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				https://github.com/luanti-org/luanti.git
				synced 2025-11-04 01:05:48 +01:00 
			
		
		
		
	
		
			
				
	
	
		
			758 lines
		
	
	
		
			22 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
			
		
		
	
	
			758 lines
		
	
	
		
			22 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
-- Minetest: builtin/item.lua
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local builtin_shared = ...
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local function copy_pointed_thing(pointed_thing)
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	return {
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		type  = pointed_thing.type,
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		above = pointed_thing.above and vector.copy(pointed_thing.above),
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		under = pointed_thing.under and vector.copy(pointed_thing.under),
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		ref   = pointed_thing.ref,
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	}
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end
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--
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-- Item definition helpers
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--
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function core.get_pointed_thing_position(pointed_thing, above)
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	if pointed_thing.type == "node" then
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		if above then
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			-- The position where a node would be placed
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			return pointed_thing.above
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		end
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		-- The position where a node would be dug
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		return pointed_thing.under
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	elseif pointed_thing.type == "object" then
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		return pointed_thing.ref and pointed_thing.ref:get_pos()
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	end
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end
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local function has_all_groups(tbl, required_groups)
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	if type(required_groups) == "string" then
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		return (tbl[required_groups] or 0) ~= 0
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	end
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	for _, group in ipairs(required_groups) do
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		if (tbl[group] or 0) == 0 then
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			return false
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		end
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	end
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	return true
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end
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function core.get_node_drops(node, toolname)
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	-- Compatibility, if node is string
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	local nodename = node
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	local param2 = 0
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	-- New format, if node is table
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	if (type(node) == "table") then
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		nodename = node.name
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		param2 = node.param2
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	end
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	local def = core.registered_nodes[nodename]
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	local drop = def and def.drop
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	local ptype = def and def.paramtype2
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	-- get color, if there is color (otherwise nil)
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	local palette_index = core.strip_param2_color(param2, ptype)
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	if drop == nil then
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		-- default drop
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		if palette_index then
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			local stack = ItemStack(nodename)
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			stack:get_meta():set_int("palette_index", palette_index)
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			return {stack:to_string()}
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		end
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		return {nodename}
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	elseif type(drop) == "string" then
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		-- itemstring drop
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		return drop ~= "" and {drop} or {}
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	elseif drop.items == nil then
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		-- drop = {} to disable default drop
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		return {}
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	end
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	-- Extended drop table
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	local got_items = {}
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	local got_count = 0
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	for _, item in ipairs(drop.items) do
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		local good_rarity = true
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		local good_tool = true
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		if item.rarity ~= nil then
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			good_rarity = item.rarity < 1 or math.random(item.rarity) == 1
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		end
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		if item.tools ~= nil or item.tool_groups ~= nil then
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			good_tool = false
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		end
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		if item.tools ~= nil and toolname then
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			for _, tool in ipairs(item.tools) do
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				if tool:sub(1, 1) == '~' then
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					good_tool = toolname:find(tool:sub(2)) ~= nil
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				else
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					good_tool = toolname == tool
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				end
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				if good_tool then
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					break
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				end
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			end
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		end
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		if item.tool_groups ~= nil and toolname then
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			local tooldef = core.registered_items[toolname]
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			if tooldef ~= nil and type(tooldef.groups) == "table" then
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				if type(item.tool_groups) == "string" then
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					-- tool_groups can be a string which specifies the required group
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					good_tool = core.get_item_group(toolname, item.tool_groups) ~= 0
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				else
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					-- tool_groups can be a list of sufficient requirements.
