mirror of
				https://github.com/luanti-org/luanti.git
				synced 2025-10-30 23:15:32 +01:00 
			
		
		
		
	
		
			
				
	
	
		
			213 lines
		
	
	
		
			6.0 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
			
		
		
	
	
			213 lines
		
	
	
		
			6.0 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
| --Minetest
 | |
| --Copyright (C) 2014 sapier
 | |
| --
 | |
| --This program is free software; you can redistribute it and/or modify
 | |
| --it under the terms of the GNU Lesser General Public License as published by
 | |
| --the Free Software Foundation; either version 2.1 of the License, or
 | |
| --(at your option) any later version.
 | |
| --
 | |
| --This program is distributed in the hope that it will be useful,
 | |
| --but WITHOUT ANY WARRANTY; without even the implied warranty of
 | |
| --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | |
| --GNU Lesser General Public License for more details.
 | |
| --
 | |
| --You should have received a copy of the GNU Lesser General Public License along
 | |
| --with this program; if not, write to the Free Software Foundation, Inc.,
 | |
| --51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 | |
| 
 | |
| ui = {}
 | |
| ui.childlist = {}
 | |
| ui.default = nil
 | |
| -- Whether fstk is currently showing its own formspec instead of active ui elements.
 | |
| ui.overridden = false
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| function ui.add(child)
 | |
| 	--TODO check child
 | |
| 	ui.childlist[child.name] = child
 | |
| 
 | |
| 	return child.name
 | |
| end
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| function ui.delete(child)
 | |
| 
 | |
| 	if ui.childlist[child.name] == nil then
 | |
| 		return false
 | |
| 	end
 | |
| 
 | |
| 	ui.childlist[child.name] = nil
 | |
| 	return true
 | |
| end
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| function ui.set_default(name)
 | |
| 	ui.default = name
 | |
| end
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| function ui.find_by_name(name)
 | |
| 	return ui.childlist[name]
 | |
| end
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| --------------------------------------------------------------------------------
 | |
| -- Internal functions not to be called from user
 | |
| --------------------------------------------------------------------------------
 | |
| --------------------------------------------------------------------------------
 | |
| 
 | |
| function ui.update()
 | |
| 	ui.overridden = false
 | |
| 	local formspec = {}
 | |
| 
 | |
| 	-- handle errors
 | |
| 	if gamedata ~= nil and gamedata.reconnect_requested then
 | |
| 		local error_message = core.formspec_escape(
 | |
| 				gamedata.errormessage or fgettext("<none available>"))
 | |
| 		formspec = {
 | |
| 			"size[14,8]",
 | |
| 			"real_coordinates[true]",
 | |
| 			"set_focus[btn_reconnect_yes;true]",
 | |
| 			"box[0.5,1.2;13,5;#000]",
 | |
| 			("textarea[0.5,1.2;13,5;;%s;%s]"):format(
 | |
| 				fgettext("The server has requested a reconnect:"), error_message),
 | |
| 			"button[2,6.6;4,1;btn_reconnect_yes;" .. fgettext("Reconnect") .. "]",
 | |
| 			"button[8,6.6;4,1;btn_reconnect_no;" .. fgettext("Main menu") .. "]"
 | |
| 		}
 | |
| 		ui.overridden = true
 | |
| 	elseif gamedata ~= nil and gamedata.errormessage ~= nil then
 | |
| 		local error_message = core.formspec_escape(gamedata.errormessage)
 | |
| 
 | |
| 		local error_title
 | |
| 		if string.find(gamedata.errormessage, "ModError") then
 | |
| 			error_title = fgettext("An error occurred in a Lua script:")
 | |
| 		else
 | |
| 			error_title = fgettext("An error occurred:")
 | |
| 		end
 | |
| 		formspec = {
 | |
| 			"size[14,8]",
 | |
| 			"real_coordinates[true]",
 | |
| 			"set_focus[btn_error_confirm;true]",
