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luanti/src/script/lua_api/l_mapgen.cpp
kwolekr 479f38973e Schematics: Refactor NodeResolver and add NodeResolveMethod
NodeResolver name lists now belong to the NodeResolver object instead of
the associated NodeDefManager.  In addition to minimizing unnecessary
abstraction and overhead, this move permits NodeResolvers to look up nodes
that they had previously set pending for resolution.  So far, this
functionality has been used in the case of schematics for
serialization/deserialization.
2015-04-16 16:27:05 -04:00

1206 lines
30 KiB
C++

/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "lua_api/l_mapgen.h"
#include "lua_api/l_internal.h"
#include "lua_api/l_vmanip.h"
#include "common/c_converter.h"
#include "common/c_content.h"
#include "util/serialize.h"
#include "server.h"
#include "environment.h"
#include "emerge.h"
#include "mg_biome.h"
#include "mg_ore.h"
#include "mg_decoration.h"
#include "mg_schematic.h"
#include "mapgen_v5.h"
#include "mapgen_v7.h"
#include "filesys.h"
#include "settings.h"
#include "log.h"
struct EnumString ModApiMapgen::es_BiomeTerrainType[] =
{
{BIOME_NORMAL, "normal"},
{BIOME_LIQUID, "liquid"},
{BIOME_NETHER, "nether"},
{BIOME_AETHER, "aether"},
{BIOME_FLAT, "flat"},
{0, NULL},
};
struct EnumString ModApiMapgen::es_DecorationType[] =
{
{DECO_SIMPLE, "simple"},
{DECO_SCHEMATIC, "schematic"},
{DECO_LSYSTEM, "lsystem"},
{0, NULL},
};
struct EnumString ModApiMapgen::es_MapgenObject[] =
{
{MGOBJ_VMANIP, "voxelmanip"},
{MGOBJ_HEIGHTMAP, "heightmap"},
{MGOBJ_BIOMEMAP, "biomemap"},
{MGOBJ_HEATMAP, "heatmap"},
{MGOBJ_HUMIDMAP, "humiditymap"},
{MGOBJ_GENNOTIFY, "gennotify"},
{0, NULL},
};
struct EnumString ModApiMapgen::es_OreType[] =
{
{ORE_SCATTER, "scatter"},
{ORE_SHEET, "sheet"},
{ORE_BLOB, "blob"},
{ORE_VEIN, "vein"},
{0, NULL},
};
struct EnumString ModApiMapgen::es_Rotation[] =
{
{ROTATE_0, "0"},
{ROTATE_90, "90"},
{ROTATE_180, "180"},
{ROTATE_270, "270"},
{ROTATE_RAND, "random"},
{0, NULL},
};
struct EnumString ModApiMapgen::es_SchematicFormatType[] =
{
{SCHEM_FMT_HANDLE, "handle"},
{SCHEM_FMT_MTS, "mts"},
{SCHEM_FMT_LUA, "lua"},
{0, NULL},
};
struct EnumString ModApiMapgen::es_NodeResolveMethod[] =
{
{NODE_RESOLVE_NONE, "none"},
{NODE_RESOLVE_DIRECT, "direct"},
{NODE_RESOLVE_DEFERRED, "deferred"},
{0, NULL},
};
ObjDef *get_objdef(lua_State *L, int index, ObjDefManager *objmgr);
Biome *get_or_load_biome(lua_State *L, int index,
BiomeManager *biomemgr);
Biome *read_biome_def(lua_State *L, int index, INodeDefManager *ndef);
size_t get_biome_list(lua_State *L, int index,
BiomeManager *biomemgr, std::set<u8> *biome_id_list);
Schematic *get_or_load_schematic(lua_State *L, int index,
SchematicManager *schemmgr, StringMap *replace_names,
bool register_on_load=true,
NodeResolveMethod resolve_method=NODE_RESOLVE_DEFERRED);
Schematic *load_schematic(lua_State *L, int index, INodeDefManager *ndef,
StringMap *replace_names, NodeResolveMethod resolve_method);
Schematic *load_schematic_from_def(lua_State *L, int index,
INodeDefManager *ndef, StringMap *replace_names,
NodeResolveMethod resolve_method);
bool read_schematic_def(lua_State *L, int index,
Schematic *schem, std::vector<std::string> *names);
bool read_deco_simple(lua_State *L, DecoSimple *deco);
bool read_deco_schematic(lua_State *L, SchematicManager *schemmgr, DecoSchematic *deco);
///////////////////////////////////////////////////////////////////////////////
ObjDef *get_objdef(lua_State *L, int index, ObjDefManager *objmgr)
{
if (index < 0)
index = lua_gettop(L) + 1 + index;
// If a number, assume this is a handle to an object def
if (lua_isnumber(L, index))
return objmgr->get(lua_tointeger(L, index));
