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	Hide some unnecessarily verbose ones behind --trace or disable them entirely. Remove duplicate ones. Improve their contents in some places.
		
			
				
	
	
		
			1118 lines
		
	
	
		
			29 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			1118 lines
		
	
	
		
			29 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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| Minetest
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| Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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| 
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| This program is free software; you can redistribute it and/or modify
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| it under the terms of the GNU Lesser General Public License as published by
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| the Free Software Foundation; either version 2.1 of the License, or
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| (at your option) any later version.
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| 
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| This program is distributed in the hope that it will be useful,
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| but WITHOUT ANY WARRANTY; without even the implied warranty of
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| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| GNU Lesser General Public License for more details.
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| 
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| You should have received a copy of the GNU Lesser General Public License along
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| with this program; if not, write to the Free Software Foundation, Inc.,
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| 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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| */
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| 
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| #include "craftdef.h"
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| 
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| #include "irrlichttypes.h"
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| #include "log.h"
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| #include <sstream>
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| #include <set>
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| #include <algorithm>
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| #include "gamedef.h"
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| #include "inventory.h"
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| #include "util/serialize.h"
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| #include "util/string.h"
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| #include "util/numeric.h"
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| #include "util/strfnd.h"
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| #include "exceptions.h"
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| 
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| inline bool isGroupRecipeStr(const std::string &rec_name)
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| {
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| 	return str_starts_with(rec_name, std::string("group:"));
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| }
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| 
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| static bool hasGroupItem(const std::vector<std::string> &recipe)
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| {
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| 	for (const auto &item : recipe) {
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| 		if (isGroupRecipeStr(item))
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| 			return true;
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| 	}
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| 	return false;
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| }
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| 
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| inline u64 getHashForString(const std::string &recipe_str)
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| {
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| 	/*errorstream << "Hashing craft string  \"" << recipe_str << '"';*/
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| 	return murmur_hash_64_ua(recipe_str.data(), recipe_str.length(), 0xdeadbeef);
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| }
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| 
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| static u64 getHashForGrid(CraftHashType type, const std::vector<std::string> &grid_names)
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| {
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| 	switch (type) {
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| 		case CRAFT_HASH_TYPE_ITEM_NAMES: {
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| 			std::ostringstream os;
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| 			bool is_first = true;
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| 			for (const std::string &grid_name : grid_names) {
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| 				if (!grid_name.empty()) {
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| 					os << (is_first ? "" : "\n") << grid_name;
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| 					is_first = false;
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| 				}
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| 			}
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| 			return getHashForString(os.str());
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| 		} case CRAFT_HASH_TYPE_COUNT: {
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| 			u64 cnt = 0;
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| 			for (const std::string &grid_name : grid_names)
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| 				if (!grid_name.empty())
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| 					cnt++;
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| 			return cnt;
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| 		} case CRAFT_HASH_TYPE_UNHASHED:
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| 			return 0;
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| 	}
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| 	// invalid CraftHashType
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| 	assert(false);
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| 	return 0;
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| }
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| 
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| // Check if input matches recipe
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| // Takes recipe groups into account
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| static bool inputItemMatchesRecipe(const std::string &inp_name,
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| 		const std::string &rec_name, IItemDefManager *idef)
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| {
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| 	// Exact name
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| 	if (inp_name == rec_name)
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| 		return true;
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| 
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| 	// Group
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| 	if (isGroupRecipeStr(rec_name) && idef->isKnown(inp_name)) {
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| 		const struct ItemDefinition &def = idef->get(inp_name);
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| 		Strfnd f(rec_name.substr(6));
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| 		bool all_groups_match = true;
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| 		do {
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| 			std::string check_group = f.next(",");
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| 			if (itemgroup_get(def.groups, check_group) == 0) {
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| 				all_groups_match = false;
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| 				break;
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| 			}
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| 		} while (!f.at_end());
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| 		if (all_groups_match)
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| 			return true;
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| 	}
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| 
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| 	// Didn't match
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| 	return false;
 | |
| }
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| 
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| // Deserialize an itemstring then return the name of the item
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| static std::string craftGetItemName(const std::string &itemstring, IGameDef *gamedef)
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| {
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| 	ItemStack item;
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| 	item.deSerialize(itemstring, gamedef->idef());
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| 	return item.name;
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| }
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| 
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| // (mapcar craftGetItemName itemstrings)
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| static std::vector<std::string> craftGetItemNames(
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| 		const std::vector<std::string> &itemstrings, IGameDef *gamedef)
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| {
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| 	std::vector<std::string> result;
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| 	result.reserve(itemstrings.size());
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| 	for (const auto &itemstring : itemstrings) {
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| 		result.push_back(craftGetItemName(itemstring, gamedef));
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| 	}
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| 	return result;
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| }
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| 
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| // Get name of each item, and return them as a new list.
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| static std::vector<std::string> craftGetItemNames(
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| 		const std::vector<ItemStack> &items, IGameDef *gamedef)
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| {
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| 	std::vector<std::string> result;
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| 	result.reserve(items.size());
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| 	for (const auto &item : items) {
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| 		result.push_back(item.name);
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| 	}
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| 	return result;
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| }
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| 
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| // convert a list of item names, to ItemStacks.
