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			273 lines
		
	
	
		
			8.0 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
			
		
		
	
	
			273 lines
		
	
	
		
			8.0 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
| --Minetest
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| --Copyright (C) 2014 sapier
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| --
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| --This program is free software; you can redistribute it and/or modify
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| --it under the terms of the GNU Lesser General Public License as published by
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| --the Free Software Foundation; either version 2.1 of the License, or
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| --(at your option) any later version.
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| --
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| --This program is distributed in the hope that it will be useful,
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| --but WITHOUT ANY WARRANTY; without even the implied warranty of
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| --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| --GNU Lesser General Public License for more details.
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| --
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| --You should have received a copy of the GNU Lesser General Public License along
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| --with this program; if not, write to the Free Software Foundation, Inc.,
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| --51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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| 
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| local function current_game()
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| 	local last_game_id = core.setting_get("menu_last_game")
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| 	local game, index = gamemgr.find_by_gameid(last_game_id)
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| 	
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| 	return game
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| end
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| 
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| local function singleplayer_refresh_gamebar()
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| 	
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| 	local old_bar = ui.find_by_name("game_button_bar")
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| 	
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| 	if old_bar ~= nil then
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| 		old_bar:delete()
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| 	end
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| 
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| 	local function game_buttonbar_button_handler(fields)
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| 		for key,value in pairs(fields) do
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| 			for j=1,#gamemgr.games,1 do
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| 				if ("game_btnbar_" .. gamemgr.games[j].id == key) then
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| 					mm_texture.update("singleplayer", gamemgr.games[j])
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| 					core.set_topleft_text(gamemgr.games[j].name)
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| 					core.setting_set("menu_last_game",gamemgr.games[j].id)
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| 					menudata.worldlist:set_filtercriteria(gamemgr.games[j].id)
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| 					return true
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| 				end
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| 			end
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| 		end
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| 	end
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| 
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| 	local btnbar = buttonbar_create("game_button_bar",
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| 		game_buttonbar_button_handler,
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| 		{x=-0.3,y=5.65}, "horizontal", {x=12.4,y=1.15})
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| 
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| 	for i=1,#gamemgr.games,1 do
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| 		local btn_name = "game_btnbar_" .. gamemgr.games[i].id
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| 		
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| 		local image = nil
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| 		local text = nil
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| 		local tooltip = core.formspec_escape(gamemgr.games[i].name)
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| 		
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| 		if gamemgr.games[i].menuicon_path ~= nil and
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| 			gamemgr.games[i].menuicon_path ~= "" then
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| 			image = core.formspec_escape(gamemgr.games[i].menuicon_path)
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| 		else
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| 		
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| 			local part1 = gamemgr.games[i].id:sub(1,5)
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| 			local part2 = gamemgr.games[i].id:sub(6,10)
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| 			local part3 = gamemgr.games[i].id:sub(11)
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| 			
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| 			text = part1 .. "\n" .. part2
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| 			if part3 ~= nil and
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| 				part3 ~= "" then
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| 				text = text .. "\n" .. part3
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| 			end
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| 		end
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| 		btnbar:add_button(btn_name, text, image, tooltip)
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| 	end
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| end
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| 
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| local function get_formspec(tabview, name, tabdata)
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| 	local retval = ""
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| 	
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| 	local index = filterlist.get_current_index(menudata.worldlist,
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| 				tonumber(core.setting_get("mainmenu_last_selected_world"))
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| 				)
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| 
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| 	retval = retval ..
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| 			"button[4,4.15;2.6,0.5;world_delete;".. fgettext("Delete") .. "]" ..
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| 			"button[6.5,4.15;2.8,0.5;world_create;".. fgettext("New") .. "]" ..
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| 			"button[9.2,4.15;2.55,0.5;world_configure;".. fgettext("Configure") .. "]" ..
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| 			"button[8.5,4.95;3.25,0.5;play;".. fgettext("Play") .. "]" ..
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| 			"label[4,-0.25;".. fgettext("Select World:") .. "]"..
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| 			"checkbox[0.25,0.25;cb_creative_mode;".. fgettext("Creative Mode") .. ";" ..
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| 			dump(core.setting_getbool("creative_mode")) .. "]"..
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| 			"checkbox[0.25,0.7;cb_enable_damage;".. fgettext("Enable Damage") .. ";" ..
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| 			dump(core.setting_getbool("enable_damage")) .. "]"..
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| 			"textlist[4,0.25;7.5,3.7;sp_worlds;" ..
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| 			menu_render_worldlist() ..
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| 			";" .. index .. "]"
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| 	return retval
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| end
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| 
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| local function main_button_handler(this, fields, name, tabdata)
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| 
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| 	assert(name == "singleplayer")
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| 
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| 	local world_doubleclick = false
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| 
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| 	if fields["sp_worlds"] ~= nil then
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| 		local event = core.explode_textlist_event(fields["sp_worlds"])
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| 
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| 		local selected = core.get_textlist_index("sp_worlds")
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| 		if selected ~= nil then
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| 			local filename = menudata.worldlist:get_list()[selected].path
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| 			local worldconfig = modmgr.get_worldconfig(filename)
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| 			filename = filename .. DIR_DELIM .. "world.mt"
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| 
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| 			if worldconfig.creative_mode ~= nil then
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| 				core.setting_set("creative_mode", worldconfig.creative_mode)
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| 			else
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| 				local worldfile = Settings(filename)
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| 				worldfile:set("creative_mode", core.setting_get("creative_mode"))
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| 				if not worldfile:write() then
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| 					core.log("error", "Failed to write world config file")
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| 				end
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| 			end
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| 			if worldconfig.enable_damage ~= nil then
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| 				core.setting_set("enable_damage", worldconfig.enable_damage)
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| 			else
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| 				local worldfile = Settings(filename)
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| 				worldfile:set("enable_damage", core.setting_get("enable_damage"))
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| 				if not worldfile:write() then