// If a string, assume a name is given instead
if (lua_isstring(L, index))
return objmgr->getByName(lua_tostring(L, index));
return NULL;
}
///////////////////////////////////////////////////////////////////////////////
Schematic *get_or_load_schematic(lua_State *L, int index,
SchematicManager *schemmgr, StringMap *replace_names,
bool register_on_load,
NodeResolveMethod resolve_method)
{
if (index < 0)
index = lua_gettop(L) + 1 + index;
Schematic *schem = (Schematic *)get_objdef(L, index, schemmgr);
if (schem)
return schem;
schem = load_schematic(L, index, schemmgr->getNodeDef(),
replace_names, resolve_method);
if (!schem)
return NULL;
if (!register_on_load)
return schem;
if (schemmgr->add(schem) == OBJDEF_INVALID_HANDLE) {
delete schem;
return NULL;
}
return schem;
}
Schematic *load_schematic(lua_State *L, int index, INodeDefManager *ndef,
StringMap *replace_names, NodeResolveMethod resolve_method)
{
if (index < 0)
index = lua_gettop(L) + 1 + index;
Schematic *schem = NULL;
if (lua_istable(L, index)) {
schem = load_schematic_from_def(L, index, ndef,
replace_names, resolve_method);
if (!schem) {
delete schem;
return NULL;
}
} else if (lua_isnumber(L, index)) {
return NULL;
} else if (lua_isstring(L, index)) {
schem = SchematicManager::create(SCHEMATIC_NORMAL);
std::string filepath = lua_tostring(L, index);
if (!fs::IsPathAbsolute(filepath))
filepath = ModApiBase::getCurrentModPath(L) + DIR_DELIM + filepath;
if (!schem->loadSchematicFromFile(filepath, ndef,
replace_names, resolve_method)) {
delete schem;
return NULL;
}
}
return schem;
}
Schematic *load_schematic_from_def(lua_State *L, int index, INodeDefManager *ndef,
StringMap *replace_names, NodeResolveMethod resolve_method)
{
Schematic *schem = SchematicManager::create(SCHEMATIC_NORMAL);
if (!read_schematic_def(L, index, schem, &schem->m_nodenames)) {
delete schem;
return NULL;
}
size_t num_nodes = schem->m_nodenames.size();
schem->m_nnlistsizes.push_back(num_nodes);
if (replace_names) {
for (size_t i = 0; i != num_nodes; i++) {
StringMap::iterator it = replace_names->find(schem->m_nodenames[i]);
if (it != replace_names->end())
schem->m_nodenames[i] = it->second;
}
}
ndef->pendNodeResolve(schem, resolve_method);
return schem;
}
bool read_schematic_def(lua_State *L, int index,
Schematic *schem, std::vector<std::string> *names)
{
if (!lua_istable(L, index))
return false;
//// Get schematic size
lua_getfield(L, index, "size");
v3s16 size = read_v3s16(L, -1);
lua_pop(L, 1);
schem->size = size;
//// Get schematic data
lua_getfield(L, index, "data");
luaL_checktype(L, -1, LUA_TTABLE);
int numnodes = size.X * size.Y * size.Z;
schem->schemdata = new MapNode[numnodes];
int i = 0;
size_t names_base = names->size();
std::map<std::string, content_t> name_id_map;
lua_pushnil(L);
while (lua_next(L, -2)) {
if (i >= numnodes) {
i++;
lua_pop(L, 1);
continue;
}
// same as readnode, except param1 default is MTSCHEM_PROB_CONST
lua_getfield(L, -1, "name");
std::string name = luaL_checkstring(L, -1);
lua_pop(L, 1);
u8 param1;
lua_getfield(L, -1, "param1");
param1 = !lua_isnil(L, -1) ? lua_tonumber(L, -1) : MTSCHEM_PROB_ALWAYS;
lua_pop(L, 1);
u8 param2;
lua_getfield(L, -1, "param2");
param2 = !lua_isnil(L, -1) ? lua_tonumber(L, -1) : 0;
lua_pop(L, 1);
std::map<std::string, content_t>::iterator it = name_id_map.find(name);
content_t name_index;
if (it != name_id_map.end()) {
name_index = it->second;
} else {
name_index = names->size() - names_base;
name_id_map[name] = name_index;
names->push_back(name);
}
schem->schemdata[i] = MapNode(name_index, param1, param2);
i++;
lua_pop(L, 1);
}
if (i != numnodes) {
errorstream << "read_schematic_def: incorrect number of "
