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			37 lines
		
	
	
		
			1014 B
		
	
	
	
		
			Lua
		
	
	
	
	
	
			
		
		
	
	
			37 lines
		
	
	
		
			1014 B
		
	
	
	
		
			Lua
		
	
	
	
	
	
core.register_tool("testtools:particle_spawner", {
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	description = "Particle Spawner".."\n"..
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		"Punch: Spawn random test particle",
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	inventory_image = "testtools_particle_spawner.png",
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	groups = { testtool = 1, disable_repair = 1 },
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	on_use = function(itemstack, user, pointed_thing)
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		local pos = core.get_pointed_thing_position(pointed_thing, true)
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		if pos == nil then
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			if user then
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				pos = user:get_pos()
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			end
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		end
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		pos = vector.add(pos, {x=0, y=0.5, z=0})
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		local tex, anim
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		if math.random(0, 1) == 0 then
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			tex = "testtools_particle_sheet.png"
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			anim = {type="sheet_2d", frames_w=3, frames_h=2, frame_length=0.5}
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		else
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			tex = "testtools_particle_vertical.png"
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			anim = {type="vertical_frames", aspect_w=16, aspect_h=16, length=3.3}
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		end
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		core.add_particle({
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			pos = pos,
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			velocity = {x=0, y=0, z=0},
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			acceleration = {x=0, y=0.04, z=0},
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			expirationtime = 6,
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			collisiondetection = true,
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			texture = tex,
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			animation = anim,
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			size = 4,
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			glow = math.random(0, 5),
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		})
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	end,
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})
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