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| static std::vector<ItemStack> craftGetItems(
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| 		const std::vector<std::string> &items, IGameDef *gamedef)
 | |
| {
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| 	std::vector<ItemStack> result;
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| 	result.reserve(items.size());
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| 	for (const auto &item : items) {
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| 		result.emplace_back(std::string(item), (u16)1,
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| 			(u16)0, gamedef->getItemDefManager());
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| 	}
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| 	return result;
 | |
| }
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| 
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| // Compute bounding rectangle given a matrix of items
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| // Returns false if every item is ""
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| static bool craftGetBounds(const std::vector<std::string> &items, unsigned int width,
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| 		unsigned int &min_x, unsigned int &max_x,
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| 		unsigned int &min_y, unsigned int &max_y)
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| {
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| 	bool success = false;
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| 	unsigned int x = 0;
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| 	unsigned int y = 0;
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| 	for (const std::string &item : items) {
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| 		// Is this an actual item?
 | |
| 		if (!item.empty()) {
 | |
| 			if (!success) {
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| 				// This is the first nonempty item
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| 				min_x = max_x = x;
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| 				min_y = max_y = y;
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| 				success = true;
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| 			} else {
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| 				if (x < min_x) min_x = x;
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| 				if (x > max_x) max_x = x;
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| 				if (y < min_y) min_y = y;
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| 				if (y > max_y) max_y = y;
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| 			}
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| 		}
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| 
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| 		// Step coordinate
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| 		x++;
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| 		if (x == width) {
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| 			x = 0;
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| 			y++;
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| 		}
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| 	}
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| 	return success;
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| }
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| 
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| // Removes 1 from each item stack
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| static void craftDecrementInput(CraftInput &input, IGameDef *gamedef)
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| {
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| 	for (auto &item : input.items) {
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| 		if (item.count != 0)
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| 			item.remove(1);
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| 	}
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| }
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| 
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| // Removes 1 from each item stack with replacement support
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| // Example: if replacements contains the pair ("bucket:bucket_water", "bucket:bucket_empty"),
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| //   a water bucket will not be removed but replaced by an empty bucket.
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| static void craftDecrementOrReplaceInput(CraftInput &input,
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| 		std::vector<ItemStack> &output_replacements,
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| 		const CraftReplacements &replacements,
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| 		IGameDef *gamedef)
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| {
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| 	if (replacements.pairs.empty()) {
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| 		craftDecrementInput(input, gamedef);
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| 		return;
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| 	}
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| 
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| 	// Make a copy of the replacements pair list
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| 	std::vector<std::pair<std::string, std::string> > pairs = replacements.pairs;
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| 
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| 	for (auto &item : input.items) {
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| 		// Find an appropriate replacement
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| 		bool found_replacement = false;
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| 		for (auto j = pairs.begin(); j != pairs.end(); ++j) {