"nodes provided in raw schematic data (got " << i <<
", expected " << numnodes << ")." << std::endl;
return false;
}
//// Get Y-slice probability values (if present)
schem->slice_probs = new u8[size.Y];
for (i = 0; i != size.Y; i++)
schem->slice_probs[i] = MTSCHEM_PROB_ALWAYS;
lua_getfield(L, index, "yslice_prob");
if (lua_istable(L, -1)) {
lua_pushnil(L);
while (lua_next(L, -2)) {
if (getintfield(L, -1, "ypos", i) && i >= 0 && i < size.Y) {
schem->slice_probs[i] = getintfield_default(L, -1,
"prob", MTSCHEM_PROB_ALWAYS);
}
lua_pop(L, 1);
}
}
return true;
}
void read_schematic_replacements(lua_State *L, int index, StringMap *replace_names)
{
if (index < 0)
index = lua_gettop(L) + 1 + index;
lua_pushnil(L);
while (lua_next(L, index)) {
std::string replace_from;
std::string replace_to;
if (lua_istable(L, -1)) { // Old {{"x", "y"}, ...} format
lua_rawgeti(L, -1, 1);
replace_from = lua_tostring(L, -1);
lua_pop(L, 1);
lua_rawgeti(L, -1, 2);
replace_to = lua_tostring(L, -1);
lua_pop(L, 1);
} else { // New {x = "y", ...} format
replace_from = lua_tostring(L, -2);
replace_to = lua_tostring(L, -1);
}
replace_names->insert(std::make_pair(replace_from, replace_to));
lua_pop(L, 1);
}
}
///////////////////////////////////////////////////////////////////////////////
Biome *get_or_load_biome(lua_State *L, int index, BiomeManager *biomemgr)
{
if (index < 0)
index = lua_gettop(L) + 1 + index;
Biome *biome = (Biome *)get_objdef(L, index, biomemgr);
if (biome)
return biome;
biome = read_biome_def(L, index, biomemgr->getNodeDef());
if (!biome)
return NULL;
if (biomemgr->add(biome) == OBJDEF_INVALID_HANDLE) {
delete biome;
return NULL;
}
return biome;
}
Biome *read_biome_def(lua_State *L, int index, INodeDefManager *ndef)
{
if (!lua_istable(L, index))
return NULL;
BiomeType biometype = (BiomeType)getenumfield(L, index, "type",
ModApiMapgen::es_BiomeTerrainType, BIOME_NORMAL);
Biome *b = BiomeManager::create(biometype);
b->name = getstringfield_default(L, index, "name", "");
b->depth_top = getintfield_default(L, index, "depth_top", 1);
b->depth_filler = getintfield_default(L, index, "depth_filler", 2);
b->depth_water_top = getintfield_default(L, index, "depth_water_top", 0);
b->y_min = getintfield_default(L, index, "y_min", -31000);
b->y_max = getintfield_default(L, index, "y_max", 31000);
b->heat_point = getfloatfield_default(L, index, "heat_point", 0.f);
b->humidity_point = getfloatfield_default(L, index, "humidity_point", 0.f);
b->flags = 0; //reserved
std::vector<std::string> &nn = b->m_nodenames;
nn.push_back(getstringfield_default(L, index, "node_top", ""));
nn.push_back(getstringfield_default(L, index, "node_filler", ""));
nn.push_back(getstringfield_default(L, index, "node_stone", ""));
nn.push_back(getstringfield_default(L, index, "node_water_top", ""));
nn.push_back(getstringfield_default(L, index, "node_water", ""));
nn.push_back(getstringfield_default(L, index, "node_dust", ""));
ndef->pendNodeResolve(b, NODE_RESOLVE_DEFERRED);
return b;
}
size_t get_biome_list(lua_State *L, int index,
BiomeManager *biomemgr, std::set<u8> *biome_id_list)
{
if (index < 0)
index = lua_gettop(L) + 1 + index;
if (lua_isnil(L, index))
return 0;
bool is_single = true;
if (lua_istable(L, index)) {
lua_getfield(L, index, "name");
is_single = !lua_isnil(L, -1);
lua_pop(L, 1);
}
if (is_single) {
Biome *biome = get_or_load_biome(L, index, biomemgr);
if (!biome) {
errorstream << "get_biome_list: failed to get biome" << std::endl;
return 1;
}
biome_id_list->insert(biome->index);
return 0;
}
// returns number of failed resolutions
size_t fail_count = 0;
size_t count = 0;
for (lua_pushnil(L); lua_next(L, index); lua_pop(L, 1)) {
count++;
