mirror of
https://github.com/luanti-org/luanti.git
synced 2025-10-18 10:45:27 +02:00
Textures created through a render target are flipped along the X axis. For the same reason, screenshots must be flipped back as well ('IVideoDriver::createScreenShot'). This commit implements the same flipping concept in two places: 1. Batch rendering of images (mostly used by fonts/text) 2. In-world rendering of such textures