 | |
| 			"box[0.5,1.2;13,5;#000]",
 | |
| 			("textarea[0.5,1.2;13,5;;%s;%s]"):format(
 | |
| 				error_title, error_message),
 | |
| 			"button[5,6.6;4,1;btn_error_confirm;" .. fgettext("OK") .. "]"
 | |
| 		}
 | |
| 		ui.overridden = true
 | |
| 	else
 | |
| 		local active_toplevel_ui_elements = 0
 | |
| 		for key,value in pairs(ui.childlist) do
 | |
| 			if (value.type == "toplevel") then
 | |
| 				local retval = value:get_formspec()
 | |
| 
 | |
| 				if retval ~= nil and retval ~= "" then
 | |
| 					active_toplevel_ui_elements = active_toplevel_ui_elements + 1
 | |
| 					table.insert(formspec, retval)
 | |
| 				end
 | |
| 			end
 | |
| 		end
 | |
| 
 | |
| 		-- no need to show addons if there ain't a toplevel element
 | |
| 		if (active_toplevel_ui_elements > 0) then
 | |
| 			for key,value in pairs(ui.childlist) do
 | |
| 				if (value.type == "addon") then
 | |
| 					local retval = value:get_formspec()
 | |
| 
 | |
| 					if retval ~= nil and retval ~= "" then
 | |
| 						table.insert(formspec, retval)
 | |
| 					end
 | |
| 				end
 | |
| 			end
 | |
| 		end
 | |
| 
 | |
| 		if (active_toplevel_ui_elements > 1) then
 | |
| 			core.log("warning", "more than one active ui "..
 | |
| 				"element, self most likely isn't intended")
 | |
| 		end
 | |
| 
 | |
| 		if (active_toplevel_ui_elements == 0) then
 | |
| 			core.log("warning", "no toplevel ui element "..
 | |
| 					"active; switching to default")
 | |
| 			ui.childlist[ui.default]:show()
 | |
| 			formspec = {ui.childlist[ui.default]:get_formspec()}
 | |
| 		end
 | |
| 	end
 | |
| 	core.update_formspec(table.concat(formspec))
 | |
| end
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| function ui.handle_buttons(fields)
 | |
| 	for key,value in pairs(ui.childlist) do
 | |
| 
 | |
| 		local retval = value:handle_buttons(fields)
 | |
| 
 | |
| 		if retval then
 | |
| 			ui.update()
 | |
| 			return
 | |
| 		end
 | |
| 	end
 | |
| end
 | |
| 
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| function ui.handle_events(event)
 | |
| 
 | |
| 	for key,value in pairs(ui.childlist) do
 | |
| 
 | |
| 		if value.handle_events ~= nil then
 | |
| 			local retval = value:handle_events(event)
 | |
| 
 | |
| 			if retval then
 | |
| 				return retval
 | |
| 			end
 | |
| 		end
 | |
| 	end
 | |
| end
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| --------------------------------------------------------------------------------
 | |
| -- initialize callbacks
 | |
| --------------------------------------------------------------------------------
 | |
| --------------------------------------------------------------------------------
 | |
| core.button_handler = function(fields)
 | |
| 	if fields["btn_reconnect_yes"] then
 | |
| 		gamedata.reconnect_requested = false
 | |
| 		gamedata.errormessage = nil
 | |
| 		gamedata.do_reconnect = true
 | |
| 		core.start()
 | |
| 		return
 | |
| 	elseif fields["btn_reconnect_no"] or fields["btn_error_confirm"] then
 | |
| 		gamedata.errormessage = nil
 | |
| 		gamedata.reconnect_requested = false
 | |
| 		ui.update()
 | |
| 		return
 | |
| 	end
 | |
| 
 | |
| 	if ui.handle_buttons(fields) then
 | |
| 		ui.update()
 | |
| 	end
 | |
| end
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| core.event_handler = function(event)
 | |
| 	-- Handle error messages
 | |
| 	if ui.overridden then
 | |
| 		if event == "MenuQuit" then
 | |
| 			gamedata.errormessage = nil
 | |
| 			gamedata.reconnect_requested = false
 | |
| 			ui.update()
 | |
| 		end
 | |
| 		return
 | |
| 	end
 | |
| 
 | |
| 	if ui.handle_events(event) then
 | |
| 		ui.update()
 | |
| 		return
 | |
| 	end
 | |
| 
 | |
| 	if event == "Refresh" then
 | |
| 		ui.update()
 | |
| 		return
 | |
| 	end
 | |
| end
 |