Biome *biome = get_or_load_biome(L, -1, biomemgr);
if (!biome) {
fail_count++;
errorstream << "get_biome_list: failed to load biome (index "
<< count << ")" << std::endl;
continue;
}
biome_id_list->insert(biome->index);
}
return fail_count;
}
///////////////////////////////////////////////////////////////////////////////
// get_mapgen_object(objectname)
// returns the requested object used during map generation
int ModApiMapgen::l_get_mapgen_object(lua_State *L)
{
const char *mgobjstr = lua_tostring(L, 1);
int mgobjint;
if (!string_to_enum(es_MapgenObject, mgobjint, mgobjstr ? mgobjstr : ""))
return 0;
enum MapgenObject mgobj = (MapgenObject)mgobjint;
EmergeManager *emerge = getServer(L)->getEmergeManager();
Mapgen *mg = emerge->getCurrentMapgen();
if (!mg)
return 0;
size_t maplen = mg->csize.X * mg->csize.Z;
switch (mgobj) {
case MGOBJ_VMANIP: {
MMVManip *vm = mg->vm;
// VoxelManip object
LuaVoxelManip *o = new LuaVoxelManip(vm, true);
*(void **)(lua_newuserdata(L, sizeof(void *))) = o;
luaL_getmetatable(L, "VoxelManip");
lua_setmetatable(L, -2);
// emerged min pos
push_v3s16(L, vm->m_area.MinEdge);
// emerged max pos
push_v3s16(L, vm->m_area.MaxEdge);
return 3;
}
case MGOBJ_HEIGHTMAP: {
if (!mg->heightmap)
return 0;
lua_newtable(L);
for (size_t i = 0; i != maplen; i++) {
lua_pushinteger(L, mg->heightmap[i]);
lua_rawseti(L, -2, i + 1);
}
return 1;
}
case MGOBJ_BIOMEMAP: {
if (!mg->biomemap)
return 0;
lua_newtable(L);
for (size_t i = 0; i != maplen; i++) {
lua_pushinteger(L, mg->biomemap[i]);
lua_rawseti(L, -2, i + 1);
}
return 1;
}
case MGOBJ_HEATMAP: { // Mapgen V7 specific objects
case MGOBJ_HUMIDMAP:
if (strcmp(emerge->params.mg_name.c_str(), "v7"))
return 0;
MapgenV7 *mgv7 = (MapgenV7 *)mg;
float *arr = (mgobj == MGOBJ_HEATMAP) ?
mgv7->noise_heat->result : mgv7->noise_humidity->result;
if (!arr)
return 0;
lua_newtable(L);
for (size_t i = 0; i != maplen; i++) {
lua_pushnumber(L, arr[i]);
lua_rawseti(L, -2, i + 1);
}
return 1;
}
case MGOBJ_GENNOTIFY: {
std::map<std::string, std::vector<v3s16> >event_map;
std::map<std::string, std::vector<v3s16> >::iterator it;
mg->gennotify.getEvents(event_map);
lua_newtable(L);
for (it = event_map.begin(); it != event_map.end(); ++it) {
lua_newtable(L);
for (size_t j = 0; j != it->second.size(); j++) {
push_v3s16(L, it->second[j]);
lua_rawseti(L, -2, j + 1);
}
lua_setfield(L, -2, it->first.c_str());
}
return 1;
}
}
return 0;
}
int ModApiMapgen::l_get_mapgen_params(lua_State *L)
{
MapgenParams *params = &getServer(L)->getEmergeManager()->params;
lua_newtable(L);
lua_pushstring(L, params->mg_name.c_str());
lua_setfield(L, -2, "mgname");
lua_pushinteger(L, params->seed);
lua_setfield(L, -2, "seed");
lua_pushinteger(L, params->water_level);
lua_setfield(L, -2, "water_level");
lua_pushinteger(L, params->chunksize);
lua_setfield(L, -2, "chunksize");
std::string flagstr = writeFlagString(params->flags, flagdesc_mapgen, (u32)-1);
lua_pushstring(L, flagstr.c_str());
lua_setfield(L, -2, "flags");
return 1;
}
// set_mapgen_params(params)
// set mapgen parameters
int ModApiMapgen::l_set_mapgen_params(lua_State *L)
{
if (!lua_istable(L, 1))
return 0;
MapgenParams *params = &getServer(L)->getEmergeManager()->params;
u32 flags = 0, flagmask = 0;
lua_getfield(L, 1, "mgname");
if (lua_isstring(L, -1)) {
params->mg_name = lua_tostring(L, -1);
delete params->sparams;
params->sparams = NULL;
}
lua_getfield(L, 1, "seed");
if (lua_isnumber(L, -1))
params->seed = lua_tointeger(L, -1);
lua_getfield(L, 1, "water_level");
if (lua_isnumber(L, -1))
params->water_level = lua_tointeger(L, -1);
warn_if_field_exists(L, 1, "flagmask",
"Deprecated: flags field now includes unset flags.");
lua_getfield(L, 1, "flagmask");