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					-- i.e. if any item in the list can be satisfied then the tool is good
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					assert(type(item.tool_groups) == "table")
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					for _, required_groups in ipairs(item.tool_groups) do
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						-- required_groups can be either a string (a single group),
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						-- or an array of strings where all must be in tooldef.groups
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						good_tool = has_all_groups(tooldef.groups, required_groups)
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						if good_tool then
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							break
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						end
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					end
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				end
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			end
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		end
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		if good_rarity and good_tool then
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			got_count = got_count + 1
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			for _, add_item in ipairs(item.items) do
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				-- add color, if necessary
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				if item.inherit_color and palette_index then
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					local stack = ItemStack(add_item)
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					stack:get_meta():set_int("palette_index", palette_index)
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					add_item = stack:to_string()
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				end
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				got_items[#got_items+1] = add_item
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			end
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			if drop.max_items ~= nil and got_count == drop.max_items then
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				break
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			end
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		end
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	end
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	return got_items
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end
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local function user_name(user)
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	return user and user:get_player_name() or ""
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end
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-- Returns a logging function. For empty names, does not log.
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local function make_log(name)
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	return name ~= "" and core.log or function() end
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end
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function core.item_place_node(itemstack, placer, pointed_thing, param2,
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		prevent_after_place)
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	local def = itemstack:get_definition()
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	if def.type ~= "node" or pointed_thing.type ~= "node" then
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		return itemstack, nil
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	end
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	local under = pointed_thing.under
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	local oldnode_under = core.get_node_or_nil(under)
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	local above = pointed_thing.above
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	local oldnode_above = core.get_node_or_nil(above)
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	local playername = user_name(placer)
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	local log = make_log(playername)
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	if not oldnode_under or not oldnode_above then
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		log("info", playername .. " tried to place"
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			.. " node in unloaded position " .. core.pos_to_string(above))
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		return itemstack, nil
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	end
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	local olddef_under = core.registered_nodes[oldnode_under.name]
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	olddef_under = olddef_under or core.nodedef_default
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	local olddef_above = core.registered_nodes[oldnode_above.name]
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	olddef_above = olddef_above or core.nodedef_default
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	if not olddef_above.buildable_to and not olddef_under.buildable_to then
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		log("info", playername .. " tried to place"
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			.. " node in invalid position " .. core.pos_to_string(above)
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			.. ", replacing " .. oldnode_above.name)
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		return itemstack, nil
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	end
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	-- Place above pointed node
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	local place_to = vector.copy(above)
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	-- If node under is buildable_to, place into it instead (eg. snow)
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	if olddef_under.buildable_to then
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		log("info", "node under is buildable to")
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		place_to = vector.copy(under)
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	end
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	if core.is_protected(place_to, playername) then
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		log("action", playername
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				.. " tried to place " .. def.name
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				.. " at protected position "
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				.. core.pos_to_string(place_to))
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		core.record_protection_violation(place_to, playername)
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		return itemstack, nil
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	end
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	local oldnode = core.get_node(place_to)
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	local newnode = {name = def.name, param1 = 0, param2 = param2 or 0}
