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	* Run automated tests when lua files change * skip busted on devtest * use newer build env * Add .luacheckrc for games/devetest Co-authored-by: sfan5 <sfan5@live.de>
		
			
				
	
	
		
			44 lines
		
	
	
		
			884 B
		
	
	
	
		
			Lua
		
	
	
	
	
	
			
		
		
	
	
			44 lines
		
	
	
		
			884 B
		
	
	
	
		
			Lua
		
	
	
	
	
	
unused_args = false
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allow_defined_top = true
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max_string_line_length = false
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max_line_length = false
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ignore = {
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	"131", -- Unused global variable
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	"211", -- Unused local variable
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	"231", -- Local variable never accessed
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	"311", -- Value assigned to a local variable is unused
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	"412", -- Redefining an argument
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	"421", -- Shadowing a local variable
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	"431", -- Shadowing an upvalue
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	"432", -- Shadowing an upvalue argument
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	"611", -- Line contains only whitespace
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}
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read_globals = {
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	"ItemStack",
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	"INIT",
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	"DIR_DELIM",
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	"dump", "dump2",
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	"fgettext", "fgettext_ne",
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	"vector",
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	"VoxelArea",
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	"profiler",
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	"Settings",
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	"check",
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	"PseudoRandom",
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	string = {fields = {"split", "trim"}},
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	table  = {fields = {"copy", "getn", "indexof", "insert_all"}},
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	math   = {fields = {"hypot", "round"}},
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}
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globals = {
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	"aborted",
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	"minetest",
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	"core",
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	os = { fields = { "tempfolder" } },
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	"_",
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}
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