if (lua_isstring(L, -1))
params->flags &= ~readFlagString(lua_tostring(L, -1), flagdesc_mapgen, NULL);
if (getflagsfield(L, 1, "flags", flagdesc_mapgen, &flags, &flagmask)) {
params->flags &= ~flagmask;
params->flags |= flags;
}
return 0;
}
// set_noiseparams(name, noiseparams, set_default)
// set global config values for noise parameters
int ModApiMapgen::l_set_noiseparams(lua_State *L)
{
const char *name = luaL_checkstring(L, 1);
NoiseParams np;
if (!read_noiseparams(L, 2, &np))
return 0;
bool set_default = lua_isboolean(L, 3) ? lua_toboolean(L, 3) : true;
g_settings->setNoiseParams(name, np, set_default);
return 0;
}
// set_gen_notify(flags, {deco_id_table})
int ModApiMapgen::l_set_gen_notify(lua_State *L)
{
u32 flags = 0, flagmask = 0;
EmergeManager *emerge = getServer(L)->getEmergeManager();
if (read_flags(L, 1, flagdesc_gennotify, &flags, &flagmask)) {
emerge->gen_notify_on &= ~flagmask;
emerge->gen_notify_on |= flags;
}
if (lua_istable(L, 2)) {
lua_pushnil(L);
while (lua_next(L, 2)) {
if (lua_isnumber(L, -1))
emerge->gen_notify_on_deco_ids.insert(lua_tonumber(L, -1));
lua_pop(L, 1);
}
}
return 0;
}
// register_biome({lots of stuff})
int ModApiMapgen::l_register_biome(lua_State *L)
{
int index = 1;
luaL_checktype(L, index, LUA_TTABLE);
INodeDefManager *ndef = getServer(L)->getNodeDefManager();
BiomeManager *bmgr = getServer(L)->getEmergeManager()->biomemgr;
Biome *biome = read_biome_def(L, index, ndef);
if (!biome)
return 0;
ObjDefHandle handle = bmgr->add(biome);
if (handle == OBJDEF_INVALID_HANDLE) {
delete biome;
return 0;
}
lua_pushinteger(L, handle);
return 1;
}
// register_decoration({lots of stuff})
int ModApiMapgen::l_register_decoration(lua_State *L)
{
int index = 1;
luaL_checktype(L, index, LUA_TTABLE);
INodeDefManager *ndef = getServer(L)->getNodeDefManager();
DecorationManager *decomgr = getServer(L)->getEmergeManager()->decomgr;
BiomeManager *biomemgr = getServer(L)->getEmergeManager()->biomemgr;
SchematicManager *schemmgr = getServer(L)->getEmergeManager()->schemmgr;
enum DecorationType decotype = (DecorationType)getenumfield(L, index,
"deco_type", es_DecorationType, -1);
Decoration *deco = decomgr->create(decotype);
if (!deco) {
errorstream << "register_decoration: decoration placement type "
<< decotype << " not implemented" << std::endl;
return 0;
}
deco->name = getstringfield_default(L, index, "name", "");
deco->fill_ratio = getfloatfield_default(L, index, "fill_ratio", 0.02);
deco->y_min = getintfield_default(L, index, "y_min", -31000);
deco->y_max = getintfield_default(L, index, "y_max", 31000);
deco->sidelen = getintfield_default(L, index, "sidelen", 8);
if (deco->sidelen <= 0) {
errorstream << "register_decoration: sidelen must be "
"greater than 0" << std::endl;
delete deco;
return 0;
}
//// Get node name(s) to place decoration on
size_t nread = getstringlistfield(L, index, "place_on", &deco->m_nodenames);
deco->m_nnlistsizes.push_back(nread);
//// Get decoration flags
getflagsfield(L, index, "flags", flagdesc_deco, &deco->flags, NULL);
//// Get NoiseParams to define how decoration is placed
lua_getfield(L, index, "noise_params");
if (read_noiseparams(L, -1, &deco->np))
deco->flags |= DECO_USE_NOISE;
lua_pop(L, 1);
//// Get biomes associated with this decoration (if any)
lua_getfield(L, index, "biomes");
if (get_biome_list(L, -1, biomemgr, &deco->biomes))
errorstream << "register_decoration: couldn't get all biomes " << std::endl;
lua_pop(L, 1);
//// Handle decoration type-specific parameters
bool success = false;
switch (decotype) {
case DECO_SIMPLE:
success = read_deco_simple(L, (DecoSimple *)deco);
break;
case DECO_SCHEMATIC:
success = read_deco_schematic(L, schemmgr, (DecoSchematic *)deco);