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| 			if (inputItemMatchesRecipe(item.name, j->first, gamedef->idef())) {
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| 				if (item.count == 1) {
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| 					item.deSerialize(j->second, gamedef->idef());
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| 					found_replacement = true;
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| 					pairs.erase(j);
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| 					break;
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| 				}
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| 
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| 				ItemStack rep;
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| 				rep.deSerialize(j->second, gamedef->idef());
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| 				item.remove(1);
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| 				found_replacement = true;
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| 				output_replacements.push_back(rep);
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| 				break;
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| 
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| 			}
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| 		}
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| 		// No replacement was found, simply decrement count by one
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| 		if (!found_replacement && item.count > 0)
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| 			item.remove(1);
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| 	}
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| }
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| 
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| // Dump an itemstring matrix
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| static std::string craftDumpMatrix(const std::vector<std::string> &items,
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| 		unsigned int width)
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| {
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| 	std::ostringstream os(std::ios::binary);
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| 	os << "{ ";
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| 	unsigned int x = 0;
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| 	for(std::vector<std::string>::size_type i = 0;
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| 			i < items.size(); i++, x++) {
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| 		if (x == width) {
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| 			os << "; ";
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| 			x = 0;
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| 		} else if (x != 0) {
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| 			os << ",";
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| 		}
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| 		os << '"' << items[i] << '"';
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| 	}
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| 	os << " }";
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| 	return os.str();
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| }
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| 
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| // Dump an item matrix
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| std::string craftDumpMatrix(const std::vector<ItemStack> &items,
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| 		unsigned int width)
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| {
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| 	std::ostringstream os(std::ios::binary);
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| 	os << "{ ";
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| 	unsigned int x = 0;
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| 	for (std::vector<ItemStack>::size_type i = 0;
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| 			i < items.size(); i++, x++) {
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| 		if (x == width) {
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| 			os << "; ";
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| 			x = 0;
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| 		} else if (x != 0) {
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| 			os << ",";
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| 		}
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| 		os << '"' << (items[i].getItemString()) << '"';
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| 	}
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| 	os << " }";
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| 	return os.str();
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| }
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| 
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| 
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| /*
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| 	CraftInput
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| */
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| 
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| bool CraftInput::empty() const
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| {
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| 	for (const auto &item : items) {
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| 		if (!item.empty())
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| 			return false;
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| 	}
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| 	return true;
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| }
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| 
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| std::string CraftInput::dump() const
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| {