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	-- Calculate direction for wall mounted stuff like torches and signs
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	if def.place_param2 ~= nil then
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		newnode.param2 = def.place_param2
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	elseif (def.paramtype2 == "wallmounted" or
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			def.paramtype2 == "colorwallmounted") and not param2 then
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		local dir = vector.subtract(under, above)
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		-- If you change this code, also change src/client/game.cpp
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		newnode.param2 = core.dir_to_wallmounted(dir)
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		if def.wallmounted_rotate_vertical and
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				(newnode.param2 == 0 or newnode.param2 == 1) then
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			local placer_pos = placer and placer:get_pos()
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			if placer_pos then
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				local pdir = {
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					x = above.x - placer_pos.x,
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					y = dir.y,
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					z = above.z - placer_pos.z
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				}
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				local rotate = false
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				if def.drawtype == "torchlike" then
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					if not ((pdir.x < 0 and pdir.z > 0) or
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							(pdir.x > 0 and pdir.z < 0)) then
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						rotate = true
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					end
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					if pdir.y > 0 then
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						rotate = not rotate
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					end
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				elseif def.drawtype == "signlike" then
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					if math.abs(pdir.x) < math.abs(pdir.z) then
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						rotate = true
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					end
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				else
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					if math.abs(pdir.x) > math.abs(pdir.z) then
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						rotate = true
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					end
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				end
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				if rotate then
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					newnode.param2 = newnode.param2 + 6
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				end
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			end
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		end
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	-- Calculate the direction for furnaces and chests and stuff
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	elseif (def.paramtype2 == "facedir" or
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			def.paramtype2 == "colorfacedir" or
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			def.paramtype2 == "4dir" or
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			def.paramtype2 == "color4dir") and not param2 then
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		local placer_pos = placer and placer:get_pos()
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		if placer_pos then
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			local dir = vector.subtract(above, placer_pos)
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			newnode.param2 = core.dir_to_facedir(dir)
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			log("info", "facedir: " .. newnode.param2)
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		end
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	end
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	local metatable = itemstack:get_meta():to_table().fields
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	-- Transfer color information
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	if metatable.palette_index and not def.place_param2 then
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		local color_divisor = nil
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		if def.paramtype2 == "color" then
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			color_divisor = 1
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		elseif def.paramtype2 == "colorwallmounted" then
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			color_divisor = 8
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		elseif def.paramtype2 == "colorfacedir" then
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			color_divisor = 32
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		elseif def.paramtype2 == "color4dir" then
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			color_divisor = 4
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		elseif def.paramtype2 == "colordegrotate" then
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			color_divisor = 32
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		end
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		if color_divisor then
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			local color = math.floor(metatable.palette_index / color_divisor)
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			local other = newnode.param2 % color_divisor
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			newnode.param2 = color * color_divisor + other
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		end
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	end
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	-- Check if the node is attached and if it can be placed there
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	local an = core.get_item_group(def.name, "attached_node")
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	if an ~= 0 and
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		not builtin_shared.check_attached_node(place_to, newnode, an) then
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		log("action", "attached node " .. def.name ..
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			" cannot be placed at " .. core.pos_to_string(place_to))
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		return itemstack, nil
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	end
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	log("action", playername .. " places node "
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		.. def.name .. " at " .. core.pos_to_string(place_to))
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	-- Add node and update
