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			12 lines
		
	
	
		
			129 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
			
		
		
	
	
			12 lines
		
	
	
		
			129 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
| #version 100
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| 
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| precision mediump float;
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| 
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| /* Varyings */
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| varying vec4 vVertexColor;
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| 
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| void main()
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| {
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| 	gl_FragColor = vVertexColor;
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| }
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