_entity("testentities:mesh_unshaded", {
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| 	initial_properties = {
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| 		visual = "mesh",
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| 		mesh = "testnodes_pyramid.obj",
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| 		textures = {
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| 			"testnodes_mesh_stripes2.png"
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| 		},
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| 		shaded = false,
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| 	},
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| })
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| 
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| -- Advanced visual tests
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| 
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| -- A test entity for testing animated and yaw-modulated sprites
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| minetest.register_entity("testentities:yawsprite", {
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| 	initial_properties = {
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| 		selectionbox = {-0.3, -0.5, -0.3, 0.3, 0.3, 0.3},
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| 		visual = "sprite",
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| 		visual_size = {x=0.6666, y=1},
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| 		textures = {"testentities_dungeon_master.png^[makealpha:128,0,0^[makealpha:128,128,0"},
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| 		spritediv = {x=6, y=5},
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| 		initial_sprite_basepos = {x=0, y=0},
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| 	},
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| 	on_activate = function(self, staticdata)
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| 		self.object:set_sprite({x=0, y=0}, 1, 0, true)
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| 	end,
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| })
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