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| 	std::ostringstream os(std::ios::binary);
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| 	os << "(method=" << ((int)method) << ", items="
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| 		<< craftDumpMatrix(items, width) << ")";
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| 	return os.str();
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| }
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| 
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| /*
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| 	CraftOutput
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| */
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| 
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| std::string CraftOutput::dump() const
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| {
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| 	std::ostringstream os(std::ios::binary);
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| 	os << "(item=\"" << item << "\", time=" << time << ")";
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| 	return os.str();
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| }
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| 
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| /*
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| 	CraftReplacements
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| */
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| 
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| std::string CraftReplacements::dump() const
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| {
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| 	std::ostringstream os(std::ios::binary);
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| 	os<<"{";
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| 	const char *sep = "";
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| 	for (const auto &repl_p : pairs) {
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| 		os << sep
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| 			<< '"' << (repl_p.first)
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| 			<< "\"=>\"" << (repl_p.second) << '"';
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| 		sep = ",";
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| 	}
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| 	os << "}";
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| 	return os.str();
 | |
| }
 | |
| 
 | |
| /*
 | |
| 	CraftDefinitionShaped
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| */
 | |
| 
 | |
| CraftDefinitionShaped::CraftDefinitionShaped(
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| 		const std::string &output_,
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| 		unsigned int width_,
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| 		const std::vector<std::string> &recipe_,
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| 		const CraftReplacements &replacements_):
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| 	output(output_), width(width_), recipe(recipe_), replacements(replacements_)
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| {
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| 	if (hasGroupItem(recipe))
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| 		priority = PRIORITY_SHAPED_AND_GROUPS;
 | |
| 	else
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| 		priority = PRIORITY_SHAPED;
 | |
| }
 | |
| 
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| std::string CraftDefinitionShaped::getName() const
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| {
 | |
| 	return "shaped";
 | |
| }
 | |
| 
 | |
| bool CraftDefinitionShaped::check(const CraftInput &input, IGameDef *gamedef) const
 | |
| {
 | |
| 	if (input.method != CRAFT_METHOD_NORMAL)
 | |
| 		return false;
 | |
| 
 | |
| 	// Get input item matrix
 | |
| 	std::vector<std::string> inp_names = craftGetItemNames(input.items, gamedef);
 | |
| 	unsigned int inp_width = input.width;
 | |
| 	if (inp_width == 0)
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| 		return false;
 | |
| 	while (inp_names.size() % inp_width != 0)
 | |
| 		inp_names.emplace_back("");
 | |
| 
 | |
| 	// Get input bounds
 | |
| 	unsigned int inp_min_x = 0, inp_max_x = 0, inp_min_y = 0, inp_max_y = 0;
 | |
| 	if (!craftGetBounds(inp_names, inp_width, inp_min_x, inp_max_x,
 | |
| 			inp_min_y, inp_max_y))
 | |
| 		return false;  // it was empty
 | |
| 
 | |
| 	std::vector<std::string> rec_names;
 | |
| 	if (hash_inited)
 | |
| 		rec_names = recipe_names;
 | |
| 	else
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| 		rec_names = craftGetItemNames(recipe, gamedef);
 | |
| 
 | |
| 	// Get recipe item matrix
 | |
| 	unsigned int rec_width = width;
 | |
| 	if (rec_width == 0)
 | |
| 		return false;
 | |
| 	while (rec_names.size() % rec_width != 0)
 | |
| 		rec_names.emplace_back("");
 | |
| 
 | |
| 	// Get recipe bounds
 | |
| 	unsigned int rec_min_x=0, rec_max_x=0, rec_min_y=0, rec_max_y=0;
 | |
| 	if (!craftGetBounds(rec_names, rec_width, rec_min_x, rec_max_x,
 | |
| 			rec_min_y, rec_max_y))
 | |
| 		return false;  // it was empty
 | |
| 
 | |
| 	// Different sizes?
 | |
| 	if (inp_max_x - inp_min_x != rec_max_x - rec_min_x ||
 | |
| 			inp_max_y - inp_min_y != rec_max_y - rec_min_y)
 | |
| 		return false;
 | |
| 
 | |
| 	// Verify that all item names in the bounding box are equal
 | |
| 	unsigned int w = inp_max_x - inp_min_x + 1;
 | |
| 	unsigned int h = inp_max_y - inp_min_y + 1;
 | |
| 
 | |
| 	for (unsigned int y=0; y < h; y++) {
 | |
| 		unsigned int inp_y = (inp_min_y + y) * inp_width;
 | |
| 		unsigned int rec_y = (rec_min_y + y) * rec_width;
 | |
| 
 | |
| 		for (unsigned int x=0; x < w; x++) {
 | |
| 			unsigned int inp_x = inp_min_x + x;
 | |
| 			unsigned int rec_x = rec_min_x + x;
 | |
| 
 | |
| 			if (!inputItemMatchesRecipe(
 | |
| 					inp_names[inp_y + inp_x],
 | |
| 					rec_names[rec_y + rec_x], gamedef->idef())) {
