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			7 lines
		
	
	
		
			72 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
			
		
		
	
	
			7 lines
		
	
	
		
			72 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
| uniform vec4 starColor;
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| 
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| void main(void)
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| {
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| 	gl_FragColor = starColor;
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| }
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