break;
case DECO_LSYSTEM:
break;
}
if (!success) {
delete deco;
return 0;
}
ndef->pendNodeResolve(deco, NODE_RESOLVE_DEFERRED);
ObjDefHandle handle = decomgr->add(deco);
if (handle == OBJDEF_INVALID_HANDLE) {
delete deco;
return 0;
}
lua_pushinteger(L, handle);
return 1;
}
bool read_deco_simple(lua_State *L, DecoSimple *deco)
{
size_t nnames;
int index = 1;
deco->deco_height = getintfield_default(L, index, "height", 1);
deco->deco_height_max = getintfield_default(L, index, "height_max", 0);
deco->nspawnby = getintfield_default(L, index, "num_spawn_by", -1);
if (deco->deco_height <= 0) {
errorstream << "register_decoration: simple decoration height"
" must be greater than 0" << std::endl;
return false;
}
nnames = getstringlistfield(L, index, "decoration", &deco->m_nodenames);
deco->m_nnlistsizes.push_back(nnames);
if (nnames == 0) {
errorstream << "register_decoration: no decoration nodes "
"defined" << std::endl;
return false;
}
nnames = getstringlistfield(L, index, "spawn_by", &deco->m_nodenames);
deco->m_nnlistsizes.push_back(nnames);
if (nnames == 0 && deco->nspawnby != -1) {
errorstream << "register_decoration: no spawn_by nodes defined,"
" but num_spawn_by specified" << std::endl;
return false;
}
return true;
}
bool read_deco_schematic(lua_State *L, SchematicManager *schemmgr, DecoSchematic *deco)
{
int index = 1;
deco->rotation = (Rotation)getenumfield(L, index, "rotation",
ModApiMapgen::es_Rotation, ROTATE_0);
StringMap replace_names;
lua_getfield(L, index, "replacements");
if (lua_istable(L, -1))
read_schematic_replacements(L, -1, &replace_names);
lua_pop(L, 1);
lua_getfield(L, index, "schematic");
Schematic *schem = get_or_load_schematic(L, -1, schemmgr, &replace_names);
lua_pop(L, 1);
deco->schematic = schem;
return schem != NULL;
}
// register_ore({lots of stuff})
int ModApiMapgen::l_register_ore(lua_State *L)
{
int index = 1;
luaL_checktype(L, index, LUA_TTABLE);
INodeDefManager *ndef = getServer(L)->getNodeDefManager();
OreManager *oremgr = getServer(L)->getEmergeManager()->oremgr;
enum OreType oretype = (OreType)getenumfield(L, index,
"ore_type", es_OreType, ORE_SCATTER);
Ore *ore = oremgr->create(oretype);
if (!ore) {
errorstream << "register_ore: ore_type " << oretype << " not implemented";
return 0;
}
ore->name = getstringfield_default(L, index, "name", "");
ore->ore_param2 = (u8)getintfield_default(L, index, "ore_param2", 0);
ore->clust_scarcity = getintfield_default(L, index, "clust_scarcity", 1);
ore->clust_num_ores = getintfield_default(L, index, "clust_num_ores", 1);
ore->clust_size = getintfield_default(L, index, "clust_size", 0);
ore->nthresh = getfloatfield_default(L, index, "noise_threshhold", 0);
ore->noise = NULL;
ore->flags = 0;
warn_if_field_exists(L, index, "height_min",
"Deprecated: new name is \"y_min\".");
warn_if_field_exists(L, index, "height_max",
"Deprecated: new name is \"y_max\".");
int ymin, ymax;
if (!getintfield(L, index, "y_min", ymin) &&
!getintfield(L, index, "height_min", ymin))
ymin = -31000;
if (!getintfield(L, index, "y_max", ymax) &&
!getintfield(L, index, "height_max", ymax))
ymax = 31000;
ore->y_min = ymin;
ore->y_max = ymax;
if (ore->clust_scarcity <= 0 || ore->clust_num_ores <= 0) {
errorstream << "register_ore: clust_scarcity and clust_num_ores"
"must be greater than 0" << std::endl;
delete ore;
return 0;
}
getflagsfield(L, index, "flags", flagdesc_ore, &ore->flags, NULL);
lua_getfield(L, index, "noise_params");
if (read_noiseparams(L, -1, &ore->np)) {
ore->flags |= OREFLAG_USE_NOISE;
} else if (ore->NEEDS_NOISE) {
errorstream << "register_ore: specified ore type requires valid "
"noise parameters" << std::endl;
delete ore;
return 0;
}
lua_pop(L, 1);