 | |
| 				return false;
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	return true;
 | |
| }
 | |
| 
 | |
| CraftOutput CraftDefinitionShaped::getOutput(const CraftInput &input, IGameDef *gamedef) const
 | |
| {
 | |
| 	return CraftOutput(output, 0);
 | |
| }
 | |
| 
 | |
| CraftInput CraftDefinitionShaped::getInput(const CraftOutput &output, IGameDef *gamedef) const
 | |
| {
 | |
| 	return CraftInput(CRAFT_METHOD_NORMAL,width,craftGetItems(recipe,gamedef));
 | |
| }
 | |
| 
 | |
| void CraftDefinitionShaped::decrementInput(CraftInput &input, std::vector<ItemStack> &output_replacements,
 | |
| 	 IGameDef *gamedef) const
 | |
| {
 | |
| 	craftDecrementOrReplaceInput(input, output_replacements, replacements, gamedef);
 | |
| }
 | |
| 
 | |
| u64 CraftDefinitionShaped::getHash(CraftHashType type) const
 | |
| {
 | |
| 	assert(hash_inited); // Pre-condition
 | |
| 	assert((type == CRAFT_HASH_TYPE_ITEM_NAMES)
 | |
| 		|| (type == CRAFT_HASH_TYPE_COUNT)); // Pre-condition
 | |
| 
 | |
| 	std::vector<std::string> rec_names = recipe_names;
 | |
| 	std::sort(rec_names.begin(), rec_names.end());
 | |
| 	return getHashForGrid(type, rec_names);
 | |
| }
 | |
| 
 | |
| void CraftDefinitionShaped::initHash(IGameDef *gamedef)
 | |
| {
 | |
| 	if (hash_inited)
 | |
| 		return;
 | |
| 	hash_inited = true;
 | |
| 	recipe_names = craftGetItemNames(recipe, gamedef);
 | |
| 
 | |
| 	if (hasGroupItem(recipe_names))
 | |
| 		hash_type = CRAFT_HASH_TYPE_COUNT;
 | |
| 	else
 | |
| 		hash_type = CRAFT_HASH_TYPE_ITEM_NAMES;
 | |
| }
 | |
| 
 | |
| std::string CraftDefinitionShaped::dump() const
 | |
| {
 | |
| 	std::ostringstream os(std::ios::binary);
 | |
| 	os << "(shaped, output=\"" << output
 | |
| 		<< "\", recipe=" << craftDumpMatrix(recipe, width)
 | |
| 		<< ", replacements=" << replacements.dump() << ")";
 | |
| 	return os.str();
 | |
| }
 | |
| 
 | |
| /*
 | |
| 	CraftDefinitionShapeless
 | |
| */
 | |
| 
 | |
| CraftDefinitionShapeless::CraftDefinitionShapeless(
 | |
| 		const std::string &output_,
 | |
| 		const std::vector<std::string> &recipe_,
 | |
| 		const CraftReplacements &replacements_):
 | |
| 	output(output_), recipe(recipe_), replacements(replacements_)
 | |
| {
 | |
| 	if (hasGroupItem(recipe))
 | |
| 		priority = PRIORITY_SHAPELESS_AND_GROUPS;
 | |
| 	else
 | |
| 		priority = PRIORITY_SHAPELESS;
 | |
| }
 | |
| 
 | |
| std::string CraftDefinitionShapeless::getName() const
 | |
| {
 | |
| 	return "shapeless";
 | |
| }
 | |
| 
 | |
| bool CraftDefinitionShapeless::check(const CraftInput &input, IGameDef *gamedef) const
 | |
| {
 | |
| 	if (input.method != CRAFT_METHOD_NORMAL)
 | |
| 		return false;
 | |
| 
 | |
| 	// Filter empty items out of input
 | |
| 	std::vector<std::string> input_filtered;
 | |
| 	for (const auto &item : input.items) {
 | |
| 		if (!item.name.empty())
 | |
| 			input_filtered.push_back(item.name);
 | |
| 	}
 | |
| 
 | |
| 	// If there is a wrong number of items in input, no match
 | |
| 	if (input_filtered.size() != recipe.size()) {
 | |
| 		/*dstream<<"Number of input items ("<<input_filtered.size()
 | |
| 				<<") does not match recipe size ("<<recipe.size()<<") "
 | |
| 				<<"of recipe with output="<<output<<std::endl;*/
 | |
| 		return false;
 | |
| 	}
 | |
| 
 | |
| 	std::vector<std::string> recipe_copy;
 | |
| 	if (hash_inited)
 | |
| 		recipe_copy = recipe_names;
 | |
| 	else {
 | |
| 		recipe_copy = craftGetItemNames(recipe, gamedef);
 | |
| 		std::sort(recipe_copy.begin(), recipe_copy.end());
 | |
| 	}
 | |
| 
 | |
| 	// Try with all permutations of the recipe,
 | |
| 	// start from the lexicographically first permutation (=sorted),
 | |
| 	// recipe_names is pre-sorted
 | |
| 	do {
 | |
| 		// If all items match, the recipe matches
 | |
| 		bool all_match = true;
 | |
| 		//dstream<<"Testing recipe (output="<<output<<"):";
 | |
| 		for (size_t i=0; i<recipe.size(); i++) {
 | |
| 			//dstream<<" ("<<input_filtered[i]<<" == "<<recipe_copy[i]<<")";
 | |
| 			if (!inputItemMatchesRecipe(input_filtered[i], recipe_copy[i],
 | |
| 					gamedef->idef())) {
 | |
| 				all_match = false;
 | |
| 				break;
 | |
| 			}
 | |
| 		}
 | |
| 		//dstream<<" -> match="<<all_match<<std::endl;
 | |
| 		if (all_match)
 | |
| 			return true;
 | |
| 	} while (std::next_permutation(recipe_copy.begin(), recipe_copy.end()));
 | |
| 
 | |
| 	return false;
 | |
| }
 | |
| 
 | |
| CraftOutput CraftDefinitionShapeless::getOutput(const CraftInput &input, IGameDef *gamedef) const
 | |
| {
 | |
| 	return CraftOutput(output, 0);
 | |
| }
 | |
| 
 | |
| CraftInput CraftDefinitionShapeless::getInput(const CraftOutput &output, IGameDef *gamedef) const
 | |
| {
 | |
| 	return CraftInput(CRAFT_METHOD_NORMAL, 0, craftGetItems(recipe, gamedef));
 | |
| }
 | |
| 
 | |
| void CraftDefinitionShapeless::decrementInput(CraftInput &input, std::vector<ItemStack> &output_replacements,
 | |
| 	IGameDef *gamedef) const
 | |
| {
 | |
| 	craftDecrementOrReplaceInput(input, output_replacements, replacements, gamedef);
 | |
| }
 | |
| 
 | |
| u64 CraftDefinitionShapeless::getHash(CraftHashType type) const
 | |
| {
 | |
| 	assert(hash_inited); // Pre-condition
 | |
| 	assert(type == CRAFT_HASH_TYPE_ITEM_NAMES
 | |
| 		|| type == CRAFT_HASH_TYPE_COUNT); // Pre-condition
 | |
| 	return getHashForGrid(type, recipe_names);
 | |
| }
 | |
| 
 | |
| void CraftDefinitionShapeless::initHash(IGameDef *gamedef)
 | |
| {
 | |
| 	if (hash_inited)
 | |
| 		return;
 | |
| 	hash_inited = true;
 | |
| 	recipe_names = craftGetItemNames(recipe, gamedef);
 | |
| 	std::sort(recipe_names.begin(), recipe_names.end());
 | |
| 
 | |
| 	if (hasGroupItem(recipe_names))
 | |
| 		hash_type = CRAFT_HASH_TYPE_COUNT;
 | |
| 	else
 | |
| 		hash_type = CRAFT_HASH_TYPE_ITEM_NAMES;
 | |
| }
 | |
| 
 | |
| std::string CraftDefinitionShapeless::dump() const
 | |
| {
 | |
| 	std::ostringstream os(std::ios::binary);
 | |
| 	os << "(shapeless, output=\"" << output
 | |
| 		<< "\", recipe=" << craftDumpMatrix(recipe, recipe.size())
 | |
| 		<< ", replacements=" << replacements.dump() << ")";
