This website requires JavaScript.
Explore
Help
Sign In
luanti-org
/
luanti
Watch
1
Star
0
Fork
0
You've already forked luanti
mirror of
https://github.com/luanti-org/luanti.git
synced
2025-11-29 12:15:18 +01:00
Code
Activity
Files
777fb616b6d5a5e71583b881df90d89ff8fc3e7c
luanti
/
client
/
shaders
/
nodes_shader
History
Dmitry Kostenko
71317b8579
Make sure nightRatio is always greater than zero.
...
To avoid underfined behavior of GLSL pow()
2022-01-22 18:52:12 +01:00
..
opengl_fragment.glsl
Make sure nightRatio is always greater than zero.
2022-01-22 18:52:12 +01:00
opengl_vertex.glsl
Shadow mapping render pass (
#11244
)
2021-06-06 18:51:21 +02:00