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	* C++11 patchset 9: move hardcoded init parameters to class definitions C++11 introduced the possibility to define the default values directly in class definitions, do it on current code Also remove some unused attributes * CollisionInfo::bouncy * collisionMoveResult::collides_xy * collisionMoveResult::standing_on_unloaded * Clouds::speed * More constructor cleanups + some variables removal * remove only write guiFormSpecMenu::m_old_tooltip * move header included inside defintions in genericobject.h * remove some unused since years exception classes * remove unused & empty debug_stacks_init * remove unused & empty content_nodemeta_serialize_legacy * remove forgotten useless bool (bouncy) in collision.cpp code
		
			
				
	
	
		
			192 lines
		
	
	
		
			5.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			192 lines
		
	
	
		
			5.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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Minetest
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Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "content_nodemeta.h"
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#include "nodemetadata.h"
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#include "nodetimer.h"
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#include "inventory.h"
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#include "log.h"
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#include "serialization.h"
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#include "util/serialize.h"
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#include "util/string.h"
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#include "constants.h" // MAP_BLOCKSIZE
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#include <sstream>
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#define NODEMETA_GENERIC 1
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#define NODEMETA_SIGN 14
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#define NODEMETA_CHEST 15
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#define NODEMETA_FURNACE 16
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#define NODEMETA_LOCKABLE_CHEST 17
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// Returns true if node timer must be set
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static bool content_nodemeta_deserialize_legacy_body(
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		std::istream &is, s16 id, NodeMetadata *meta)
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{
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	meta->clear();
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	if(id == NODEMETA_GENERIC) // GenericNodeMetadata (0.4-dev)
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	{
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		meta->getInventory()->deSerialize(is);
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		deSerializeLongString(is);  // m_text
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		deSerializeString(is);  // m_owner
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		meta->setString("infotext",deSerializeString(is));
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		meta->setString("formspec",deSerializeString(is));
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		readU8(is);  // m_allow_text_input
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		readU8(is);  // m_allow_removal
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		readU8(is);  // m_enforce_owner
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		int num_vars = readU32(is);
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		for(int i=0; i<num_vars; i++){
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			std::string name = deSerializeString(is);
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			std::string var = deSerializeLongString(is);
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			meta->setString(name, var);
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		}
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		return false;
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	}
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	else if(id == NODEMETA_SIGN) // SignNodeMetadata
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	{
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		meta->setString("text", deSerializeString(is));
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		//meta->setString("infotext","\"${text}\"");
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		meta->setString("infotext",
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				std::string("\"") + meta->getString("text") + "\"");
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		meta->setString("formspec","field[text;;${text}]");
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		return false;
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	}
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	else if(id == NODEMETA_CHEST) // ChestNodeMetadata
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	{
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		meta->getInventory()->deSerialize(is);
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		// Rename inventory list "0" to "main"
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		Inventory *inv = meta->getInventory();
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		if(!inv->getList("main") && inv->getList("0")){
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			inv->getList("0")->setName("main");
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		}
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		assert(inv->getList("main") && !inv->getList("0"));
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		meta->setString("formspec","size[8,9]"
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				"list[current_name;main;0,0;8,4;]"
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				"list[current_player;main;0,5;8,4;]");
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		return false;
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	}
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	else if(id == NODEMETA_LOCKABLE_CHEST) // LockingChestNodeMetadata
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	{
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		meta->setString("owner", deSerializeString(is));
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		meta->getInventory()->deSerialize(is);
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		// Rename inventory list "0" to "main"
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		Inventory *inv = meta->getInventory();
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		if(!inv->getList("main") && inv->getList("0")){
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			inv->getList("0")->setName("main");
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		}
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		assert(inv->getList("main") && !inv->getList("0"));
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		meta->setString("formspec","size[8,9]"
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				"list[current_name;main;0,0;8,4;]"
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				"list[current_player;main;0,5;8,4;]");
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		return false;
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	}
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	else if(id == NODEMETA_FURNACE) // FurnaceNodeMetadata
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	{
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		meta->getInventory()->deSerialize(is);
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		int temp = 0;
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		is>>temp;
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		meta->setString("fuel_totaltime", ftos((float)temp/10));
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		temp = 0;
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		is>>temp;
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		meta->setString("fuel_time", ftos((float)temp/10));
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		temp = 0;
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		is>>temp;
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		//meta->setString("src_totaltime", ftos((float)temp/10));
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		temp = 0;
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		is>>temp;
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		meta->setString("src_time", ftos((float)temp/10));
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		meta->setString("formspec","size[8,9]"
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			"list[current_name;fuel;2,3;1,1;]"
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			"list[current_name;src;2,1;1,1;]"
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			"list[current_name;dst;5,1;2,2;]"
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			"list[current_player;main;0,5;8,4;]");
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		return true;
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	}
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	else
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	{
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		throw SerializationError("Unknown legacy node metadata");
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	}
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}
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static bool content_nodemeta_deserialize_legacy_meta(
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		std::istream &is, NodeMetadata *meta)
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{
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	// Read id
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	s16 id = readS16(is);
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	// Read data
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	std::string data = deSerializeString(is);
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	std::istringstream tmp_is(data, std::ios::binary);
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	return content_nodemeta_deserialize_legacy_body(tmp_is, id, meta);
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}
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void content_nodemeta_deserialize_legacy(std::istream &is,
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		NodeMetadataList *meta, NodeTimerList *timers,
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		IItemDefManager *item_def_mgr)
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{
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	meta->clear();
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	timers->clear();
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	u16 version = readU16(is);
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	if(version > 1)
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	{
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		infostream<<FUNCTION_NAME<<": version "<<version<<" not supported"
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				<<std::endl;
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		throw SerializationError(FUNCTION_NAME);
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	}
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	u16 count = readU16(is);
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	for(u16 i=0; i<count; i++)
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	{
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		u16 p16 = readU16(is);
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		v3s16 p(0,0,0);
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		p.Z += p16 / MAP_BLOCKSIZE / MAP_BLOCKSIZE;
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		p16 -= p.Z * MAP_BLOCKSIZE * MAP_BLOCKSIZE;
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		p.Y += p16 / MAP_BLOCKSIZE;
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		p16 -= p.Y * MAP_BLOCKSIZE;
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		p.X += p16;
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		if(meta->get(p) != NULL)
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		{
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			warningstream<<FUNCTION_NAME<<": "
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					<<"already set data at position"
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					<<"("<<p.X<<","<<p.Y<<","<<p.Z<<"): Ignoring."
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					<<std::endl;
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			continue;
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		}
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		NodeMetadata *data = new NodeMetadata(item_def_mgr);
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		bool need_timer = content_nodemeta_deserialize_legacy_meta(is, data);
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		meta->set(p, data);
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		if(need_timer)
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			timers->set(NodeTimer(1., 0., p));
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	}
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}
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