 | |
| 	return os.str();
 | |
| }
 | |
| 
 | |
| /*
 | |
| 	CraftDefinitionToolRepair
 | |
| */
 | |
| 
 | |
| CraftDefinitionToolRepair::CraftDefinitionToolRepair(float additional_wear_):
 | |
| 	additional_wear(additional_wear_)
 | |
| {
 | |
| 	priority = PRIORITY_TOOLREPAIR;
 | |
| }
 | |
| 
 | |
| static ItemStack craftToolRepair(
 | |
| 		const ItemStack &item1,
 | |
| 		const ItemStack &item2,
 | |
| 		float additional_wear,
 | |
| 		IGameDef *gamedef)
 | |
| {
 | |
| 	IItemDefManager *idef = gamedef->idef();
 | |
| 	if (item1.count != 1 || item2.count != 1 || item1.name != item2.name
 | |
| 			|| idef->get(item1.name).type != ITEM_TOOL
 | |
| 			|| itemgroup_get(idef->get(item1.name).groups, "disable_repair") == 1) {
 | |
| 		// Failure
 | |
| 		return ItemStack();
 | |
| 	}
 | |
| 
 | |
| 	s32 item1_uses = 65536 - (u32) item1.wear;
 | |
| 	s32 item2_uses = 65536 - (u32) item2.wear;
 | |
| 	s32 new_uses = item1_uses + item2_uses;
 | |
| 	s32 new_wear = 65536 - new_uses + floor(additional_wear * 65536 + 0.5);
 | |
| 	if (new_wear >= 65536)
 | |
| 		return ItemStack();
 | |
| 	if (new_wear < 0)
 | |
| 		new_wear = 0;
 | |
| 
 | |
| 	ItemStack repaired = item1;
 | |
| 	repaired.wear = new_wear;
 | |
| 	return repaired;
 | |
| }
 | |
| 
 | |
| std::string CraftDefinitionToolRepair::getName() const
 | |
| {
 | |
| 	return "toolrepair";
 | |
| }
 | |
| 
 | |
| bool CraftDefinitionToolRepair::check(const CraftInput &input, IGameDef *gamedef) const
 | |
| {
 | |
| 	if (input.method != CRAFT_METHOD_NORMAL)
 | |
| 		return false;
 | |
| 
 | |
| 	ItemStack item1;
 | |
| 	ItemStack item2;
 | |
| 	for (const auto &item : input.items) {
 | |
| 		if (!item.empty()) {
 | |
| 			if (item1.empty())
 | |
| 				item1 = item;
 | |
| 			else if (item2.empty())
 | |
| 				item2 = item;
 | |
| 			else
 | |
| 				return false;
 | |
| 		}
 | |
| 	}
 | |
| 	ItemStack repaired = craftToolRepair(item1, item2, additional_wear, gamedef);
 | |
| 	return !repaired.empty();
 | |
| }
 | |
| 
 | |
| CraftOutput CraftDefinitionToolRepair::getOutput(const CraftInput &input, IGameDef *gamedef) const
 | |
| {
 | |
| 	ItemStack item1;
 | |
| 	ItemStack item2;
 | |
| 	for (const auto &item : input.items) {
 | |
| 		if (!item.empty()) {
 | |
| 			if (item1.empty())
 | |
| 				item1 = item;
 | |
| 			else if (item2.empty())
 | |
| 				item2 = item;
 | |
| 		}
 | |
| 	}
 | |
| 	ItemStack repaired = craftToolRepair(item1, item2, additional_wear, gamedef);
 | |
| 	return CraftOutput(repaired.getItemString(), 0);
 | |
| }
 | |
| 
 | |
| CraftInput CraftDefinitionToolRepair::getInput(const CraftOutput &output, IGameDef *gamedef) const
 | |
| {
 | |
| 	std::vector<ItemStack> stack;
 | |
| 	stack.emplace_back();
 | |
| 	return CraftInput(CRAFT_METHOD_COOKING, additional_wear, stack);
 | |
| }
 | |
| 
 | |
| void CraftDefinitionToolRepair::decrementInput(CraftInput &input, std::vector<ItemStack> &output_replacements,
 | |
| 	IGameDef *gamedef) const
 | |
| {
 | |
| 	craftDecrementInput(input, gamedef);
 | |
| }
 | |
| 
 | |
| std::string CraftDefinitionToolRepair::dump() const
 | |
| {
 | |
| 	std::ostringstream os(std::ios::binary);
 | |
| 	os << "(toolrepair, additional_wear=" << additional_wear << ")";
 | |
| 	return os.str();
 | |
| }
 | |
| 
 | |
| /*
 | |
| 	CraftDefinitionCooking
 | |
| */
 | |
| 
 | |
| CraftDefinitionCooking::CraftDefinitionCooking(
 | |
| 		const std::string &output_,
 | |
| 		const std::string &recipe_,
 | |
| 		float cooktime_,
 | |
| 		const CraftReplacements &replacements_):
 | |
| 	output(output_), recipe(recipe_), cooktime(cooktime_), replacements(replacements_)
 | |
| {
 | |
| 	if (isGroupRecipeStr(recipe))
 | |
| 		priority = PRIORITY_SHAPELESS_AND_GROUPS;
 | |
| 	else
 | |
| 		priority = PRIORITY_SHAPELESS;
 | |
| }
 | |
| 
 | |
| std::string CraftDefinitionCooking::getName() const
 | |
| {
 | |
| 	return "cooking";
 | |
| }
 | |
| 
 | |
| bool CraftDefinitionCooking::check(const CraftInput &input, IGameDef *gamedef) const
 | |
| {
 | |
| 	if (input.method != CRAFT_METHOD_COOKING)
 | |
| 		return false;
 | |
| 
 | |
| 	// Filter empty items out of input
 | |
| 	std::vector<std::string> input_filtered;
 | |
| 	for (const auto &item : input.items) {
 | |
| 		const std::string &name = item.name;
 | |
| 		if (!name.empty())
 | |
| 			input_filtered.push_back(name);
 | |
| 	}
 | |
| 
 | |
| 	// If there is a wrong number of items in input, no match
 | |
| 	if (input_filtered.size() != 1) {
 | |
| 		/*dstream<<"Number of input items ("<<input_filtered.size()
 | |
| 				<<") does not match recipe size (1) "
 | |
| 				<<"of cooking recipe with output="<<output<<std::endl;*/
 | |
| 		return false;
 | |
| 	}
 | |
| 
 | |
| 	// Check the single input item
 | |
| 	return inputItemMatchesRecipe(input_filtered[0], recipe, gamedef->idef());
 | |
| }
 | |
| 
 | |
| CraftOutput CraftDefinitionCooking::getOutput(const CraftInput &input, IGameDef *gamedef) const
 | |
| {
 | |
| 	return CraftOutput(output, cooktime);
 | |
| }
 | |
| 
 | |
| CraftInput CraftDefinitionCooking::getInput(const CraftOutput &output, IGameDef *gamedef) const
 | |
| {
 | |
| 	std::vector<std::string> rec;
 | |
| 	rec.push_back(recipe);
 | |
| 	return CraftInput(CRAFT_METHOD_COOKING,cooktime,craftGetItems(rec,gamedef));
 | |
| }
 | |
| 
 | |
| void CraftDefinitionCooking::decrementInput(CraftInput &input, std::vector<ItemStack> &output_replacements,
 | |
| 	IGameDef *gamedef) const
 | |
| {
 | |
| 	craftDecrementOrReplaceInput(input, output_replacements, replacements, gamedef);
 | |
| }
 | |
| 
 | |
| u64 CraftDefinitionCooking::getHash(CraftHashType type) const
 | |
| {
 | |
| 	if (type == CRAFT_HASH_TYPE_ITEM_NAMES) {
 | |
| 		return getHashForString(recipe_name);
 | |
| 	}
 | |
| 
 | |
| 	if (type == CRAFT_HASH_TYPE_COUNT) {
 | |
| 		return 1;
 | |
| 	}
 | |
| 
 | |
| 	// illegal hash type for this CraftDefinition (pre-condition)
 | |
| 	assert(false);
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| void CraftDefinitionCooking::initHash(IGameDef *gamedef)
