This website requires JavaScript.
탐색
도움말
로그인
luanti-org
/
luanti
보기
1
좋아요
0
포크
0
You've already forked luanti
의 미러
https://github.com/luanti-org/luanti.git
synced
2025-12-16 12:05:26 +01:00
코드
활동
Files
54b805ffd0002821f228ab6eb25704bcb58e3080
luanti
/
client
/
shaders
/
3d_interlaced_merge
히스토리
Muhammad Rifqi Priyo Susanto
1abb83b1ab
Use vec4 for varTexCoord in interlaced shader (
#11004
)
...
Somewhen in the past, inTexCoord0 was a vec2. Now, it is a vec4.
2021-03-01 13:37:32 +01:00
..
opengl_fragment.glsl
Use vec4 for varTexCoord in interlaced shader (
#11004
)
2021-03-01 13:37:32 +01:00
opengl_vertex.glsl
Use vec4 for varTexCoord in interlaced shader (
#11004
)
2021-03-01 13:37:32 +01:00