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| 					core.log("error", "Failed to write world config file")
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| 				end
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| 			end
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| 		end
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| 
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| 		if event.type == "DCL" then
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| 			world_doubleclick = true
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| 		end
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| 
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| 		if event.type == "CHG" and selected ~= nil then
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| 			core.setting_set("mainmenu_last_selected_world",
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| 				menudata.worldlist:get_raw_index(selected))
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| 			return true
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| 		end
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| 	end
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| 
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| 	if menu_handle_key_up_down(fields,"sp_worlds","mainmenu_last_selected_world") then
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| 		return true
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| 	end
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| 
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| 	if fields["cb_creative_mode"] then
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| 		core.setting_set("creative_mode", fields["cb_creative_mode"])
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| 		local selected = core.get_textlist_index("sp_worlds")
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| 		local filename = menudata.worldlist:get_list()[selected].path ..
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| 				DIR_DELIM .. "world.mt"
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| 
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| 		local worldfile = Settings(filename)
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| 		worldfile:set("creative_mode", fields["cb_creative_mode"])
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| 		if not worldfile:write() then
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| 			core.log("error", "Failed to write world config file")
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| 		end
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| 		return true
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| 	end
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| 
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| 	if fields["cb_enable_damage"] then
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| 		core.setting_set("enable_damage", fields["cb_enable_damage"])
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| 		local selected = core.get_textlist_index("sp_worlds")
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| 		local filename = menudata.worldlist:get_list()[selected].path ..
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| 				DIR_DELIM .. "world.mt"
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| 
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| 		local worldfile = Settings(filename)
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| 		worldfile:set("enable_damage", fields["cb_enable_damage"])
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| 		if not worldfile:write() then
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| 			core.log("error", "Failed to write world config file")
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| 		end
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| 		return true
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| 	end
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| 
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| 	if fields["play"] ~= nil or
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| 		world_doubleclick or
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| 		fields["key_enter"] then
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| 		local selected = core.get_textlist_index("sp_worlds")
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| 		
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| 		if selected ~= nil then
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| 			gamedata.selected_world = menudata.worldlist:get_raw_index(selected)
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| 			gamedata.singleplayer   = true
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| 			
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| 			core.start()
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| 		end
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| 		return true
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| 	end
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| 
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| 	if fields["world_create"] ~= nil then
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| 		local create_world_dlg = create_create_world_dlg(true)
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| 		create_world_dlg:set_parent(this)
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| 		this:hide()
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| 		create_world_dlg:show()
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| 		mm_texture.update("singleplayer",current_game())
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| 		return true
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| 	end
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| 
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| 	if fields["world_delete"] ~= nil then
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| 		local selected = core.get_textlist_index("sp_worlds")
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| 		if selected ~= nil and
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| 			selected <= menudata.worldlist:size() then
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| 			local world = menudata.worldlist:get_list()[selected]
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| 			if world ~= nil and
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| 				world.name ~= nil and
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| 				world.name ~= "" then
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| 				local index = menudata.worldlist:get_raw_index(selected)
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| 				local delete_world_dlg = create_delete_world_dlg(world.name,index)
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| 				delete_world_dlg:set_parent(this)
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| 				this:hide()
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| 				delete_world_dlg:show()
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| 				mm_texture.update("singleplayer",current_game())
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| 			end
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| 		end
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| 		
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| 		return true
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| 	end
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| 
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| 	if fields["world_configure"] ~= nil then
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| 		local selected = core.get_textlist_index("sp_worlds")
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| 		if selected ~= nil then
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| 			local configdialog =
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| 				create_configure_world_dlg(
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| 						menudata.worldlist:get_raw_index(selected))
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| 			
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| 			if (configdialog ~= nil) then
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| 				configdialog:set_parent(this)
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| 				this:hide()
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| 				configdialog:show()
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| 				mm_texture.update("singleplayer",current_game())
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| 			end
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| 		end
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| 		
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| 		return true
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| 	end
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| end
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| 
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| local function on_change(type, old_tab, new_tab)
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| 	local buttonbar = ui.find_by_name("game_button_bar")
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| 	
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| 	if ( buttonbar == nil ) then
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| 		singleplayer_refresh_gamebar()
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| 		buttonbar = ui.find_by_name("game_button_bar")
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| 	end
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| 	
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| 	if (type == "ENTER") then
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| 		local game = current_game()
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| 		
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| 		if game then
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| 			menudata.worldlist:set_filtercriteria(game.id)
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| 			core.set_topleft_text(game.name)
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| 			mm_texture.update("singleplayer",game)
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| 		end
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| 		buttonbar:show()
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| 	else
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| 		menudata.worldlist:set_filtercriteria(nil)
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| 		buttonbar:hide()
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| 		core.set_topleft_text("")
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| 		mm_texture.update(new_tab,nil)
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| 	end
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| end
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| 
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| --------------------------------------------------------------------------------
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| tab_singleplayer = {
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| 	name = "singleplayer",
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| 	caption = fgettext("Singleplayer"),
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| 	cbf_formspec = get_formspec,
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| 	cbf_button_handler = main_button_handler,
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| 	on_change = on_change
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| 	}
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