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	core.add_node(place_to, newnode)
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	-- Play sound if it was done by a player
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	if playername ~= "" and def.sounds and def.sounds.place then
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		core.sound_play(def.sounds.place, {
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			pos = place_to,
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			exclude_player = playername,
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		}, true)
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	end
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	local take_item = true
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	-- Run callback
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	if def.after_place_node and not prevent_after_place then
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		-- Deepcopy place_to and pointed_thing because callback can modify it
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		local place_to_copy = vector.copy(place_to)
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		local pointed_thing_copy = copy_pointed_thing(pointed_thing)
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		if def.after_place_node(place_to_copy, placer, itemstack,
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				pointed_thing_copy) then
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			take_item = false
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		end
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	end
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 | 
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	-- Run script hook
 | 
						|
	for _, callback in ipairs(core.registered_on_placenodes) do
 | 
						|
		-- Deepcopy pos, node and pointed_thing because callback can modify them
 | 
						|
		local place_to_copy = vector.copy(place_to)
 | 
						|
		local newnode_copy = {name=newnode.name, param1=newnode.param1, param2=newnode.param2}
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		local oldnode_copy = {name=oldnode.name, param1=oldnode.param1, param2=oldnode.param2}
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						|
		local pointed_thing_copy = copy_pointed_thing(pointed_thing)
 | 
						|
		if callback(place_to_copy, newnode_copy, placer, oldnode_copy, itemstack, pointed_thing_copy) then
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			take_item = false
 | 
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		end
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	end
 | 
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 | 
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	if take_item then
 | 
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		itemstack:take_item()
 | 
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	end
 | 
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	return itemstack, place_to
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end
 | 
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 | 
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-- deprecated, item_place does not call this
 | 
						|
function core.item_place_object(itemstack, placer, pointed_thing)
 | 
						|
	local pos = core.get_pointed_thing_position(pointed_thing, true)
 | 
						|
	if pos ~= nil then
 | 
						|
		local item = itemstack:take_item()
 | 
						|
		core.add_item(pos, item)
 | 
						|
	end
 | 
						|
	return itemstack
 | 
						|
end
 | 
						|
 | 
						|
function core.item_place(itemstack, placer, pointed_thing, param2)
 | 
						|
	-- Call on_rightclick if the pointed node defines it
 | 
						|
	if pointed_thing.type == "node" and placer and
 | 
						|
			not placer:get_player_control().sneak then
 | 
						|
		local n = core.get_node(pointed_thing.under)
 | 
						|
		local nn = n.name
 | 
						|
		if core.registered_nodes[nn] and core.registered_nodes[nn].on_rightclick then
 | 
						|
			return core.registered_nodes[nn].on_rightclick(pointed_thing.under, n,
 | 
						|
					placer, itemstack, pointed_thing) or itemstack, nil
 | 
						|
		end
 | 
						|
	end
 | 
						|
 | 
						|
	-- Place if node, otherwise do nothing
 | 
						|
	if itemstack:get_definition().type == "node" then
 | 
						|
		return core.item_place_node(itemstack, placer, pointed_thing, param2)
 | 
						|
	end
 | 
						|
	return itemstack, nil
 | 
						|
end
 | 
						|
 | 
						|
function core.item_secondary_use(itemstack, placer)
 | 
						|
	return itemstack
 | 
						|
end
 | 
						|
 | 
						|
function core.item_drop(itemstack, dropper, pos)
 | 
						|
	local dropper_is_player = dropper and dropper:is_player()
 | 
						|
	local p = table.copy(pos)
 | 
						|
	local cnt = itemstack:get_count()
 | 
						|
	if dropper_is_player then
 | 
						|
		p.y = p.y + 1.2
 | 
						|
	end
 | 
						|
	local item = itemstack:take_item(cnt)
 | 
						|
	local obj = core.add_item(p, item)
 | 
						|
	if obj then
 | 
						|
		if dropper_is_player then
 | 
						|
			local dir = dropper:get_look_dir()
 | 
						|
			dir.x = dir.x * 2.9
 | 
						|
			dir.y = dir.y * 2.9 + 2
 | 
						|
			dir.z = dir.z * 2.9
 | 
						|
			obj:set_velocity(dir)
 | 
						|
			obj:get_luaentity().dropped_by = dropper:get_player_name()
 | 
						|
		end
 | 
						|
		return itemstack
 | 
						|
	end
 | 
						|
	-- If we reach this, adding the object to the
 | 
						|
	-- environment failed
 | 
						|
end
 | 
						|
 | 
						|
function core.item_pickup(itemstack, picker, pointed_thing, ...)
 | 
						|
	itemstack = ItemStack(itemstack)
 | 
						|
	-- Invoke global on_item_pickup callbacks.
 | 
						|
	for _, callback in ipairs(core.registered_on_item_pickups) do
 | 
						|
		local result = callback(itemstack, picker, pointed_thing, ...)
 | 
						|
		if result then
 | 
						|
			return ItemStack(result)
 | 
						|
		end
 | 
						|
	end
 | 
						|
 | 
						|
	-- Pickup item.
 | 
						|
	local inv = picker and picker:get_inventory()
 | 
						|
	if inv then
 | 
						|
		return inv:add_item("main", itemstack)
 | 
						|
	end
 | 
						|
	return itemstack
 | 
						|
end
 | 
						|
 | 
						|
function core.do_item_eat(hp_change, replace_with_item, itemstack, user, pointed_thing)
 | 
						|
	for _, callback in ipairs(core.registered_on_item_eats) do
 | 
						|
		local result = callback(hp_change, replace_with_item, itemstack, user, pointed_thing)
 | 
						|
		if result then
 | 
						|
			return result
 | 
						|
		end
 | 
						|
	end
 | 
						|
	-- read definition before potentially emptying the stack
 | 
						|
	local def = itemstack:get_definition()
 | 
						|
	if itemstack:take_item():is_empty() then
 | 
						|
		return itemstack
 | 
						|
	end
 | 
						|
 | 
						|
	if def and def.sound and def.sound.eat then
 | 
						|
		core.sound_play(def.sound.eat, {
 | 
						|
			pos = user:get_pos(),
 | 
						|
			max_hear_distance = 16
 | 
						|
		}, true)
 | 
						|
	end
 | 
						|
 | 
						|
	-- Changing hp might kill the player causing mods to do who-knows-what to the
 | 
						|
	-- inventory, so do this before set_hp().