if (oretype == ORE_VEIN) {
OreVein *orevein = (OreVein *)ore;
orevein->random_factor = getfloatfield_default(L, index,
"random_factor", 1.f);
}
ObjDefHandle handle = oremgr->add(ore);
if (handle == OBJDEF_INVALID_HANDLE) {
delete ore;
return 0;
}
ore->m_nodenames.push_back(getstringfield_default(L, index, "ore", ""));
size_t nnames = getstringlistfield(L, index, "wherein", &ore->m_nodenames);
ore->m_nnlistsizes.push_back(nnames);
ndef->pendNodeResolve(ore, NODE_RESOLVE_DEFERRED);
lua_pushinteger(L, handle);
return 1;
}
// register_schematic({schematic}, replacements={})
int ModApiMapgen::l_register_schematic(lua_State *L)
{
SchematicManager *schemmgr = getServer(L)->getEmergeManager()->schemmgr;
StringMap replace_names;
if (lua_istable(L, 2))
read_schematic_replacements(L, 2, &replace_names);
Schematic *schem = load_schematic(L, 1, schemmgr->getNodeDef(),
&replace_names, NODE_RESOLVE_DEFERRED);
if (!schem)
return 0;
ObjDefHandle handle = schemmgr->add(schem);
if (handle == OBJDEF_INVALID_HANDLE) {
delete schem;
return 0;
}
lua_pushinteger(L, handle);
return 1;
}
// clear_registered_biomes()
int ModApiMapgen::l_clear_registered_biomes(lua_State *L)
{
BiomeManager *bmgr = getServer(L)->getEmergeManager()->biomemgr;
bmgr->clear();
return 0;
}
// clear_registered_decorations()
int ModApiMapgen::l_clear_registered_decorations(lua_State *L)
{
DecorationManager *dmgr = getServer(L)->getEmergeManager()->decomgr;
dmgr->clear();
return 0;
}
// clear_registered_ores()
int ModApiMapgen::l_clear_registered_ores(lua_State *L)
{
OreManager *omgr = getServer(L)->getEmergeManager()->oremgr;
omgr->clear();
return 0;
}
// clear_registered_schematics()
int ModApiMapgen::l_clear_registered_schematics(lua_State *L)
{
SchematicManager *smgr = getServer(L)->getEmergeManager()->schemmgr;
smgr->clear();
return 0;
}
// generate_ores(vm, p1, p2, [ore_id])
int ModApiMapgen::l_generate_ores(lua_State *L)
{
EmergeManager *emerge = getServer(L)->getEmergeManager();
Mapgen mg;
mg.seed = emerge->params.seed;
mg.vm = LuaVoxelManip::checkobject(L, 1)->vm;
mg.ndef = getServer(L)->getNodeDefManager();
v3s16 pmin = lua_istable(L, 2) ? read_v3s16(L, 2) :
mg.vm->m_area.MinEdge + v3s16(1,1,1) * MAP_BLOCKSIZE;
v3s16 pmax = lua_istable(L, 3) ? read_v3s16(L, 3) :
mg.vm->m_area.MaxEdge - v3s16(1,1,1) * MAP_BLOCKSIZE;
sortBoxVerticies(pmin, pmax);
u32 blockseed = Mapgen::getBlockSeed(pmin, mg.seed);
emerge->oremgr->placeAllOres(&mg, blockseed, pmin, pmax);
return 0;
}
// generate_decorations(vm, p1, p2, [deco_id])
int ModApiMapgen::l_generate_decorations(lua_State *L)
{
EmergeManager *emerge = getServer(L)->getEmergeManager();
Mapgen mg;
mg.seed = emerge->params.seed;
mg.vm = LuaVoxelManip::checkobject(L, 1)->vm;
mg.ndef = getServer(L)->getNodeDefManager();
v3s16 pmin = lua_istable(L, 2) ? read_v3s16(L, 2) :
mg.vm->m_area.MinEdge + v3s16(1,1,1) * MAP_BLOCKSIZE;
v3s16 pmax = lua_istable(L, 3) ? read_v3s16(L, 3) :
mg.vm->m_area.MaxEdge - v3s16(1,1,1) * MAP_BLOCKSIZE;
sortBoxVerticies(pmin, pmax);
u32 blockseed = Mapgen::getBlockSeed(pmin, mg.seed);
emerge->decomgr->placeAllDecos(&mg, blockseed, pmin, pmax);
return 0;
}
// create_schematic(p1, p2, probability_list, filename, y_slice_prob_list)
int ModApiMapgen::l_create_schematic(lua_State *L)
{
Schematic schem;
Map *map = &(getEnv(L)->getMap());
INodeDefManager *ndef = getServer(L)->getNodeDefManager();
v3s16 p1 = read_v3s16(L, 1);
v3s16 p2 = read_v3s16(L, 2);
sortBoxVerticies(p1, p2);
std::vector<std::pair<v3s16, u8> > prob_list;
if (lua_istable(L, 3)) {
lua_pushnil(L);
while (lua_next(L, 3)) {
if (lua_istable(L, -1)) {
lua_getfield(L, -1, "pos");
v3s16 pos = read_v3s16(L, -1);
lua_pop(L, 1);
