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			132 lines
		
	
	
		
			4.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			132 lines
		
	
	
		
			4.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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| Minetest
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| Copyright (C) 2010-2016 celeron55, Perttu Ahola <celeron55@gmail.com>
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| Copyright (C) 2014-2016 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
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| 
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| This program is free software; you can redistribute it and/or modify
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| it under the terms of the GNU Lesser General Public License as published by
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| the Free Software Foundation; either version 2.1 of the License, or
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| (at your option) any later version.
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| 
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| This program is distributed in the hope that it will be useful,
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| but WITHOUT ANY WARRANTY; without even the implied warranty of
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| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| GNU Lesser General Public License for more details.
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| 
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| You should have received a copy of the GNU Lesser General Public License along
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| with this program; if not, write to the Free Software Foundation, Inc.,
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| 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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| */
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| 
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| #include "remoteplayer.h"
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| #include <json/json.h>
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| #include "filesys.h"
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| #include "gamedef.h"
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| #include "porting.h"  // strlcpy
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| #include "server.h"
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| #include "settings.h"
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| #include "convert_json.h"
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| #include "server/player_sao.h"
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| 
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| /*
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| 	RemotePlayer
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| */
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| // static config cache for remoteplayer
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| bool RemotePlayer::m_setting_cache_loaded = false;
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| float RemotePlayer::m_setting_chat_message_limit_per_10sec = 0.0f;
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| u16 RemotePlayer::m_setting_chat_message_limit_trigger_kick = 0;
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| 
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| RemotePlayer::RemotePlayer(const char *name, IItemDefManager *idef):
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| 	Player(name, idef)
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| {
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| 	if (!RemotePlayer::m_setting_cache_loaded) {
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| 		RemotePlayer::m_setting_chat_message_limit_per_10sec =
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| 			g_settings->getFloat("chat_message_limit_per_10sec");
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| 		RemotePlayer::m_setting_chat_message_limit_trigger_kick =
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| 			g_settings->getU16("chat_message_limit_trigger_kick");
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| 		RemotePlayer::m_setting_cache_loaded = true;
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| 	}
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| 	movement_acceleration_default   = g_settings->getFloat("movement_acceleration_default")   * BS;
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| 	movement_acceleration_air       = g_settings->getFloat("movement_acceleration_air")       * BS;
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| 	movement_acceleration_fast      = g_settings->getFloat("movement_acceleration_fast")      * BS;
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| 	movement_speed_walk             = g_settings->getFloat("movement_speed_walk")             * BS;
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| 	movement_speed_crouch           = g_settings->getFloat("movement_speed_crouch")           * BS;
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| 	movement_speed_fast             = g_settings->getFloat("movement_speed_fast")             * BS;
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| 	movement_speed_climb            = g_settings->getFloat("movement_speed_climb")            * BS;
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| 	movement_speed_jump             = g_settings->getFloat("movement_speed_jump")             * BS;
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| 	movement_liquid_fluidity        = g_settings->getFloat("movement_liquid_fluidity")        * BS;
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| 	movement_liquid_fluidity_smooth = g_settings->getFloat("movement_liquid_fluidity_smooth") * BS;
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| 	movement_liquid_sink            = g_settings->getFloat("movement_liquid_sink")            * BS;
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| 	movement_gravity                = g_settings->getFloat("movement_gravity")                * BS;
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| 
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| 	// copy defaults
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| 	m_cloud_params.density = 0.4f;
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| 	m_cloud_params.color_bright = video::SColor(229, 240, 240, 255);
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| 	m_cloud_params.color_ambient = video::SColor(255, 0, 0, 0);
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| 	m_cloud_params.height = 120.0f;
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| 	m_cloud_params.thickness = 16.0f;
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| 	m_cloud_params.speed = v2f(0.0f, -2.0f);
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| 
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| 	// Skybox defaults:
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| 
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| 	SkyboxDefaults sky_defaults;
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| 
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| 	m_skybox_params.sky_color = sky_defaults.getSkyColorDefaults();
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| 	m_skybox_params.type = "regular";
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| 	m_skybox_params.clouds = true;
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| 	m_skybox_params.fog_sun_tint = video::SColor(255, 244, 125, 29);
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| 	m_skybox_params.fog_moon_tint = video::SColorf(0.5, 0.6, 0.8, 1).toSColor();
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| 	m_skybox_params.fog_tint_type = "default";
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| 
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| 	m_sun_params = sky_defaults.getSunDefaults();
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| 	m_moon_params = sky_defaults.getMoonDefaults();
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| 	m_star_params = sky_defaults.getStarDefaults();
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| }
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| 
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| 
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| const RemotePlayerChatResult RemotePlayer::canSendChatMessage()
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| {
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| 	// Rate limit messages
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| 	u32 now = time(NULL);
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| 	float time_passed = now - m_last_chat_message_sent;
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| 	m_last_chat_message_sent = now;
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| 
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| 	// If this feature is disabled
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| 	if (m_setting_chat_message_limit_per_10sec <= 0.0) {
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| 		return RPLAYER_CHATRESULT_OK;
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| 	}
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| 
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| 	m_chat_message_allowance += time_passed * (m_setting_chat_message_limit_per_10sec / 8.0f);
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| 	if (m_chat_message_allowance > m_setting_chat_message_limit_per_10sec) {
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| 		m_chat_message_allowance = m_setting_chat_message_limit_per_10sec;
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| 	}
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| 
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| 	if (m_chat_message_allowance < 1.0f) {
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| 		infostream << "Player " << m_name
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| 				<< " chat limited due to excessive message amount." << std::endl;
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| 
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| 		// Kick player if flooding is too intensive
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| 		m_message_rate_overhead++;
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| 		if (m_message_rate_overhead > RemotePlayer::m_setting_chat_message_limit_trigger_kick) {
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| 			return RPLAYER_CHATRESULT_KICK;
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| 		}
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| 
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| 		return RPLAYER_CHATRESULT_FLOODING;
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| 	}
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| 
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| 	// Reinit message overhead
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| 	if (m_message_rate_overhead > 0) {
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| 		m_message_rate_overhead = 0;
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| 	}
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| 
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| 	m_chat_message_allowance -= 1.0f;
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| 	return RPLAYER_CHATRESULT_OK;
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| }
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| 
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| void RemotePlayer::onSuccessfulSave()
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| {
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| 	setModified(false);
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| 	if (m_sao)
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| 		m_sao->getMeta().setModified(false);
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| }
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