 | 
						|
	replace_with_item = itemstack:add_item(replace_with_item)
 | 
						|
	user:set_wielded_item(itemstack)
 | 
						|
	if not replace_with_item:is_empty() then
 | 
						|
		local inv = user:get_inventory()
 | 
						|
		-- Check if inv is null, since non-players don't have one
 | 
						|
		if inv then
 | 
						|
			replace_with_item = inv:add_item("main", replace_with_item)
 | 
						|
		end
 | 
						|
	end
 | 
						|
	if not replace_with_item:is_empty() then
 | 
						|
		local pos = user:get_pos()
 | 
						|
		pos.y = math.floor(pos.y + 0.5)
 | 
						|
		core.add_item(pos, replace_with_item)
 | 
						|
	end
 | 
						|
 | 
						|
	user:set_hp(user:get_hp() + hp_change)
 | 
						|
 | 
						|
	return nil -- don't overwrite wield item a second time
 | 
						|
end
 | 
						|
 | 
						|
function core.item_eat(hp_change, replace_with_item)
 | 
						|
	return function(itemstack, user, pointed_thing)  -- closure
 | 
						|
		if user then
 | 
						|
			return core.do_item_eat(hp_change, replace_with_item, itemstack, user, pointed_thing)
 | 
						|
		end
 | 
						|
	end
 | 
						|
end
 | 
						|
 | 
						|
function core.node_punch(pos, node, puncher, pointed_thing)
 | 
						|
	-- Run script hook
 | 
						|
	for _, callback in ipairs(core.registered_on_punchnodes) do
 | 
						|
		-- Copy pos and node because callback can modify them
 | 
						|
		local pos_copy = vector.copy(pos)
 | 
						|
		local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
 | 
						|
		local pointed_thing_copy = pointed_thing and copy_pointed_thing(pointed_thing) or nil
 | 
						|
		callback(pos_copy, node_copy, puncher, pointed_thing_copy)
 | 
						|
	end
 | 
						|
end
 | 
						|
 | 
						|
function core.handle_node_drops(pos, drops, digger)
 | 
						|
	-- Add dropped items to object's inventory
 | 
						|
	local inv = digger and digger:get_inventory()
 | 
						|
	local give_item
 | 
						|
	if inv then
 | 
						|
		give_item = function(item)
 | 
						|
			return inv:add_item("main", item)
 | 
						|
		end
 | 
						|
	else
 | 
						|
		give_item = function(item)
 | 
						|
			-- itemstring to ItemStack for left:is_empty()
 | 
						|
			return ItemStack(item)
 | 
						|
		end
 | 
						|
	end
 | 
						|
 | 
						|
	for _, dropped_item in pairs(drops) do
 | 
						|
		local left = give_item(dropped_item)
 | 
						|
		if not left:is_empty() then
 | 
						|
			local p = vector.offset(pos,
 | 
						|
				math.random()/2-0.25,
 | 
						|
				math.random()/2-0.25,
 | 
						|
				math.random()/2-0.25
 | 
						|
			)
 | 
						|
			core.add_item(p, left)
 | 
						|
		end
 | 
						|
	end
 | 
						|
end
 | 
						|
 | 
						|
function core.node_dig(pos, node, digger)
 | 
						|
	local diggername = user_name(digger)
 | 
						|
	local log = make_log(diggername)
 | 
						|
	local def = core.registered_nodes[node.name]
 | 
						|
	-- Copy pos because the callback could modify it
 | 
						|
	if def and (not def.diggable or
 | 
						|
			(def.can_dig and not def.can_dig(vector.copy(pos), digger))) then
 | 
						|
		log("info", diggername .. " tried to dig "
 | 
						|
			.. node.name .. " which is not diggable "
 | 
						|
			.. core.pos_to_string(pos))
 | 
						|
		return false
 | 
						|
	end
 | 
						|
 | 
						|
	if core.is_protected(pos, diggername) then
 | 
						|
		log("action", diggername
 | 
						|
				.. " tried to dig " .. node.name
 | 
						|
				.. " at protected position "
 | 
						|
				.. core.pos_to_string(pos))
 | 
						|
		core.record_protection_violation(pos, diggername)
 | 
						|
		return false
 | 
						|
	end
 | 
						|
 | 
						|
	log('action', diggername .. " digs "
 | 
						|
		.. node.name .. " at " .. core.pos_to_string(pos))
 | 
						|
 | 
						|
	local wielded = digger and digger:get_wielded_item()
 | 
						|
	local drops = core.get_node_drops(node, wielded and wielded:get_name())
 | 
						|
 | 
						|
