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			172 lines
		
	
	
		
			4.7 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
			
		
		
	
	
			172 lines
		
	
	
		
			4.7 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
| --Minetest
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| --Copyright (C) 2014 sapier
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| --
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| --self program is free software; you can redistribute it and/or modify
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| --it under the terms of the GNU Lesser General Public License as published by
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| --the Free Software Foundation; either version 2.1 of the License, or
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| --(at your option) any later version.
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| --
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| --self program is distributed in the hope that it will be useful,
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| --but WITHOUT ANY WARRANTY; without even the implied warranty of
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| --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| --GNU Lesser General Public License for more details.
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| --
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| --You should have received a copy of the GNU Lesser General Public License along
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| --with self program; if not, write to the Free Software Foundation, Inc.,
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| --51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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| 
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| ui = {}
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| ui.childlist = {}
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| ui.default = nil
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| 
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| --------------------------------------------------------------------------------
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| function ui.add(child)
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| 	--TODO check child
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| 	ui.childlist[child.name] = child
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| 	
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| 	return child.name
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| end
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| 
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| --------------------------------------------------------------------------------
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| function ui.delete(child)
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| 
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| 	if ui.childlist[child.name] == nil then
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| 		return false
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| 	end
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| 	
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| 	ui.childlist[child.name] = nil
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| 	return true
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| end
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| 
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| --------------------------------------------------------------------------------
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| function ui.set_default(name)
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| 	ui.default = name
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| end
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| 
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| --------------------------------------------------------------------------------
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| function ui.find_by_name(name)
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| 	return ui.childlist[name]
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| end
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| 
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| --------------------------------------------------------------------------------
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| --------------------------------------------------------------------------------
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| -- Internal functions not to be called from user
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| --------------------------------------------------------------------------------
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| --------------------------------------------------------------------------------
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| 
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| --------------------------------------------------------------------------------
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| function ui.update()
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| 	local formspec = ""
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| 
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| 	-- handle errors
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| 	if gamedata ~= nil and gamedata.errormessage ~= nil then
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| 		formspec = "size[12,3.2]" ..
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| 			"textarea[1,1;10,2;;ERROR: " ..
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| 			core.formspec_escape(gamedata.errormessage) ..
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| 			";]"..
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| 			"button[4.5,2.5;3,0.5;btn_error_confirm;" .. fgettext("Ok") .. "]"
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| 	else
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| 		local active_toplevel_ui_elements = 0
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| 		for key,value in pairs(ui.childlist) do
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| 			if (value.type == "toplevel") then
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| 				local retval = value:get_formspec()
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| 
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| 				if retval ~= nil and retval ~= "" then
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| 					active_toplevel_ui_elements = active_toplevel_ui_elements +1
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| 					formspec = formspec .. retval
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| 				end
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| 			end
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| 		end
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| 		
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| 		-- no need to show addons if there ain't a toplevel element
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| 		if (active_toplevel_ui_elements > 0) then
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| 			for key,value in pairs(ui.childlist) do
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| 				if (value.type == "addon") then
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| 					local retval = value:get_formspec()
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| 
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| 					if retval ~= nil and retval ~= "" then
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| 						formspec = formspec .. retval
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| 					end
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| 				end
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| 			end
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| 		end
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| 
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| 		if (active_toplevel_ui_elements > 1) then
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| 			print("WARNING: ui manager detected more then one active ui element, self most likely isn't intended")
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| 		end
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| 
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| 		if (active_toplevel_ui_elements == 0) then
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| 			print("WARNING: not a single toplevel ui element active switching to default")
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| 			ui.childlist[ui.default]:show()
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| 			formspec = ui.childlist[ui.default]:get_formspec()
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| 		end
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| 	end
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| 	core.update_formspec(formspec)
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| end
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| 
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| --------------------------------------------------------------------------------
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| function ui.handle_buttons(fields)
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| 
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| 	if fields["btn_error_confirm"] then
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| 		gamedata.errormessage = nil
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| 		update_menu()
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| 		return
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| 	end
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| 
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| 	for key,value in pairs(ui.childlist) do
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| 
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| 		local retval = value:handle_buttons(fields)
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| 
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| 		if retval then
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| 			ui.update()
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| 			return
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| 		end
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| 	end
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| end
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| 
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| 
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| --------------------------------------------------------------------------------
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| function ui.handle_events(event)
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| 	
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| 	for key,value in pairs(ui.childlist) do
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| 
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| 		if value.handle_events ~= nil then
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| 			local retval = value:handle_events(event)
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| 
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| 			if retval then
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| 				return retval
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| 			end
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| 		end
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| 	end
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| end
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| 
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| --------------------------------------------------------------------------------
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| --------------------------------------------------------------------------------
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| -- initialize callbacks
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| --------------------------------------------------------------------------------
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| --------------------------------------------------------------------------------
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| core.button_handler = function(fields)
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| 	if fields["btn_error_confirm"] then
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| 		gamedata.errormessage = nil
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| 		ui.update()
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| 		return
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| 	end
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| 
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| 	if ui.handle_buttons(fields) then
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| 		ui.update()
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| 	end
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| end
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| 
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| --------------------------------------------------------------------------------
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| core.event_handler = function(event)
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| 	if ui.handle_events(event) then
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| 		ui.update()
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| 		return
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| 	end
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| 
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| 	if event == "Refresh" then
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| 		ui.update()
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| 		return
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| 	end
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| end
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