 | |
| {
 | |
| 	if (hash_inited)
 | |
| 		return;
 | |
| 	hash_inited = true;
 | |
| 	recipe_name = craftGetItemName(recipe, gamedef);
 | |
| 
 | |
| 	if (isGroupRecipeStr(recipe_name))
 | |
| 		hash_type = CRAFT_HASH_TYPE_COUNT;
 | |
| 	else
 | |
| 		hash_type = CRAFT_HASH_TYPE_ITEM_NAMES;
 | |
| }
 | |
| 
 | |
| std::string CraftDefinitionCooking::dump() const
 | |
| {
 | |
| 	std::ostringstream os(std::ios::binary);
 | |
| 	os << "(cooking, output=\"" << output
 | |
| 		<< "\", recipe=\"" << recipe
 | |
| 		<< "\", cooktime=" << cooktime << ")"
 | |
| 		<< ", replacements=" << replacements.dump() << ")";
 | |
| 	return os.str();
 | |
| }
 | |
| 
 | |
| /*
 | |
| 	CraftDefinitionFuel
 | |
| */
 | |
| 
 | |
| CraftDefinitionFuel::CraftDefinitionFuel(
 | |
| 		const std::string &recipe_,
 | |
| 		float burntime_,
 | |
| 		const CraftReplacements &replacements_):
 | |
| 	recipe(recipe_), burntime(burntime_), replacements(replacements_)
 | |
| {
 | |
| 	if (isGroupRecipeStr(recipe_name))
 | |
| 		priority = PRIORITY_SHAPELESS_AND_GROUPS;
 | |
| 	else
 | |
| 		priority = PRIORITY_SHAPELESS;
 | |
| }
 | |
| 
 | |
| std::string CraftDefinitionFuel::getName() const
 | |
| {
 | |
| 	return "fuel";
 | |
| }
 | |
| 
 | |
| bool CraftDefinitionFuel::check(const CraftInput &input, IGameDef *gamedef) const
 | |
| {
 | |
| 	if (input.method != CRAFT_METHOD_FUEL)
 | |
| 		return false;
 | |
| 
 | |
| 	// Filter empty items out of input
 | |
| 	std::vector<std::string> input_filtered;
 | |
| 	for (const auto &item : input.items) {
 | |
| 		const std::string &name = item.name;
 | |
| 		if (!name.empty())
 | |
| 			input_filtered.push_back(name);
 | |
| 	}
 | |
| 
 | |
| 	// If there is a wrong number of items in input, no match
 | |
| 	if (input_filtered.size() != 1) {
 | |
| 		/*dstream<<"Number of input items ("<<input_filtered.size()
 | |
| 				<<") does not match recipe size (1) "
 | |
| 				<<"of fuel recipe with burntime="<<burntime<<std::endl;*/
 | |
| 		return false;
 | |
| 	}
 | |
| 
 | |
| 	// Check the single input item
 | |
| 	return inputItemMatchesRecipe(input_filtered[0], recipe, gamedef->idef());
 | |
| }
 | |
| 
 | |
| CraftOutput CraftDefinitionFuel::getOutput(const CraftInput &input, IGameDef *gamedef) const
 | |
| {
 | |
| 	return CraftOutput("", burntime);
 | |
| }
 | |
| 
 | |
| CraftInput CraftDefinitionFuel::getInput(const CraftOutput &output, IGameDef *gamedef) const
 | |
| {
 | |
| 	std::vector<std::string> rec;
 | |
| 	rec.push_back(recipe);
 | |
| 	return CraftInput(CRAFT_METHOD_COOKING,(int)burntime,craftGetItems(rec,gamedef));
 | |
| }
 | |
| 
 | |
| void CraftDefinitionFuel::decrementInput(CraftInput &input, std::vector<ItemStack> &output_replacements,
 | |
| 	IGameDef *gamedef) const
 | |
| {
 | |
| 	craftDecrementOrReplaceInput(input, output_replacements, replacements, gamedef);
 | |
| }
 | |
| 
 | |
| u64 CraftDefinitionFuel::getHash(CraftHashType type) const
 | |
| {
 | |
| 	if (type == CRAFT_HASH_TYPE_ITEM_NAMES) {
 | |
| 		return getHashForString(recipe_name);
 | |
| 	}
 | |
| 
 | |
| 	if (type == CRAFT_HASH_TYPE_COUNT) {
 | |
| 		return 1;
 | |
| 	}
 | |
| 
 | |
| 	// illegal hash type for this CraftDefinition (pre-condition)
 | |
| 	assert(false);
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| void CraftDefinitionFuel::initHash(IGameDef *gamedef)
 | |
| {
 | |
| 	if (hash_inited)
 | |
| 		return;
 | |
| 	hash_inited = true;
 | |
| 	recipe_name = craftGetItemName(recipe, gamedef);
 | |
| 
 | |
| 	if (isGroupRecipeStr(recipe_name))
 | |
| 		hash_type = CRAFT_HASH_TYPE_COUNT;
 | |
| 	else
 | |
| 		hash_type = CRAFT_HASH_TYPE_ITEM_NAMES;
 | |
| }
 | |
| 
 | |
| std::string CraftDefinitionFuel::dump() const
 | |
| {
 | |
| 	std::ostringstream os(std::ios::binary);
 | |
| 	os << "(fuel, recipe=\"" << recipe
 | |
| 		<< "\", burntime=" << burntime << ")"
 | |
| 		<< ", replacements=" << replacements.dump() << ")";
 | |
| 	return os.str();
 | |
| }
 | |
| 
 | |
| /*
 | |
| 	Craft definition manager
 | |
| */
 | |
| 
 | |
| class CCraftDefManager: public IWritableCraftDefManager
 | |
| {
 | |
| public:
 | |
| 	CCraftDefManager()
 | |
| 	{
 | |
| 		m_craft_defs.resize(craft_hash_type_max + 1);
 | |
| 	}
 | |
| 
 | |
| 	virtual ~CCraftDefManager()
 | |
| 	{
 | |
| 		clear();
 | |
| 	}
 | |
| 
 | |
| 	virtual bool getCraftResult(CraftInput &input, CraftOutput &output,
 | |
| 			std::vector<ItemStack> &output_replacement, bool decrementInput,
 | |
| 			IGameDef *gamedef) const
 | |
| 	{
 | |
| 		if (input.empty())
 | |
| 			return false;
 | |
| 
 | |
| 		std::vector<std::string> input_names;
 | |
| 		input_names = craftGetItemNames(input.items, gamedef);
 | |
| 		std::sort(input_names.begin(), input_names.end());
 | |
| 
 | |
| 		// Try hash types with increasing collision rate
 | |
| 		// while remembering the latest, highest priority recipe.
 | |
| 		CraftDefinition::RecipePriority priority_best =
 | |
| 			CraftDefinition::PRIORITY_NO_RECIPE;
 | |
| 		CraftDefinition *def_best = nullptr;
 | |
| 		for (int type = 0; type <= craft_hash_type_max; type++) {
 | |
| 			u64 hash = getHashForGrid((CraftHashType) type, input_names);
 | |
| 
 | |
| 			/*errorstream << "Checking type " << type << " with hash " << hash << std::endl;*/
 | |
| 
 | |
| 			// We'd like to do "const [...] hash_collisions = m_craft_defs[type][hash];"
 | |
| 			// but that doesn't compile for some reason. This does.
 | |
| 			auto col_iter = (m_craft_defs[type]).find(hash);
 | |
| 
 | |
| 			if (col_iter == (m_craft_defs[type]).end())
 | |
| 				continue;
 | |
| 
 | |
| 			const std::vector<CraftDefinition*> &hash_collisions = col_iter->second;
 | |
| 			// Walk crafting definitions from back to front, so that later
 | |
| 			// definitions can override earlier ones.
 | |
| 			for (std::vector<CraftDefinition*>::size_type
 | |
| 					i = hash_collisions.size(); i > 0; i--) {
 | |
| 				CraftDefinition *def = hash_collisions[i - 1];
 | |
| 
 | |
| 				/*errorstream << "Checking " << input.dump() << std::endl
 | |
| 					<< " against " << def->dump() << std::endl;*/