	if wielded then
 | 
						|
		local wdef = wielded:get_definition()
 | 
						|
		local tp = wielded:get_tool_capabilities()
 | 
						|
		local dp = core.get_dig_params(def and def.groups, tp, wielded:get_wear())
 | 
						|
		if wdef and wdef.after_use then
 | 
						|
			wielded = wdef.after_use(wielded, digger, node, dp) or wielded
 | 
						|
		else
 | 
						|
			-- Wear out tool
 | 
						|
			if not core.is_creative_enabled(diggername) then
 | 
						|
				wielded:add_wear(dp.wear)
 | 
						|
				if wielded:get_count() == 0 and wdef.sound and wdef.sound.breaks then
 | 
						|
					core.sound_play(wdef.sound.breaks, {
 | 
						|
						pos = pos,
 | 
						|
						gain = 0.5
 | 
						|
					}, true)
 | 
						|
				end
 | 
						|
			end
 | 
						|
		end
 | 
						|
		digger:set_wielded_item(wielded)
 | 
						|
	end
 | 
						|
 | 
						|
	-- Check to see if metadata should be preserved.
 | 
						|
	if def and def.preserve_metadata then
 | 
						|
		local oldmeta = core.get_meta(pos):to_table().fields
 | 
						|
		-- Copy pos and node because the callback can modify them.
 | 
						|
		local pos_copy = vector.copy(pos)
 | 
						|
		local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
 | 
						|
		local drop_stacks = {}
 | 
						|
		for k, v in pairs(drops) do
 | 
						|
			drop_stacks[k] = ItemStack(v)
 | 
						|
		end
 | 
						|
		drops = drop_stacks
 | 
						|
		def.preserve_metadata(pos_copy, node_copy, oldmeta, drops)
 | 
						|
	end
 | 
						|
 | 
						|
	-- Handle drops
 | 
						|
	core.handle_node_drops(pos, drops, digger)
 | 
						|
 | 
						|
	local oldmetadata = nil
 | 
						|
	if def and def.after_dig_node then
 | 
						|
		oldmetadata = core.get_meta(pos):to_table()
 | 
						|
	end
 | 
						|
 | 
						|
	-- Remove node and update
 | 
						|
	core.remove_node(pos)
 | 
						|
 | 
						|
	-- Play sound if it was done by a player
 | 
						|
	if diggername ~= "" and def and def.sounds and def.sounds.dug then
 | 
						|
		core.sound_play(def.sounds.dug, {
 | 
						|
			pos = pos,
 | 
						|
			exclude_player = diggername,
 | 
						|
		}, true)
 | 
						|
	end
 | 
						|
 | 
						|
	-- Run callback
 | 
						|
	if def and def.after_dig_node then
 | 
						|
		-- Copy pos and node because callback can modify them
 | 
						|
		local pos_copy = vector.copy(pos)
 | 
						|
		local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
 | 
						|
		def.after_dig_node(pos_copy, node_copy, oldmetadata, digger)
 | 
						|
	end
 | 
						|
 | 
						|
	-- Run script hook
 | 
						|
	for _, callback in ipairs(core.registered_on_dignodes) do
 | 
						|
		local origin = core.callback_origins[callback]
 | 
						|
		core.set_last_run_mod(origin.mod)
 | 
						|
 | 
						|
		-- Copy pos and node because callback can modify them
 | 
						|
		local pos_copy = vector.copy(pos)
 | 
						|
		local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
 | 
						|
		callback(pos_copy, node_copy, digger)
 | 
						|
	end
 | 
						|
 | 
						|
	return true
 | 
						|
end
 | 
						|
 | 
						|
function core.itemstring_with_palette(item, palette_index)
 | 
						|
	local stack = ItemStack(item) -- convert to ItemStack
 | 
						|
	stack:get_meta():set_int("palette_index", palette_index)
 | 
						|
	return stack:to_string()
 | 
						|
end
 | 
						|
 | 
						|
function core.itemstring_with_color(item, colorstring)
 | 
						|
	local stack = ItemStack(item) -- convert to ItemStack
 | 
						|
	stack:get_meta():set_string("color", colorstring)
 | 
						|
	return stack:to_string()
 | 
						|
end
 | 
						|
 | 
						|
-- This is used to allow mods to redefine core.item_place and so on
 | 
						|
-- NOTE: This is not the preferred way. Preferred way is to provide enough
 | 
						|
--       callbacks to not require redefining global functions. -celeron55
 | 
						|
local function redef_wrapper(table, name)
 | 
						|
	return function(...)