u8 prob = getintfield_default(L, -1, "prob", MTSCHEM_PROB_ALWAYS);
prob_list.push_back(std::make_pair(pos, prob));
}
lua_pop(L, 1);
}
}
std::vector<std::pair<s16, u8> > slice_prob_list;
if (lua_istable(L, 5)) {
lua_pushnil(L);
while (lua_next(L, 5)) {
if (lua_istable(L, -1)) {
s16 ypos = getintfield_default(L, -1, "ypos", 0);
u8 prob = getintfield_default(L, -1, "prob", MTSCHEM_PROB_ALWAYS);
slice_prob_list.push_back(std::make_pair(ypos, prob));
}
lua_pop(L, 1);
}
}
const char *filename = luaL_checkstring(L, 4);
if (!schem.getSchematicFromMap(map, p1, p2)) {
errorstream << "create_schematic: failed to get schematic "
"from map" << std::endl;
return 0;
}
schem.applyProbabilities(p1, &prob_list, &slice_prob_list);
schem.saveSchematicToFile(filename);
actionstream << "create_schematic: saved schematic file '"
<< filename << "'." << std::endl;
lua_pushboolean(L, true);
return 1;
}
// place_schematic(p, schematic, rotation, replacement)
int ModApiMapgen::l_place_schematic(lua_State *L)
{
Map *map = &(getEnv(L)->getMap());
SchematicManager *schemmgr = getServer(L)->getEmergeManager()->schemmgr;
//// Read position
v3s16 p = read_v3s16(L, 1);
//// Read rotation
int rot = ROTATE_0;
const char *enumstr = lua_tostring(L, 3);
if (enumstr)
string_to_enum(es_Rotation, rot, std::string(enumstr));
//// Read force placement
bool force_placement = true;
if (lua_isboolean(L, 5))
force_placement = lua_toboolean(L, 5);
//// Read node replacements
StringMap replace_names;
if (lua_istable(L, 4))
read_schematic_replacements(L, 4, &replace_names);
//// Read schematic
Schematic *schem = get_or_load_schematic(L, 2, schemmgr, &replace_names);
if (!schem) {
errorstream << "place_schematic: failed to get schematic" << std::endl;
return 0;
}
schem->placeStructure(map, p, 0, (Rotation)rot, force_placement,
schemmgr->getNodeDef());
lua_pushboolean(L, true);
return 1;
}
// serialize_schematic(schematic, format, options={...})
int ModApiMapgen::l_serialize_schematic(lua_State *L)
{
SchematicManager *schemmgr = getServer(L)->getEmergeManager()->schemmgr;
//// Read options
NodeResolveMethod resolve_method = (NodeResolveMethod)getenumfield(L, 3,
"node_resolve_method", es_NodeResolveMethod, NODE_RESOLVE_NONE);
bool register_on_load = getboolfield_default(L, 3, "register_on_load", false);
bool use_comments = getboolfield_default(L, 3, "use_lua_comments", false);
//// Read schematic
Schematic *schem = get_or_load_schematic(L, 1, schemmgr, NULL,
register_on_load, resolve_method);
if (!schem) {
errorstream << "serialize_schematic: failed to get schematic" << std::endl;
return 0;
}
//// Read format of definition to save as
int schem_format = SCHEM_FMT_MTS;
const char *enumstr = lua_tostring(L, 2);
if (enumstr)
string_to_enum(es_SchematicFormatType, schem_format, std::string(enumstr));
//// Serialize to binary string
std::ostringstream os(std::ios_base::binary);
switch (schem_format) {
case SCHEM_FMT_MTS:
schem->serializeToMts(&os);
break;
case SCHEM_FMT_LUA:
schem->serializeToLua(&os, use_comments);
break;
default:
return 0;
}
std::string ser = os.str();
lua_pushlstring(L, ser.c_str(), ser.length());
return 1;
}
void ModApiMapgen::Initialize(lua_State *L, int top)
{
API_FCT(get_mapgen_object);
API_FCT(get_mapgen_params);
API_FCT(set_mapgen_params);
API_FCT(set_noiseparams);
API_FCT(set_gen_notify);
API_FCT(register_biome);
API_FCT(register_decoration);
API_FCT(register_ore);
API_FCT(register_schematic);
API_FCT(clear_registered_biomes);
API_FCT(clear_registered_decorations);
API_FCT(clear_registered_ores);
API_FCT(clear_registered_schematics);
API_FCT(generate_ores);
API_FCT(generate_decorations);
API_FCT(create_schematic);
API_FCT(place_schematic);
API_FCT(serialize_schematic);
}