 | |
| 
 | |
| 				CraftDefinition::RecipePriority priority = def->getPriority();
 | |
| 				if (priority > priority_best
 | |
| 						&& def->check(input, gamedef)) {
 | |
| 					// Check if the crafted node/item exists
 | |
| 					CraftOutput out = def->getOutput(input, gamedef);
 | |
| 					ItemStack is;
 | |
| 					is.deSerialize(out.item, gamedef->idef());
 | |
| 					if (!is.isKnown(gamedef->idef())) {
 | |
| 						infostream << "trying to craft non-existent "
 | |
| 							<< out.item << ", ignoring recipe" << std::endl;
 | |
| 						continue;
 | |
| 					}
 | |
| 
 | |
| 					output = out;
 | |
| 					priority_best = priority;
 | |
| 					def_best = def;
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 		if (priority_best == CraftDefinition::PRIORITY_NO_RECIPE)
 | |
| 			return false;
 | |
| 		if (decrementInput)
 | |
| 			def_best->decrementInput(input, output_replacement, gamedef);
 | |
| 		return true;
 | |
| 	}
 | |
| 
 | |
| 	virtual std::vector<CraftDefinition*> getCraftRecipes(CraftOutput &output,
 | |
| 			IGameDef *gamedef, unsigned limit=0) const
 | |
| 	{
 | |
| 		std::vector<CraftDefinition*> recipes;
 | |
| 
 | |
| 		auto vec_iter = m_output_craft_definitions.find(output.item);
 | |
| 
 | |
| 		if (vec_iter == m_output_craft_definitions.end())
 | |
| 			return recipes;
 | |
| 
 | |
| 		const std::vector<CraftDefinition*> &vec = vec_iter->second;
 | |
| 
 | |
| 		recipes.reserve(limit ? MYMIN(limit, vec.size()) : vec.size());
 | |
| 
 | |
| 		for (std::vector<CraftDefinition*>::size_type i = vec.size();
 | |
| 				i > 0; i--) {
 | |
| 			CraftDefinition *def = vec[i - 1];
 | |
| 			if (limit && recipes.size() >= limit)
 | |
| 				break;
 | |
| 			recipes.push_back(def);
 | |
| 		}
 | |
| 
 | |
| 		return recipes;
 | |
| 	}
 | |
| 
 | |
| 	virtual bool clearCraftsByOutput(const CraftOutput &output, IGameDef *gamedef)
 | |
| 	{
 | |
| 		auto to_clear = m_output_craft_definitions.find(output.item);
 | |
| 
 | |
| 		if (to_clear == m_output_craft_definitions.end())
 | |
| 			return false;
 | |
| 
 | |
| 		for (auto def : to_clear->second) {
 | |
| 			// Recipes are not yet hashed at this point
 | |
| 			std::vector<CraftDefinition *> &defs = m_craft_defs[(int)CRAFT_HASH_TYPE_UNHASHED][0];
 | |
| 			defs.erase(std::remove(defs.begin(), defs.end(), def), defs.end());
 | |
| 			delete def;
 | |
| 		}
 | |
| 		m_output_craft_definitions.erase(to_clear);
 | |
| 		return true;
 | |
| 	}
 | |
| 
 | |
| 	virtual bool clearCraftsByInput(const CraftInput &input, IGameDef *gamedef)
 | |
| 	{
 | |
| 		if (input.empty())
 | |
| 			return false;
 | |
| 
 | |
| 		// Recipes are not yet hashed at this point
 | |
| 		std::vector<CraftDefinition *> &defs = m_craft_defs[(int)CRAFT_HASH_TYPE_UNHASHED][0];
 | |
| 		std::vector<CraftDefinition *> new_defs;
 | |
| 		bool got_hit = false;
 | |
| 		for (auto def : defs) {
 | |
| 			if (!def->check(input, gamedef)) {
 | |
| 				new_defs.push_back(def);
 | |
| 				continue;
 | |
| 			}
 | |
| 			got_hit = true;
 | |
| 			std::string output = def->getOutput(input, gamedef).item;
 | |
| 			delete def;
 | |
| 			auto it = m_output_craft_definitions.find(craftGetItemName(output, gamedef));
 | |
| 			if (it == m_output_craft_definitions.end())
 | |
| 				continue;
 | |
| 			std::vector<CraftDefinition *> &outdefs = it->second;
 | |
| 			outdefs.erase(std::remove(outdefs.begin(), outdefs.end(), def), outdefs.end());
 | |
| 		}
 | |
| 		if (got_hit)
 | |
| 			defs.swap(new_defs);
 | |
| 
 | |
| 		return got_hit;
 | |
| 	}
 | |
| 
 | |
| 	virtual std::string dump() const
 | |
| 	{
 | |
| 		std::ostringstream os(std::ios::binary);
 | |
| 		os << "Crafting definitions:\n";
 | |
| 		for (int type = 0; type <= craft_hash_type_max; ++type) {
 | |
| 			for (auto it = m_craft_defs[type].begin();
 | |
| 					it != m_craft_defs[type].end(); ++it) {
 | |
| 				for (std::vector<CraftDefinition*>::size_type i = 0;
 | |
| 						i < it->second.size(); i++) {
 | |
| 					os << "type " << type
 | |
| 						<< " hash " << it->first
 | |
| 						<< " def " << it->second[i]->dump()
 | |
| 						<< "\n";
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 		return os.str();
 | |
| 	}
 | |
| 	virtual void registerCraft(CraftDefinition *def, IGameDef *gamedef)
 | |
| 	{
 | |
| 		TRACESTREAM(<< "registerCraft: registering craft definition: "
 | |
| 				<< def->dump() << std::endl);
 | |
| 		m_craft_defs[(int) CRAFT_HASH_TYPE_UNHASHED][0].push_back(def);
 | |
| 
 | |
| 		CraftInput input;
 | |
| 		std::string output_name = craftGetItemName(
 | |
| 				def->getOutput(input, gamedef).item, gamedef);
 | |
| 		m_output_craft_definitions[output_name].push_back(def);
 | |
| 	}
 | |
| 	virtual void clear()
 | |
| 	{
 | |
| 		for (int type = 0; type <= craft_hash_type_max; ++type) {
 | |
| 			for (auto &it : m_craft_defs[type]) {
 | |
| 				for (auto &iit : it.second) {
 | |
| 					delete iit;
 | |
| 				}
 | |
| 				it.second.clear();
 | |
| 			}
 | |
| 			m_craft_defs[type].clear();
 | |
| 		}
 | |
| 		m_output_craft_definitions.clear();
 | |
| 	}
 | |
| 	virtual void initHashes(IGameDef *gamedef)
 | |
| 	{
 | |
| 		// Move the CraftDefs from the unhashed layer into layers higher up.
 | |
| 		std::vector<CraftDefinition *> &unhashed =
 | |
| 			m_craft_defs[(int) CRAFT_HASH_TYPE_UNHASHED][0];
 | |
| 		for (auto def : unhashed) {
 | |
| 			// Initialize and get the definition's hash
 | |
| 			def->initHash(gamedef);
 | |
| 			CraftHashType type = def->getHashType();
 | |
| 			u64 hash = def->getHash(type);
 | |
| 
 | |
| 			// Enter the definition
 | |
| 			m_craft_defs[type][hash].push_back(def);
 | |
| 		}
 | |
| 		unhashed.clear();
 | |
| 	}
 | |
| private:
 | |
| 	std::vector<std::unordered_map<u64, std::vector<CraftDefinition*> > >
 | |
| 		m_craft_defs;
 | |
| 	std::unordered_map<std::string, std::vector<CraftDefinition*> >
 | |
| 		m_output_craft_definitions;
 | |
| };
 | |
| 
 | |
| IWritableCraftDefManager* createCraftDefManager()
 | |
| {
 | |
| 	return new CCraftDefManager();
 | |
| }
 |