 | 
						|
		return table[name](...)
 | 
						|
	end
 | 
						|
end
 | 
						|
 | 
						|
--
 | 
						|
-- Item definition defaults
 | 
						|
--
 | 
						|
 | 
						|
local default_stack_max = tonumber(core.settings:get("default_stack_max")) or 99
 | 
						|
 | 
						|
core.nodedef_default = {
 | 
						|
	-- Item properties
 | 
						|
	type="node",
 | 
						|
	-- name intentionally not defined here
 | 
						|
	description = "",
 | 
						|
	groups = {},
 | 
						|
	inventory_image = "",
 | 
						|
	wield_image = "",
 | 
						|
	wield_scale = vector.new(1, 1, 1),
 | 
						|
	stack_max = default_stack_max,
 | 
						|
	usable = false,
 | 
						|
	liquids_pointable = false,
 | 
						|
	tool_capabilities = nil,
 | 
						|
	node_placement_prediction = nil,
 | 
						|
 | 
						|
	-- Interaction callbacks
 | 
						|
	on_place = redef_wrapper(core, 'item_place'), -- core.item_place
 | 
						|
	on_drop = redef_wrapper(core, 'item_drop'), -- core.item_drop
 | 
						|
	on_pickup = redef_wrapper(core, 'item_pickup'), -- core.item_pickup
 | 
						|
	on_use = nil,
 | 
						|
	can_dig = nil,
 | 
						|
 | 
						|
	on_punch = redef_wrapper(core, 'node_punch'), -- core.node_punch
 | 
						|
	on_rightclick = nil,
 | 
						|
	on_dig = redef_wrapper(core, 'node_dig'), -- core.node_dig
 | 
						|
 | 
						|
	on_receive_fields = nil,
 | 
						|
 | 
						|
	-- Node properties
 | 
						|
	drawtype = "normal",
 | 
						|
	visual_scale = 1.0,
 | 
						|
	tiles = nil,
 | 
						|
	special_tiles = nil,
 | 
						|
	post_effect_color = {a=0, r=0, g=0, b=0},
 | 
						|
	paramtype = "none",
 | 
						|
	paramtype2 = "none",
 | 
						|
	is_ground_content = true,
 | 
						|
	sunlight_propagates = false,
 | 
						|
	walkable = true,
 | 
						|
	pointable = true,
 | 
						|
	diggable = true,
 | 
						|
	climbable = false,
 | 
						|
	buildable_to = false,
 | 
						|
	floodable = false,
 | 
						|
	liquidtype = "none",
 | 
						|
	liquid_alternative_flowing = "",
 | 
						|
	liquid_alternative_source = "",
 | 
						|
	liquid_viscosity = 0,
 | 
						|
	drowning = 0,
 | 
						|
	light_source = 0,
 | 
						|
	damage_per_second = 0,
 | 
						|
	selection_box = {type="regular"},
 | 
						|
	legacy_facedir_simple = false,
 | 
						|
	legacy_wallmounted = false,
 | 
						|
}
 | 
						|
 | 
						|
core.craftitemdef_default = {
 | 
						|
	type="craft",
 | 
						|
	-- name intentionally not defined here
 | 
						|
	description = "",
 | 
						|
	groups = {},
 | 
						|
	inventory_image = "",
 | 
						|
	wield_image = "",
 | 
						|
	wield_scale = vector.new(1, 1, 1),
 | 
						|
	stack_max = default_stack_max,
 | 
						|
	liquids_pointable = false,
 | 
						|
	tool_capabilities = nil,
 | 
						|
 | 
						|
	-- Interaction callbacks
 | 
						|
	on_place = redef_wrapper(core, 'item_place'), -- core.item_place
 | 
						|
	on_drop = redef_wrapper(core, 'item_drop'), -- core.item_drop
 | 
						|
	on_pickup = redef_wrapper(core, 'item_pickup'), -- core.item_pickup
 | 
						|
	on_secondary_use = redef_wrapper(core, 'item_secondary_use'),
 | 
						|
	on_use = nil,
 | 
						|
}
 | 
						|
 | 
						|
core.tooldef_default = {
 | 
						|
	type="tool",
 | 
						|
	-- name intentionally not defined here
 | 
						|
	description = "",
 | 
						|
	groups = {},
 | 
						|
	inventory_image = "",
 | 
						|
	wield_image = "",
 | 
						|
	wield_scale = vector.new(1, 1, 1),
 | 
						|
	stack_max = 1,
 | 
						|
	liquids_pointable = false,
 | 
						|
	tool_capabilities = nil,
 | 
						|
 | 
						|
	-- Interaction callbacks
 | 
						|
	on_place = redef_wrapper(core, 'item_place'), -- core.item_place
 | 
						|
	on_secondary_use = redef_wrapper(core, 'item_secondary_use'),
 | 
						|
	on_drop = redef_wrapper(core, 'item_drop'), -- core.item_drop
 | 
						|
	on_pickup = redef_wrapper(core, 'item_pickup'), -- core.item_pickup
 | 
						|
	on_use = nil,
 | 
						|
}
 | 
						|
 | 
						|
core.noneitemdef_default = {  -- This is used for the hand and unknown items
 | 
						|
	type="none",
 | 
						|
	-- name intentionally not defined here
 | 
						|
	description = "",
 | 
						|
	groups = {},
 | 
						|
	inventory_image = "",
 | 
						|
	wield_image = "",
 | 
						|
	wield_scale = vector.new(1, 1, 1),
 | 
						|
	stack_max = default_stack_max,
 | 
						|
	liquids_pointable = false,
 | 
						|
	tool_capabilities = nil,
 | 
						|
 | 
						|
	-- Interaction callbacks
 | 
						|
	on_place = redef_wrapper(core, 'item_place'), -- core.item_place
 | 
						|
	on_secondary_use = redef_wrapper(core, 'item_secondary_use'),
 | 
						|
	on_pickup = redef_wrapper(core, 'item_pickup'), -- core.item_pickup
 | 
						|
	on_drop = nil,
 | 
						|
	on_use = nil,
 | 
						|
}
 | 
						|
 | 
						|
--
 | 
						|
-- get_node implementation
 | 
						|
--
 | 
						|
 | 
						|
local get_node_raw = core.get_node_raw
 | 
						|
core.get_node_raw = nil
 | 
						|
 | 
						|
function core.get_node(pos)
 | 
						|
	local content, param1, param2 = get_node_raw(pos.x, pos.y, pos.z)
 | 
						|
	return {name = core.get_name_from_content_id(content), param1 = param1, param2 = param2}
 | 
						|
end
 | 
						|
 | 
						|
function core.get_node_or_nil(pos)
 | 
						|
	local content, param1, param2, pos_ok = get_node_raw(pos.x, pos.y, pos.z)
 | 
						|
	return pos_ok and
 | 
						|
			{name = core.get_name_from_content_id(content), param1 = param1, param2 = param2}
 | 
						|
			or nil
 | 
						|
end
 |